Jump to content

wsensor

Member
  • Posts

    320
  • Joined

  • Last visited

Reputation Activity

  1. Like
    wsensor got a reaction from Johnny in What was your lamest death?   
    My newest lame death was being in dreadwood and me and my friend were thinking hey I wonder if these ladders work... Now these ladders do not work but oh how hilarious it was for my friend as he watched me fall to my death... He soon died after me when he went to loot my dead body and was swarmed by zombies. (I pressed Q to shout for zombies to come cover my body right before i died as there were some nearby lol.)
     
    Moral: Don't test ladders from the top when you could have tested if they work from the bottom.
  2. Like
    wsensor got a reaction from Suffokate in What was your lamest death?   
    My lamest death was someone built a window ledge with a sheetrope and then removed the floor on the other side of the window ledge so I climbed up and fell right back down...
    I don't climb random sheet ropes anymore lol.
  3. Like
    wsensor reacted to Kyun in [ 05/01 - Build 23/26 - SP & MP ] - Drip irrigation farming   
    Updated for Build 26 (SP & MP).


             

       

    How to install.Single player : as with any mod, put the waterPipe directory inside the mod folder of project zomboid and check "garden hoses" in the in game mod menu. When joining a server, desactivate the mod.

    Multiplayer (on both server and client computers) : The easiest way to install it is to place the media folder of the mod inside the project zomboid installation directory, saying yes to overwriting 2 files.
    - overwriting 2 files (rain barrels and takewater action).
    - I didn't find any other way to activate a mod, I may be missing something.
    - Obviously, don't activate the mod in game anymore.
    - To revert back, delete the mod files (or do a steam check integrity)

    What it does for farming.Plants with a pipe on the same square connected to a barrel will receive 1 water every 2 in game hours. You don't have to check them every day anymore, as long as you have water. Otherwise, refill your barrels.
    - It’s the same amount the plant lose every 2 in game hours, but not accounting for sunny days ( an additional - 0.1 water every 2 hours ). It may be necessary to check some plants after a lot of sunny days.

    Which means you HAVE TO water your plants the first time you plow, otherwise they’ll stay at level 0.

    If you don’t have enough water in your barrels for all plants within a cluster, only some will receive water ( always the same ones, so all may not die ).

    Plants will receive fertilizer if there are enough for all of them within the cluster ( both water and fertilizer ).
    - You can take your time pouring the fertilizer without fearing the trigger.
    - If you have 10 plants and want to fertilize all of them to level 3, add 30 fertilizer doses in total to the barrels of the cluster. They will be fertilized in 3*2 in game hours, unit by unit.

    During winter (october - january) plants will lose health if they are outdoor.

    What is does for rain barrel collectors.Barrel water level is averaged with all barrels within a cluster.
    - You will have the optimal refill when raining at all times.
    - Don’t connect a 40 unit barrel with a 100 unit one, you will lose all water above 40.

    Barrels are filled when connected to a piped source (sink and such). It’s a good idea to have one big cluster when water is still on.

    You can pour in / take water.
    - Water taken is proportional to item number of uses to fill. Water poured is proportional to item number of uses (with water).
    - Amounts of water taken/poured back/transferred are coherent among all items.
    - When taking water, you can interrupt the action, amounts will be coherent.
    - When pouring, as I didn’t implement it over time, if you interrupt it nothing happens; you have to see it through.

    You can pour in fertilizer.

    Please report any bug you encounter, but read the description before.

    Balance suggestions are welcomed too. Note :
    When picking pipes up, you need to pick up 10 to get a garden hose back. It's to avoid having plenty of garden hoses with 0.1 uses or less. It's kind of anoying when you need all of them and misplaced one, as you need to pick up 9 more ... will see if I can change that.
     
    The download link for build 26, SP & MP. or on PZ-mods.
     
    The old download link for build 23 (< build 25).
     
    Community update



     
    Change log.

     
    I hope you enjoy it,
    and my thanks to Robert Johnson for it's rain collector barrel and farming mod,
    Kyun.
  4. Like
    wsensor reacted to Kajin in The Fishing System   
    Been meaning to ask. Will small lakes and ponds be added to the rest of the map in the forested areas to help facilitate fishing?
  5. Like
    wsensor reacted to EnigmaGrey in Fire Extinguisher   
    https://www.dropbox.com/s/jsrke7uenkeqij6/contextMenu.zip
    Fight fire with sand, gravel, dirt, and the majority of water-containing items in the game. No longer can you blame fire for destroying your mighty fort -- no, it'll be a lack of preparedness!
    Just extract the contents of this zip archive into the zomboid\mod directory and enable in the Mod Loader.
    Note: For today, debug code is included with the mod. Delete contextMenuA.lua to remove the ability to spontaneously light the world on fire, put it out, and start with a hefty bag of (useful) sand. It'll be reorganized later.
    To Do:
    -make sand/gravel/dirt incremental
    -Add a "Beat Out" option for use with the bed sheet under select circumstances
  6. Like
    wsensor reacted to Sejemus in Sejes Blueprint Mod   
    Heya fellow survivors!
     
    I bring to you, a blueprint mod!
     
    What is this?!
    This mod simply adds blueprints to the game. Now you can make your own hammers, axes, pistols and more!
    But it's not free of cause. Most importantly, you have to find the item you want to create a blueprint for first, then grab a piece of paper and a pen or pencil and start drawing the item on the paper
    You also need to find metal and sticks in order to craft the tools and such.
     
    Recipes
    Recipes are as follows:
     
    Blueprints:

     
    Items:
     
    So.. Where do I find this metal and sticks?
    Good question.
    Sticks are commonly found in bins and metal are mostly found in crates, sheds and metal shelves.
    Metal Fragments are the most common, then Metal Bars and Lastly Metal Sheets being the most rare.
     
    I have a suggestion for a change, balance or other?
    Alright then, let me hear!
    If you feel anything is overpowered, too common, too rare. Let me know.
    Got an idea for a item you should be able to craft? Let me know!
     
    Download:
    PZ Mods
    BitBucket (Direct link)
     
    Last Updated: Jan. 24 - 2016
     
    Changelog:

  7. Like
    wsensor reacted to Kajin in Campfire Modifications   
    Old Embers. It should be possible to reignite a fire using old embers from the previous day's fire. Old embers hide underneath the ashes, staying warm because of the ash blanketing them. Stir the ash around a bit to expose them and add some dry grass, some ripped bandages or torn up papers to get it going. Then add your choice of fuel and boom! Fire ready to go without an ignition source. Should be viable for up to a day or two since the previous fire, but no longer than that.
     
    Chopping Firewood. After you get the log into your inventory, right click it and select "Split Wood". If you've got an axe on your character, it splits the wood into four smaller pieces of firewood that should burn for a fair length of time. I suggest this because putting a whole log onto a fire is a bit wasteful. It burns bright and hot but goes through the fuel faster as a result. By splitting the log into firewood, you can get smaller, more manageable fires that last for a longer time. Should also be easier to cook on them because the heat output is more manageable. Less likely to burn food.
     
    Stacks of Firewood. After you split logs into firewood, you should be able to use them to build a "Stack of Firewood". It's pretty much a storage unit, but exclusively for firewood. Place it a space or two away from your source of fire (right now that's just a campfire, but may expand to include other things like brick ovens, fireplaces, and smokehouses). If you have a" Stack of Firewood" within a couple blocks of a source of fire, you can then right click an ongoing fire and select the option "Add Firewood from Stack". This makes your character pull a piece of firewood from the nearby stack and throw it on the fire without having to juggle it around your inventory. Make things easier and more streamlined.
  8. Like
    wsensor got a reaction from 123Imirish in What was your lamest death?   
    My lamest death was someone built a window ledge with a sheetrope and then removed the floor on the other side of the window ledge so I climbed up and fell right back down...
    I don't climb random sheet ropes anymore lol.
  9. Like
    wsensor got a reaction from Spain in What was your lamest death?   
    My lamest death was someone built a window ledge with a sheetrope and then removed the floor on the other side of the window ledge so I climbed up and fell right back down...
    I don't climb random sheet ropes anymore lol.
  10. Like
    wsensor got a reaction from Zyklon-M in What was your lamest death?   
    My lamest death was someone built a window ledge with a sheetrope and then removed the floor on the other side of the window ledge so I climbed up and fell right back down...
    I don't climb random sheet ropes anymore lol.
  11. Like
    wsensor got a reaction from Rathlord in What was your lamest death?   
    My lamest death was someone built a window ledge with a sheetrope and then removed the floor on the other side of the window ledge so I climbed up and fell right back down...
    I don't climb random sheet ropes anymore lol.
  12. Like
    wsensor reacted to Kirrus in IWBUMS: The I Will BackUp My Save branch.   
    Congratulations Indie Stone forum member. You have been promoted to official tester of Project Zomboid. 
     
    As such, you will now have access, if you should so desire, to much more frequent, but likely or potentially much more broken versions of the game, if indeed this is of interest to you.
     
    So say hello to the 'iwillbackupmysave' branch of PZ. This will be updated with builds as soon as we feel we can safely make them public, to aid us in finding remaining issues before it is rolled out to eveyone.
     
    Anyone who wants to share details on how to get on this branch, please respect our wishes and forward people to this post and insist it is read in full before any downloading commences.
     
    Before participating, please read the following bullet-points and scream I AGREE at the top of your voice at the screen:
     
    I accept by playing the game on this branch, at some point I am almost certainly going to hit crippling bugs, and potentially lose progress or worlds. I will therefore back up any saves I deem important (located in C:/Users/<Username>/Zomboid on windows systems, HD:/Users/<Username>/Zomboid on Mac, and /home/<Username>/Zomboid/ on linux. I will not get angry or complain of any bugs, or balance, or changes, or remark that 'this build is more buggy than the last one!' or similar - That is the entire reason it's on this branch. If I have problems with the final build as released to the main branch, then of course a bad review is perfectly valid if the game has not lived up to my expectations. However, I accept that negative reviews with justification based on the stability, or otherwise non-final status of IWBUMS builds will be justifiably flagged. If I encounter problems, I will either wait until the final build, or discuss my thoughts and concerns civilly on the forums so the final build has the opportunity to address my concerns. I will title my streams and/or videos accordingly, stating that the shown build is a work in progress and part of the IWBUMS beta branch. I know what the console log is, and on the event of a crash I know to post the text therein on this forum, and not just say 'it crashed!' Right. We good?
     
    Right click Project Zomboid in your Steam library and select "Properties". Navigate to the Steam Beta tab and select the "iwillbackupmysave" beta branch from the dropdown.

    No password is required.

    GIF Instruction for Steam:

    For Build 41, it does not matter if you subscribe to the "build41" beta or "iwillbackupmysave". The two are identical.

    GIF Instructions for GOG Galaxy:


    The Linux users of GOG will be able to access beta branches through the offline installers in the Downloads section for PZ in your library.

     
     
    The IWBUMS branch allows us to have much wider and faster feedback on general updates, while allowing us to concentrate on wider more in-depth, focused and crucially less time-pressured/demanding testing with the testing team. Hurrah!
          Extra reading
    Still here? Awesome! So, if you run into a bug, the best thing to do is to either report it on our bug forum. If you've a spare 10 minutes, give this a read. It explains how to report problems in a way that can let us help you easily. (Seriously, please read it. Please. Pretty please. With Pink sugar icing on top.)
     
    If you can, always post your console.txt file. On Windows, you can find this in C:\Users\Username\Zomboid (Where Username is your windows username). On Mac and Linux it'll be in your /home/username/Zomboid/ folder.
×
×
  • Create New...