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wsensor

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Everything posted by wsensor

  1. So just a question. Does anyone else playing (in my case multiplayer) think the zombies are lagging a bit? I mean I was in good latency but I attacked a zombie (several different zombies/times) and its like there is a delay for them being attacked and getting hit and doing whatever they do after die/fall/knockback. I was at good latency for most (almost all since I run if I am over a set latency and theres more than a zombie or two) of the zombie kills but it just acted weird each time to me. In the end I had hit a zombie it showed the blood animation and made the death sound and it then did the attack animation bit me and then fell over dead. Green latency below or at 75 during this one. Then I went to kill several others and noticed it happening where I would get slightly damaged and stuff even when they were supposed to be dead.
  2. Yea that fishnet can be hard to see at times. Even before the 2x update.
  3. It would be cool if we could build some things at a workbench (IE: Window, Door, etc) and then take them to elsewhere to be placed. Some could still be built in multiple ways (IE: Crates, Tables, etc) perhaps.
  4. Don't forget to include wallets if you do!
  5. Now we just need a party exp system for building massive buildings together.
  6. so far the only chance is to download the cremation mod which allows to burn corpses, build a campfire, fill the corpses with the shit you don't want and use them as fuel... the corpse and all its items will disappear. You can toss corpses into the kiln and turn them into charcoal...
  7. You can get the EMPTY one by digging in a mine.
  8. spoiler: >> you can fast learn carpentry when the pack \ unpack a pile of lumber. 12 boards and rope. Easy >> No no you can't he removed the experience lumberstacks give you you now get 0... By that you mean he fixed the exploit, right? Cause you shouldn't get carpentry experience for tying wood up and then untying it repeatedly. thats why we need experience from other items we can craft... Who wants to chop down entire forests?
  9. spoiler: >> you can fast learn carpentry when the pack \ unpack a pile of lumber. 12 boards and rope. Easy >> No no you can't he removed the experience lumberstacks give you you now get 0...
  10. Could we get experience for making different carpentry items than? It makes it hard in multiplayer if you die and loose all your carpentry levels T_T... I have seriously died several times and lost so many levels of carpentry that the only thing that kept me going was that exploit... In single player I just start a new game/character so it does not bother me too much... There are all those items we can craft with carpentry but they do not give experience... Actually there are a lot of items we craft that give no experience at all to any category...
  11. Maybe one day we can shove tons of luggage/bags into the kiln!
  12. They can be foraged and mined with beginner level skill. They're also not very useful, as their version of tools are inferior to normal ones, and arrow heads are more plentiful to make from bone. The problem is if your on multiplayer sometimes you can't find the items to build a mine... And for some dumb reason I can't seem to ever forage them I might get 1 out of 50+ tries XD. Well, if you find a collander, a spade, and a sandbag you can always Sift Dirt instead of mining. Today I found a spade! I did not know I could do that with a sandbag/spade/collander XD Also could we get the empty bags of charcoal to go poof when used up? Last time I used charcoal I had 5 empty 8pound bags afterwords.
  13. They can be foraged and mined with beginner level skill. They're also not very useful, as their version of tools are inferior to normal ones, and arrow heads are more plentiful to make from bone. The problem is if your on multiplayer sometimes you can't find the items to build a mine... And for some dumb reason I can't seem to ever forage them I might get 1 out of 50+ tries XD.
  14. Could we get a way to craft chipped stones please?
  15. Sometimes I hope the helicopter will just crash and you could see the wreckage...
  16. I hope that means my useless glue gun and 500 packs of gluegun glue can be used to make slingshots XD.
  17. While foraging with the books I got some errors. ERROR: ItemContainer.AddItem: can't find Base.CabbageERROR: ItemContainer.AddItem: can't find Base.PotatoERROR: ItemContainer.AddItem: can't find Base.Tomato
  18. Just a question... I chose hard of hearing and I can not hear a single thing at all anymore is it supposed to be that way? I am confused I dropped hard of hearing and still no sound haha. Going to keep trying things for now. Well this is confusing as now it is working... Both with and without hard of hearing so I am really confused ha.
  19. Yea making berry bunches broke T_T
  20. I wish there was a way to unpack those overweight containers that drop on the ground... Accidentally dropped something on the ground and could not equip it as it weighed way too much... 70+ pounds...
  21. I miss the infinite water dispensers haha. But that is a good idea also finding unused large water dispenser bottles in storage areas would be a cool feature.
  22. I was trying to forage in New Denver but could not get foraging to work in the forests there. Does it work at all or is it just me?
  23. I wish we could dismantle things like tables and chairs. Man when I can't find a weapon at least a table leg would be useful... Crap even a cabinet door from the kitchen could be used.
  24. wsensor

    ZConomy v0.1

    Now we just need vending machines to have a smashed graphic for when breaking them open.
  25. Did you get the crossbow bolt error checked? I think it has something to do with adding to any and all containers and not just newly dead zombies.
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