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Raymundo46

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  1. Why so hostile mate. This game has shown steady development over the years and maybe they haven't added yet what you like, but I'm pretty sure they will in the future. Also something you don't like might be appreciated by other people. I know this is difficult to understand in the current world of me, myself and I, but that's how it is. Even now they are testing vehicles, which IMO isn't a minor feature and something a lot of people want. Maybe their way of communicating hasn't always been the best way, but they always did it with the best intention (even though it didn't have the desired effect sometimes). It's okay to complain but do it like how you would do it in real life, constructive and without giving the other person the feeling that you're being unfriendly. If the game isn't what you want yet, give it a rest, play some other games and come back another time. You've probably already got your money's worth out of the game, so everything extra will just be icing on the cake now.
  2. Dutch translations updated for vehicle test build 32 and corrected spelling and grammar mistakes https://drive.google.com/open?id=1vasqZPnTL33Oyo28cGuXtbHblQ0aKfjS
  3. The following keeps returning in the translation problems log even though they have been translated: Items_NL.txt DisplayName_Laines_Auto_Manual_-_Commercial_Models = "", DisplayName_Laines_Auto_Manual_-_Performance_Models = "", DisplayName_Laines_Auto_Manual_-_Standard_Models = "", DisplayName_Toys-R-Mine_Walkie_Talkie = "", DisplayName_Valu-Tire = "", Also missing the following: ERROR: Missing translation "UI_optionscreen_binding_Vehicle horn" ERROR: Missing translation "News_Vehicle Test 31_Disclaimer"
  4. Here are the latest Dutch translations updated to the vehicle test 31: https://drive.google.com/open?id=1q34EeTKPbHhr7LSXtpC7ODaHcaKr01TZ
  5. Dutch translation updated. Nederlandse vertaling bijgewerkt. Build 32.17 https://www.dropbox.com/s/odx7awfy238goql/NL%20Translation%20Build%2032.17.rar?dl=0
  6. Dutch translation updated for build 32.17 https://www.dropbox.com/s/odx7awfy238goql/NL%20Translation%20Build%2032.17.rar?dl=0
  7. Unfortunately, if you lose power, the game cannot make a complete save. Would it be possible to make it so that the game alternates between 2 or 3 saves everytime it saves? That way when a save gets corrupted you won't lose all your progress.
  8. Dutch translation updated. Nederlandse vertaling bijgewerkt. Build 32.14 https://www.dropbox.com/s/5qr1d4az25dkb5p/NL%20Translation%20Build%2032.14.rar?dl=0
  9. Dutch translation updated for build 32.14 https://www.dropbox.com/s/5qr1d4az25dkb5p/NL%20Translation%20Build%2032.14.rar?dl=0
  10. Dutch translation updated. (fixed mistakes, made some translations shorter) Nederlandse vertaling bijgewerkt.(fouten verbeterd, sommige vertalingen korter gemaakt) Build 32.5 https://www.dropbox.com/s/zrjxgl4lkvmg5ir/NL%20Translations%20Build%2032.5.rar?dl=0
  11. Dutch translation updated for build 32.5 (fixed mistakes, made some translations shorter) https://www.dropbox.com/s/zrjxgl4lkvmg5ir/NL%20Translations%20Build%2032.5.rar?dl=0
  12. Dutch translation updated. Nederlandse vertaling bijgewerkt. Build 32.4 https://www.dropbox.com/s/8zvmvkbulk813hc/NL%20Translations%20Build%2032.4.rar?dl=0
  13. Dutch translation updated and fixed for build 32.4 https://www.dropbox.com/s/8zvmvkbulk813hc/NL%20Translations%20Build%2032.4.rar?dl=0 Attached some pics that show that text is outside borders, mixed with other text, untranslated stuff and different text sizes (the last one just happens at a certain point when I go back up or further down it's normal again).
  14. Gave build 32.3 a go today. Unemployed, thick skin and light eater. All my tries were in Muldraugh. First try I started in a trailer park and as I never really discovered this area I got cornered outside a motel and had to jump the railing which resulted in an injury to my leg and as a result the zombies catched up and killed me. Second try started in the suburbs and I knew how to get from my favourite safe house from there. My start house had a baseball bat. There were quite a few zeds but no more than you would expect in such an area. To clean the area I created my own horde and made sure they lost me in a place far enough from my safe house. Meta events did the rest. Cleared some houses which had about 1-3 zeds in each (again nothing more than you would expect in a normal house). After the 3rd night I woke up and the house was on fire, forgot to turn off the gas, but managed to escape with just a burn injury on my leg. Cleaned and bandaged (do you bandage burns in real life? Might be an idea to make graduations, like severe and minor burns). I'm about a week in now, made my safe house in a medical building (collin or something) and there's a small group of zombies (7-8) very close but they don't move. Streets are pretty much empty but that problem is known. What I've seen at the beginning is that the numbers are good and manageable. Yes you need a bit of luck because so far I've just found two baseball bats (1 at the start house and 1 other in my safe house), which made it all a bit easier. You have to use your wits to clear an area. I'm quite sure my thick skin saved me 3-4 times but other than that I only died or almost died because of my own mistakes. Clearing a house is scary as it should be. Once the empty places get fixed it will be awesome. After I read all the replies in this thread I expected a nightmare but it wasn't that at all. I'm not an expert but I did have to adjust my play style. I usually ran but now I just run at the beginning to clear the area, after this I sneak 90% of the time. You don't get much done but you do survive. You just have to do everything 1 step at a time. Ahhh place is crawling with zombies, don't panic and try to clear it. I went to bed at around 1:30 the first night. Took me one day to clear an area big enough around my safe house. Just killed 2 zombies in my safe house. Next day tried to clear the neighbourhood, took me half a day and then did a loot run. 3rd-6th day looted 1-2 houses a day. 7th day time to start collecting water containers. Once I've done that I'll go for the logging company to search for some better weapons and tools to start barricading and constructing stuff. I used to be able to do all these things in a few days, now it takes more time and you have to be careful all the time. Make sure once you go inside a house that you have a few escape routes if it turns out there are too many zeds and sneak.
  15. Dutch translation updated. Nederlandse vertaling bijgewerkt. Build 32.3 https://www.dropbox.com/s/y2m3lbrrp113wxq/NL%20Translations%20Build%2032.3.rar?dl=0
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