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    "New Hope" server admin

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  1. Hello, after the last patch (40.40+) SafeHouse.addSafeHouse (ISWorldObjectContextMenu.lua) works only for the first safehouse claim, so player/admin can capture only the single one safehouse. Before that patch if you disable that limit with some simple lua. changes, player/admin can capture more than one safehouse. For example change ISWorldObjectContextMenu.lua: if not safehouse and clickedSquare:getBuilding() and clickedSquare:getBuilding():getDef() then local reason = SafeHouse.canBeSafehouse(clickedSquare, playerObj); if reason then local option = cont
  2. That is great, we will waiting this fix tremendously. Yes, server restart fixed this issue, but not for long. We noticed too that server options didn't save , our server were restarted 20+ times last 24 hours till we had catched "wrong server password" at wiped not modded server.
  3. Hello. I have some problems with my server ("New Hope", Steam PZ Dedicated Server), server settings have no any server password, but when players try to connect, they see "Lock" symbol, and some of them can't connect because of "wrong server password given" issue. We (server admins and players-testers) tried to solve it in diffirent ways: -full wipe (map files, db, servertest.ini) -AllowNonAsciiUsername=false/true -our admins/tester removed all old multiplayer savegame folders. But all metodes didn't work, "Lock" symbol didn't dissapear. I tried to use this advice from EasyPicki
  4. IP: Port: 16261 Server description: New Hope is hardcore PVP russian server, recommended for expirienced players. Also it has PVE Zone (Shelter), several RP factions, and fixed spawn spot - KNOX Prison. New Hope Modpack includes some popular mods (Nolan's armor and traps, Immersive Overlays e.g.) and has own scripts, created and improved by server admins and players. Server was created at July 2017, active and experienced admins, discord support. Join us if you like hardcore and difficult tasks. Server settings: Xp multiplier - 1.0 Loot respawn - 1
  5. Sanchez

    Floor item spawn

    Wow, thanks a lot!
  6. Sanchez

    Floor item spawn

    Hello, can someone help with item spawn script please? I need to spawn items on the ground with exact coordinates once per day. I tried different variants of this, but it won't work: function Spawn(square) square:AddWorldInventoryItem("Base.Stone", 10000, 10000, 0); end Events.EveryDays.Add(Spawn); Most errors look like: java.lang.RuntimeException: attempted index: AddWorldInventoryItem of non-table: null I'am weak in scripting, and can't make it work, please help!
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