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EUDOXIO

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Everything posted by EUDOXIO

  1. On server side it is frustrating like this http://prntscr.com/9zeepx
  2. Hey EP, i have the Ping Limit at 10000. Check this post, that is for another player with the same issue in here http://theindiestone.com/forums/index.php/topic/18115-cant-join-server-tcp-error/ Ive also changed the server's location to USA, to try if that works, but i dont think it has done anything
  3. When you connect to the server, it asks you to download all the mods, through the steam workshop.
  4. With this idea i can think of custom maps and "missions" would be great. Like maps from 1x1 to 5x5. And "missions" like team A having to take a place that team B has to defend. Most time surviving team (with waves of hordes, limited items on the map to balance and force the players to take action, like 1 sledge for game and so many things to make it fun). Or defend the Spiffo, last team standing with the only Spiffo toy in the game, wins.
  5. Hey franco! Translation is looking pretty well, but i think there are some things that you can change to do a more neutral spanish, cause it has some things that are more american spanish. For example Donut=Dona it should be Rosquilla, Juice should be Zumo instead of Jugo, i have some more tips to adjust it, if you want me to help you wih this
  6. I have reports on turn off the antivir, rebooting the coputer and things like that make it work. As far as ive seen on the server console, some people can connect after a few trys while others cant after many trys, ive also seen you have the error and connect with it this morning. Im working on change the server's location, ive also reseted the server, deleted the users database, and i think almost all that crossed my mind, but still can figure out why is this happening I Hope to fix it asap, cause i want people to play and have fun, and its giving me headhaches (not literal ones).
  7. Try to connect a few times, for soe people works fine by doing that, but some others cannot. Im still working on find and solve this trouble, that im not sure from where is coming from. Sorry for the inconveniences on this.
  8. Map Reset and Mods added: Hydrocraft Svarog's Hair Color Svarog's More EdiblesScyoni's Nerd CultureWriting Export ModThe Real AgeTrait Training BooksEasy AccessDo i have a key for thisImmersive Overlays Enjoy
  9. Hey EP, can you try to connect by using the IP deathanddecay.con-ip.com, Port 16311? (Also change the name of your character folder )
  10. I have a plan to invite all the map makers into a creative server, when it launches, to make a big map between all the ones that want to colab
  11. It has the 32 and 64, and yes it does have the settings.bat, the server settings folder is the same if you launch it from steam. Also if you downloaded through steamcmd, it will be the same aplication, but you can have it on steam, and also use the IWBUMS version if you want to.
  12. Yes, you should save your settings as servertest.ini, also there are some options that you can change at servertest_SandboxVars.lua and the other 3 files next to those two. You dont need to use steamcmd no more, there is a Project Zomboid Dedicated Server, as a tool on steam.
  13. EUDOXIO

    Maps?

    Most of the modded maps in the store are connected to the main map, check the Overlays on the map to see some of them. pzmap.crash-override.net
  14. RJ you released it on the IWBUMS, but not on the Public Server too
  15. Ive sended them the error that i post on the forum. To see if they can work on it. Im seeing you trying to connect but failing. Ive also seen some other players that after a few trys can connect.
  16. Yeah, I want to have the server on iwumbs, im talking to the service provider so they can add the iwbums branch of the servers. So i cant give an ETA :/
  17. Hey EP, well kinda yeah, when the updates force me to reset the server to implement new game features, all the changes are deleted, but for players that have builded bases, i can restore them on the server, i do server backups from time to time, so if you had a place before, contact me in private to tell me where it is, and i will put it back on the Season 2. As for the connection issue im trying to fix it, check here http://theindiestone.com/forums/index.php/topic/17642-help-error-failed-connection-to-tcp-dowload-port-16262/ Some players can finally log in after trying to connect and having the error several times.
  18. Hey EP!!, thats because your are on the IWBUMS branch, ad actually the server is on release, just right click the game on steam, go to the betas tab, and select None As for the Seasons, its a way to give some meaning to the full restarts of the map, and the implementation of new things to the server. Season 3 will come next time i have to forcefully restart the server, and i will add more maps, and possibly playable addons like Hydrocraft and others.
  19. You have to add the mod id on Mod= , the map folder name on Map=, and the numer of the workshop on Workshopitems=. Not sure if it helps but i also have copied the map folders inside every mod on servers "media/maps/" And the mod folders on servers "Steamapps/workshop/content" copied to a folder next to the saves folder "Workshop/content/" Ive managed to run the maps with that
  20. Ok, now i have the mod id's right, all the maps are loaded right in the Server console. And except for the one that has no id in the info, i removed it for now. Now seems to be working fine, Nothing to see here EasyPickins Thanks Enigma
  21. Ok im seeing that 4 of the 6 maps doesnt load correctly too. Ive copied just the map folders in the server media/maps dir Also i have the full mod folders in server steamapps/workshop... and in the config folder/Workshop I have this options active, and the server downloads the mods the first time i run it. And heres a log of the server console not loading the maps.
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