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blindcoder

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Everything posted by blindcoder

  1. blindcoder

    SpiffoLand

    If so, I hope it will loot like the end of Zombieland
  2. There's also chalk in this mod. you can use it the same, but it vanishes during rain.
  3. Survival, went out scavenging. Attracted a few zoms, ran. All doors locked. Couldn't lose them. Two zoms in my way, tried fighting them with my butter knife, didn't get the one hit kill. A dozen or so zombies got into my back. Literally.
  4. :AddItem returns a pointer to the added item, so you can do: local steak = getPlayer():getInventory():AddItem("Base.Steak"); steak:setCooked(true);
  5. Yeah, unless something changed and I didn't notice, dying and restarting in the same world with a new character means you lost all your character skills that you acquired like carpentry, sprinting, sneaking, cooking etc.
  6. Updated this to version 0.7.2 which prevents the hotbar from popping up on the mainmenu. Enjoy
  7. That's not valid in any programming language I know of... Try this: if roomName =~ "grocery" then player:Say("You are in the wrong room."); end =~ here means "is not equal"
  8. You can do: local room = getPlayer():getCurrentSquare():getRoom(); local roomName = room:getName(); This will get you all the first-level names of the SuburbsDistribution array ("conveniencestore", "burgerkitchen", "grocery", etc).
  9. You can put waterbarrels one level above a sink (in a 3x3 area) and the sink will drain water from the barrels.
  10. Check the file console.txt in C:/Users/<YourUsername>/Zomboid, it should contain a STACK TRACE pointing you to where the code breaks.
  11. Wow, that's awesome! I always wanted to make something like that, but was always too lazy to I'm currently on vacation but will have a look in about a week or two when I'm back!
  12. Have you tried validating your game installation via Steam? If that doesn't help, can you post the contents of the file C:\Users\<your username>\Zomboid\console.txt on a page like vpaste.net and give us the link? That file usually conatains information about any errors.
  13. You mean like an execution delay? That's... generally not a good idea as it would block (freeze) the game for that amount of time. Can you elaborate a bit on what you are doing
  14. The old PZMap site now redirects to http://map.projectzomboid.com! If you see anything weird, give me a shout!
  15. As per todays Mondoid, the map is now reachable at: http://map.projectzomboid.com/ Enjoiy
  16. Yeah, that is what happens when a Lua exception happens very early in the game. The file console.txt will have more information on it.
  17. @GOGOblin Yeah, here it's called "Stockbrot" or "Dauerkeks", bread-like dough made from flour, salt and water, baked until dry, drier, driest and then some more. I guess in a pinch, everyone would be able to cook this up. But making a good loaf of bread is a different beast entirely. Without a recipe, I usually fail at it
  18. Also, not every yeast is good for everything. It's why I have about 4 different strands at home at any one time.
  19. Can you post the file console.txt onto vpaste.net and send me the link? It's usually in C:\<your username>\Zomboid\console.txt There should be some information about the crashes in there.
  20. Did you also install bcUtils?
  21. Sorry for repyling so late. I need to do something else before I'll tackle al lof this. Setting this up is no problem, I'm familiar with all of this by trade, too, but thanks for offering! Traffic isn't really my problem, I got 10 TiB free every month and then "only" get throttled to 10 MBit/s for the rest, so I'm fine.
  22. And here I was thinking Mendy's (sic) was a play on "Wendys"...
  23. First week is a shutoff of 2-6 months IIRC, but I might be mistaken. It'll tell you in the scenario description, though.
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