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EUDOXIO

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  1. Like
    EUDOXIO reacted to Paul Redeker in Help! Loading Modded Maps on Dedicated Server   
    Making progress. 


    California is up. Drayton is Half there, so is Bedford. TWD Prison is in the shawdow land. No phoneix and haven't checked south muldraugh

    I think the shadow land means I got to delete chunks and reload.  Half of Drayton and all of TWD are shadow bound. 
    Phoenix is probably named wrong.  

    Bedford is just rugged with the new update or I have make sure the files are correct. 
  2. Like
    EUDOXIO reacted to Paul Redeker in Help! Loading Modded Maps on Dedicated Server   
    Thanks. I'm gonna try this along with the same order of workshop files.  We will prevail.  The good news is I'll finally be free from all the Terminus stuff since they had a hella modified group map with everything in it.
  3. Like
    EUDOXIO got a reaction from Paul Redeker in Help! Loading Modded Maps on Dedicated Server   
    Mods=NewDenver;BedfordFalls;Mod_Phoenix;Rebuild;South Muldraugh;Louisiana;Kaputt, PA;The Walking Dead Prison V1.3;Z3759xy
    Map=NewDenver;BedfordFalls;Phoenix;Rebuild;South Muldraugh;Louisiana;Kaputt;TheWalkingDeadPrison;Downtown (connected);Muldraugh, KY
    WorkshopItems=532252577;522891356;514427485;500222958;524301139;578141888;678778880;524066677;498603720
     
    I had maps running on my server with this lines
  4. Like
    EUDOXIO reacted to Sy Rhee in Death & Decay - DARK TIMES - "Season 4 - 14-03-17" [Public-RP][ENG-ESP][PVP][24/7][Mods][Maps]   
    Sounds like a good server you guys are running here, might be checking them out one day. till then, goodluck surviving out there!
  5. Like
    EUDOXIO reacted to Kuren in Set cooking time on microwaves   
    I really like this idea It could work similarly to the way alarms do now

    It makes a lot of sense since that's how microwaves work in real life too
  6. Like
    EUDOXIO reacted to Snakeman in Set cooking time on microwaves   
    For people that want to set cooking time and automatically stops that object cooking.
    Context-menu on a microwave and set time to cooking.
    Example: 15 min, 30 min, 1 hour, 2 hours. When time it's elapsed, the microwave automatically going off.
    Sorry about my language, i speak spanish!
  7. Like
    EUDOXIO reacted to RobertJohnson in RELEASED: Build 35.26   
    Update (no version number changed) with recompiled Linux binaries for Ubuntu 14.04
     
  8. Like
    EUDOXIO reacted to jetboom in RELEASED: Build 35.26   
    In case a dev missed it, Linux servers failing to start as of 35.26 because of RakNet linking error.
     
  9. Like
    EUDOXIO reacted to nolanri in Add a context option for right clicking on player   
    I am now a believer that you are who you say you are.
  10. Like
    EUDOXIO reacted to nolanri in Add a context option for right clicking on player   
    the contents of ISWorldObjectContextMenu.lua was very helpful. Thanks guys.
  11. Like
    EUDOXIO reacted to RobertJohnson in RELEASED: Build 35.26   
    We fixed it for the next IWBUMS today
  12. Like
    EUDOXIO reacted to EnigmaGrey in Add a context option for right clicking on player   
    You're just inserting a item into the right click context menu if the area clicked contains a player. That doesn't need to be done in Java, as EUDOXIO tried to point out.
     
    Look at ISWorldObjectContextMenu.lua and see how the medical check panel is called.
  13. Like
    EUDOXIO reacted to RobertJohnson in RELEASED: Build 35.26   
    Build IWBUMS 35.24:
     
    [Balance]
    Polished some UI
     
    [Bug Fix]
    Hopefully fixed the duplicating water pot/bowl
    Hopefully again fixed the alarm clock always ringing bug
    Fixed not being able to invite players in your safehouse
    Fixed SafehouseAllowRespawn server option not working
    Avoid player having 2 factions at the same time
    VOIP:Volume microphone change to 10 by default
    VOIP:Add automatic gain control in fmodintegrate library.
    VOIP:Add mutex protect to fmodintegration
    VOIP:Bug fixed: If many players listen VOIP - client crashed. Array of sounds rewrite to std::list in fmodintegration.
    Various map bug fixes
  14. Like
    EUDOXIO reacted to DresdenBBQ in 1800 GMT! It's back! The Great Big Build 35 IWBUMS MP Megatest: PART II!   
    So I managed to hop on in time to be there for the last few events including a faction war and a 20-30 man free for all, and guess who won the free for all  I was only there for about an hour but I didn't get many problems, except with a glitch when loading into a character that quickly fixed itself and when I was in RJs faction it also randomly kicked me out.

  15. Like
    EUDOXIO reacted to .exe in 1800 GMT! It's back! The Great Big Build 35 IWBUMS MP Megatest: PART II!   
    Had a lot of fun tonight with everyone. Was a very good laugh and you can check out the replay of the VOD over here....
     
    https://www.twitch.tv/mark_exe/v/106117473
  16. Like
    EUDOXIO reacted to turbotutone in CartoZed   
    CartoZed
     
    CartoZed is a little tool that can draw 2d topdown images from lotheader/lotpack data. It should work for custom maps as well.
    The new version also has the option to export isometric renders of cells.
     
    Most recent version:
    CartoZed 1.2 (Full) || CartoZed 1.2 (Update)
     
    Older versions:
    CartoZed 1.1
    PZCarto_v1.rar
     
    Changelog:
     
    Usage:
     
     
     
  17. Like
    EUDOXIO got a reaction from Kuren in Don't Stop Me Now   
    Go Turbo, go Turbo, go!!
    It's crime fighting time!!
  18. Like
    EUDOXIO got a reaction from critical jim in Don't Stop Me Now   
    Go Turbo, go Turbo, go!!
    It's crime fighting time!!
  19. Like
    EUDOXIO reacted to Geras in Setting up the radius size of mouse cursor to look into the distance   
    It would be nice if could setup the radius size when moving mouse cursor away from character when sneaking to look into the distance. It gets very annoying when zoomed in and fighting in close quarters with numerous zombies. The screen then has the tendency to move away from the character when it's not expected and it's confusing and sometimes even causing slight dizzines and unpleasant feeling.
     
    What I suggests are a few settings that change the distance when the screen starts to move away from the player, for example: close, middle, edge of screen. Or a slider option or something.
     
    Thanks!
  20. Like
    EUDOXIO reacted to Batsphinx in 1800 GMT! It's back! The Great Big Build 35 IWBUMS MP Megatest: PART II!   
    Hello again! If you’re a server admin, a habitual PZ player online or just someone with a spare evening who fancies some desperate survival you are cordially invited to:
     
    The Great Big Build 35 IWBUMS MP Megatest! Part II!
     
    So last Thursday we had 172 lovely members of the community jumping on the current Build 35 test version together, and it was great: directional VOIP governed by player position on the map clearly brings a ton to MP – so hurrah!
    To see if lightning can strike twice within our awesome survivor-base we will be having The Great Big Build 35 MP Megatest: Part II this week, again on Thursday evening (GMT). This will be an updated version of the game, released in the next few days and focus more on Factions and new Admin features that were a little too bugged to get proper feedback on the last time around.
    Where's a place to chat about this?
    Discord!
    What time does it begin?
    6pm GMT. (1300 EST, 1000 PST, 1900 CET)
    How do I get the build?
    Simply follow these instructions to unlock and install the current IWBUMS beta build of Project Zomboid. 
    Which server do I join?
    Go to the server list and join the server called [Official] Spiffospace IWBUMS. No password will be required. The server is not currently live.
    Where will I spawn?
    To keep it nice and simple everyone will be spawning in the new Rosewood area.
    What sort of stuff will we get up to?
    The focus of the test will be on Factions and new Admin features. Please see below for more details.
    Where can we give the vital feedback you require?
    Glad you asked! Either here in this thread, or if you need to discuss any issues or coordinate with other players then we have opened up this Discord channel.
    What if I have problems?
    Give everyone a shout in the Discord, and if your issue seems buggy/crashy then make a note of all useful info and the error read-out it’s showing you if there is one. This is still a beta build, so stuff may well crop up – but hopefully not too much.
  21. Like
    EUDOXIO reacted to EnigmaGrey in Today! 5pm GMT and beyond! Great Big Build 35 IWBUMS MP Megatest!   
    Two crash bugs; voip after a while would stop working for some. The faction system had a glitch with its button, but some people were still able to use it. Bluetooth headsets do not work.
     
    There's also some pretty bad lag when large groups are in the same area. 
     
    tbh, I expected it to be much worse considering the size of the build.
  22. Like
    EUDOXIO reacted to RobertJohnson in Today! 5pm GMT and beyond! Great Big Build 35 IWBUMS MP Megatest!   
    Hey,
     
    Will people will be interested for a more organized testing?
     
    Basically: be more faction wars focused, so we could test factions, safehouse, non pvp zone, admin power, etc...
    My idea, depending on how much people are in, create multiple factions (3-4 i guess), put them all in Muldraugh, let them choose a safehouse and then fight... Those who join after everything is cerated could always join a random faction.
    Let's say pvp will be disabled the first 2 days, then it'll be always on (remember to disable melee pvp for your faction member.. or betrayal.. :D)
     
    This is really to see how faction wars are going, see if it's fun/how we could push pople to do more faction wars rather than solo pvp, etc...
  23. Like
    EUDOXIO reacted to pershgn in SPOILERS – Rosewood and March Ridge Community Discovery thread!   
    Is this where you speak of??

     
    BTW: No forage in this area. 
     
    Also, love the touch, abandoned ghost town is quite nice, feels like home
  24. Like
    EUDOXIO reacted to EnigmaGrey in Today! 5pm GMT and beyond! Great Big Build 35 IWBUMS MP Megatest!   
    Note, 5 PM GMT is in two and a half hours. Until then, you can't log on.
     
    Soon.
  25. Like
    EUDOXIO reacted to Teesee in Megatestin   
    What Zorak said. I cannot understand how someone can come and complain about missing features in an early access game. THAT'S THE POINT OF THE WHOLE EA THING. PERIOD. 
     
    Would the game be released at 1.0 with missing features, yeah, now go ahead and rant, I can understand why. But now, I can't agree more with EG: if the sole purpose of someone's visits here is to comment every Mondoid and say "NPCs? Animations? WAKE UP DEVS!" (the last one being a brand new trend) maybe that person should go play LoL and get even saltier, because at this point it probably means he or she is enjoying it.
     
    Even AAA games take years to develop... With bigger teams! People constantly complaining here should back off and have a look at the whole picture. TIS is not yet another Russian company running away with EA money and delivering a crappy zombie game... And harassing them won't help. Call me fanboy if you wish, but anyone with a bit of sense knows that being shouted at and judged doesn't help in any way, whatever the work is. So why do it here? 
     
    Now, back on topic, I can't wait to hear from the supertest! Next Mondoid, I guess. 
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