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EUDOXIO

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  1. Spiffo
    EUDOXIO reacted to RingoD123 in Bedford Falls V3 (Steam Workshop)   
    Bedford Falls now fully updated on Steam and Nexus Mods to include full Vehicle spawns.
  2. Spiffo
    EUDOXIO reacted to Faalagorn in RELEASED: WEATHER TEST BUILD   
    Nice! It's good to know how the whole systems have a direct effect on your well-being now! Few questions though:
    You mentioned fitness having a slight effect on temperature, what about the weight? Obese should tolerate cold way better than underweight and vice vera. Since the game starts in summer, food is plenty and characters often have a short lifespan, taking underweight may finally be worthwhile alternative to obese. Would it be possible to incorporate character temperature display in the character screen, below where the weight currently is? Eventually I'd love to see functional weights and thermometers for us, micromanagement freaks to see the detailed character status, but until it's there, it would be nice to have it available not only hidden on the debug menus, similar to character weight. I assume air conditioners inside houses are not functional yet? There are items like that in some houses, it would be nice if they had some effect and could be adjusted. Also are ovens taken into consideration or just open sources of fire (campfire, charcoal BBQ and propane BBQ)? And finally, barrel bonfires? It was suggested in the small bug important suggestions thread, but I think it'd fit this build well .
  3. Like
    EUDOXIO got a reaction from Kuren in RELEASED: IWBUMS Build 39.67.3   
    Only wooden floor? What about player-made metal floors? They work as roads already?
  4. Like
    EUDOXIO got a reaction from Sexual_Zombie in Build 38 and Beyond: Small but Important Suggestions Thread   
    749
    The ability to build wooden fence doors for carpentry and double doors on both building professions
     

  5. Spiffo
    EUDOXIO reacted to Bejasc in Build 38 and Beyond: Small but Important Suggestions Thread   
    830 - A negative trait for 'car sickness'. 
    This trait would give you some amount of points to spend (perhaps 2 or 3).
    The player progresses through queasy - nauseous - sick, while they are in a moving car (as a driver or a passenger) 
  6. Like
    EUDOXIO got a reaction from Bejasc in Build 38 and Beyond: Small but Important Suggestions Thread   
    770
    Its time to give some love to the Barrels. To store liquids like water or fuel. With a bit of metalwork skill you can use them as barrel bonfires. And also make scraps for Metalwork from them.
     

  7. Like
    EUDOXIO got a reaction from ZombiesLoveBrainiacs in Build 38 and Beyond: Small but Important Suggestions Thread   
    749
    The ability to build wooden fence doors for carpentry and double doors on both building professions
     

  8. Spiffo
    EUDOXIO reacted to ethanwdp in Cheat Menu V2.8.1   
    Updated to V2.7.
     
    Changelog:
     
    Added Vehicle Godmode.
    Added Repair All Parts, Add Key To Inventory, Permanently Remove Vehicle, and Toggle Hotwire.
    Added vehicle part editing, every part on the vehicle can now be edited.
    Added Freeze Day/Night Cycle.
    Redid the UI elements so that they now scale properly for different resolutions.
    Changed how Stats Toggle works, mostly just a behind-the-scenes change.
    Tidied up CheatCoreForCheatMenu.lua.
  9. Spiffo
    EUDOXIO reacted to grammarsalad in Build 38 and Beyond: Small but Important Suggestions Thread   
    827. Eating yogurt/cereal/soup/etc. with a spoon.
     
    I was eating yogurt today,  and it struck me that it would be a lot more difficult to do without a spoon.  So, I was thinking, what about this: eating most foods is slower and you don't get the full nutrition value from the food-- spillage and whatnot--if you don't have a spoon equipped. If you have a spoon available, you will equip it when eating the appropriate food items
  10. Spiffo
    EUDOXIO got a reaction from MadDan2013 in Build 38 and Beyond: Small but Important Suggestions Thread   
    770
    Its time to give some love to the Barrels. To store liquids like water or fuel. With a bit of metalwork skill you can use them as barrel bonfires. And also make scraps for Metalwork from them.
     

  11. Like
    EUDOXIO got a reaction from trombonaught in Build 38 and Beyond: Small but Important Suggestions Thread   
    825 With the Weather coming on, will be great to have an admin system/panel to play with the weather on a server
  12. Spiffo
    EUDOXIO got a reaction from GoodOldLeon in New Denver, BC (V2.1)   
    Hey Xeonyx! Dont you worry about the people asking for it, things are done when they are done, you have done an awesome work with new denver since the beggining, and im sure you will be doing it once you get better of that, anything can do to help, dont hesitate to ask.
     
    (Also on my thinking, i always have thought that tis should hire you to help ringo and mash :P)
     
    You are great!
  13. Spiffo
    EUDOXIO reacted to TheRealXeonyx in New Denver, BC (V2.1)   
    I apologize for the long period of disappearance, the past 6 months have been all over the place for me; I had to quit taking my antidepressants because of their highly unpleasant side effects which threw me for a loop, then during part of the withdrawal phase, I got shingles; which seems like the best way to describe it was like being punched by a "Saturnite Fist Super-Heated" over and over again (Woot, Big MT).  Needless to say it hasn't been great for me the past while. 
    Anywho, what I'm getting at is that since I quit anti-D's, I've been having a really hard time focusing on figuring out mapping issues that need hammering out.  I'm starting to think I need somebody to do this stuff for me because I cant seem to figure these things out anymore.  I'm having a hard time figuring out what to say right now other than that I need some extra hands working on this, I really want this map up to par with the rest of the maps here and every day I try to figure it out and get easily flustered, then extremely depressed; then I see the ever increasing amount of people asking when the update is, which leaves me feeling stupid and useless when I dont work on it. 
    Sorry to go on about it, it's no ones fault for asking when it would be updated, it's not like they know what goes on in my life, I'm no blogger, hell I'm barely social anymore.  
    So in conclusion; I need someone to help me with this map, I want to start working on a small 4-6 cell map mod, but the responsibility to get this map updated comes first.
  14. Like
    EUDOXIO got a reaction from LuckerLuke in Build 38 and Beyond: Small but Important Suggestions Thread   
    770
    Its time to give some love to the Barrels. To store liquids like water or fuel. With a bit of metalwork skill you can use them as barrel bonfires. And also make scraps for Metalwork from them.
     

  15. Like
    EUDOXIO got a reaction from DanSolo in Build 38 and Beyond: Small but Important Suggestions Thread   
    749
    The ability to build wooden fence doors for carpentry and double doors on both building professions
     

  16. Like
    EUDOXIO got a reaction from grammarsalad in Build 38 and Beyond: Small but Important Suggestions Thread   
    770
    Its time to give some love to the Barrels. To store liquids like water or fuel. With a bit of metalwork skill you can use them as barrel bonfires. And also make scraps for Metalwork from them.
     

  17. Like
    EUDOXIO got a reaction from Massi in Build 38 and Beyond: Small but Important Suggestions Thread   
    749
    The ability to build wooden fence doors for carpentry and double doors on both building professions
     

  18. Like
    EUDOXIO got a reaction from Massi in Build 38 and Beyond: Small but Important Suggestions Thread   
    560. With the cars, we need Garage doors, maybe with keys and remotes to open close when you are near. Its hard to add a safe garage to a base without them
     
    and speaking about doors...
     
    561. Double doors for the construction menu to craft.
  19. Like
    EUDOXIO got a reaction from Zorak in Build 38 and Beyond: Small but Important Suggestions Thread   
    770
    Its time to give some love to the Barrels. To store liquids like water or fuel. With a bit of metalwork skill you can use them as barrel bonfires. And also make scraps for Metalwork from them.
     

  20. Like
    EUDOXIO got a reaction from Bejasc in Build 38 and Beyond: Small but Important Suggestions Thread   
    749
    The ability to build wooden fence doors for carpentry and double doors on both building professions
     

  21. Spiffo
    EUDOXIO reacted to trombonaught in Build 38 and Beyond: Small but Important Suggestions Thread   
    793- Use the new area-detecting system (from the weather masking system) to make player-built safehouses claimable
  22. Spiffo
    EUDOXIO reacted to Dr_Cox1911 in Zedlights   
    So curious about the new climate system and now with the fancy detection of playerbuilt stuff/sealed areas this is really nice and should open up some new possibilities (claiming of playerbuilt structures).
  23. Like
    EUDOXIO got a reaction from zakarum in Build 38 and Beyond: Small but Important Suggestions Thread   
    770
    Its time to give some love to the Barrels. To store liquids like water or fuel. With a bit of metalwork skill you can use them as barrel bonfires. And also make scraps for Metalwork from them.
     

  24. Spiffo
    EUDOXIO reacted to Dr_Cox1911 in New Denver, BC (V2.1)   
    Any plans on moving the map? With the newly added towns and little things in the wilderness New Denver overrides a lot of it.
  25. Spiffo
    EUDOXIO reacted to EnigmaGrey in RELEASED: IWBUMS Build 39.67.3   
    Jumper cables don't need to be a physical thing that attaches both cars together. They can just be an object in the player's inventory.

    Park your car in front of the car needing a jump, facing it.
    Leave the car running
    Stand between the two cars with jumper cables in inventory.
    Press the V key
    Click the "Jump Start" action
    The car with the dead battery starts and runs.
    Battery charges over time.
     
    Not overly realistic, but I don't think we need to be in this case.
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