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EUDOXIO

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  1. Like
    EUDOXIO got a reaction from TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    If you are using that file, you need to regenerate the lots after changing it. 
     
    Is looking great, i hope this weekend i can test it a little
  2. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    We Have Zombies!!!
     

     
    TCO
  3. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    I Made it!!! Oh my, Although I don't see a lot of zombies.... Actually None Yet.
     
    Will Update
  4. Like
    EUDOXIO got a reaction from TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    Yeah you are getting it right, you can do a spawnpoints file for the map i think.
  5. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    But I want to make sure people can play it!!
     
    Do I create a zip file?
     
     
    TCO
     
    https://www.dropbox.com/s/1gf21523eagvvk2/Louisiana%2C%20KY%20By%20TheCautiousOne.zip?dl=0
     
    Op Has Been up dated to include dropbox link
     
    EDIT: File Down a couple post include Foraging
  6. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    Ok Trying to just Finish up the touches in Maurice instead of the open land
     

     
    TCO
  7. Like
    EUDOXIO got a reaction from TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    Sidewalks are a must, you focus on the buildings for scavenge things or maybe hide, but the "real" threat is out there wandering the nice looking streets
  8. Like
    EUDOXIO reacted to Stickman4u in Death & Decay - DARK TIMES - "Season 4 - 14-03-17" [Public-RP][ENG-ESP][PVP][24/7][Mods][Maps]   
    Hello it's stickman4u the crazy bomber just letting you know I am still here and might be on sometime soon...
  9. Like
    EUDOXIO reacted to RobertJohnson in RELEASED: Build 33   
    I fixed some performance issue for the next patch
  10. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    Working on the Fields
     
    TCO
  11. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    Ok I am pleased with this.
     

     

     
    TCO
  12. Like
    EUDOXIO reacted to RobertJohnson in RELEASED: Build 33   
    To keep you updated:
     
    Next version is progressing well, re-added the music and stuff (including pzserversettings.exe ), still miss some stuff that give me headache, so Tim is giving me a hand, we'll try not to, but maybe next version will not be compatible Mac/Linux, it's 2AM for Tim and he's helping me already for Windows, don't wanna push him too far But I'm sure it'll be fixed really soon.
    So not sure yet, maybe he'll do Mac/Linux too, maybe I'll wait for him to sleep to release then... But yeah, next version with more fixing on sounds and hopefully no more crack!
  13. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    Ok I am done working on this park thing. Lol
     

     
     
    TCO
  14. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    How bout this?
     

     
    TCO
  15. Like
    EUDOXIO reacted to RobertJohnson in RELEASED: Build 33   
    We aim for compatibility everytime, just bakup your saves and try
     
    Also: we fixed more stuff today, probably gonna do a version tomorrow, Tim may have more stuff to fix and I'm looking in this craking sound, good news tho: remastered music is back!
  16. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    How about a bloodbath then?
     

     
    TCO
  17. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    Ok Dropped the motel and pool in on this side of lafayette in order to finish the block. Also added the maze by the bank and little park I created. Also finished the waterline to the edge of the cell.
     

     

     
    TCO
  18. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    Ok Here it is.
     

     

     
    TCO
  19. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    Ok Nice. Wanted to put a real field somewhere. Finishing off this part of the map.
     

     
    Will add something to integrate the back wall of the batter to the street.
     
    Just thinking What I want. I guess seating would be nice eh ? Lol .
     
    TCO
  20. Like
    EUDOXIO reacted to RingoD123 in Newtown (WIP)   
    Hey guys, as some of you may know, the first community map mod, Bedford Falls ( http://theindiestone.com/forums/index.php/topic/6672-bedford-falls-test-v1/ ) is in its first test phase, once I have enough reported bugs and a few more buildings have been finished I will be tidying it up, meshing it up properly with Muldraugh and West Point and releasing it as a final version.
     
    In the meantime I have started planning the next town (city really), which at the moment has the brilliantly original name of "Newtown" because:
     
    A) Its new
    and
    B) it has a very large city area made up of typical American "blocks" that reminds me of New York.
     

     
    Its 10x10 cells big, making it 4x the size of Bedford Falls, were looking at 4 full cells of very dense city centre, 12 full cells of less dense city centre around it, 12-14 full industrial cells, about 24 full residential cells and a good 6-8 cells worth of farms, the rest will be made up with wilderness around the outskirts of the map.
     
    Obviously this map mod is going to take some considerable time to complete compared to Bedford Falls, but I wanted to get the basic plan out there now so all you lovely building makers have some ideas of buildings that i'll need. Im going to measure the smallest city blocks and the largest city blocks and then let you guys know these dimensions so you can make your "city centre" buildings accordingly.
    Specifically, I would love buildings that occupy an entire block, but with each face (North, East, West and South) possibly belonging to a separate store/office. So, for example, you might have a 5 story city building where the south facing side is a store that is restricted to the first 2 floors, the west side is also a store, but is only on the ground floor, the east and north facing sides are both offices that reach all the way to the top floor, but do not join up inside (unless someones takes a sledgehammer to the walls ).
    Any/all other buildings are still welcome, but the above style buildings will help the city centre look a lot more like a city centre. Also, another "type" of building we don't have that many of at the moment are regular houses/stores that face West or North, so they would also be good to concentrate on.
     
    Anyway, heres the first 2 pics so you guys can get a good idea of the layout, notice I even have an area for a "central park"
     
    <3
  21. Like
    EUDOXIO reacted to RobertJohnson in RELEASED: Build 33   
    Sry, just updated the steam decidaced server
     
    For the fridge/window winds/wood crackles sounds too high we're aware of it, we'll (Tim or I, idk if he'll fix it his day or nope) fix it, will be fixed in next version, hopefully wiht the new musics again
  22. Like
    EUDOXIO reacted to Geras in Louisiana, Ky (Steam Workship V1)   
    Yeah, I love your attention to detail and how everything has its place and looks natural.
  23. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    Tweaked the park a little more.
     

     
    TCO
  24. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    Ok Here you go.
     

     

     
    TCO
  25. Like
    EUDOXIO reacted to TheCautiousOne in Louisiana, Ky (Steam Workship V1)   
    We have sidewalks, but not on every street in maurice. In Lafayette (The Bigger city) they have plenty of them.
     
    TCO
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