I generally do not ask for people to believe I am an authoritative source on any topic, but on this I must. I am a sculptor by education and profession. Of particular relevance, I am a skilled woodworker and metalworker (this includes welding and foundry work and both require a lot more than average knowledge of metallurgy). In addition, one of the sculptors I work with daily is a blacksmith. Not a farrier (horseshoes), she is a blacksmith as in she can and does make all of her own tools. As a metalworker, I often employ smithing techniques but use an oxy-acetylene torch rather than a forge to heat the metal. Until someone better presents themselves, I think I can speak with at least limited authority on many of these issues. Neither cinder blocks nor granite countertops would work. Cinderblocks are easily destroyed in one swing of a smith’s hammer. Remember, please, that martial artists break cinderblocks with their hands for show. Granite does resist compression very well, but a countertop is more at danger of being split because it’s thin. A granite boulder could potentially be used as a makeshift anvil, but a very poor one since the surface would be irregular. Implausible is a huge understatement. To make anything larger than a jeweler’s anvil (for hammering small shapes of soft metals) would require a huge, high temperature heat source and/or a foundry. The amount of steel needed would be near impossible for anyone outside of a foundry to acquire. Steel cannot be melted down and re-poured. The process, at best, would create cast iron (cast iron is both the end result and the specific alloy of iron that the cast object is made from). Cast iron has a VERY high carbon content and is EXTREMELY brittle. It would, obviously, be totally unusable as an anvil. This is not terribly likely. Any farm with horses needs a farrier (makes and fixes iron shoes). Unfortunately, farriers are quite rare. One farrier probably services dozens of towns like Muldraugh and West Point. It’s highly unlikely. You need not only a high temperature, but a lot of heat over a relatively large area and you must maintain it at a constant temperature for a long time. Also, generating heat becomes exponentially more difficult the higher the temperature. Getting from 1000 degrees Fahrenheit to 1200 degrees Fahrenheit is significantly more difficult than going from 100 degrees to 1000 degrees. Everyone starts the game a terrible sneak and sprinter and their ability grows very slowly. I find the progression of the agility skills to be very realistic. I would hardly consider any crafting recipe in the game for carpentry or cooking to be “world-class.” Creating a food recipe from nothing using rare ingredients would be world-class, but most the recipes in the game are quite simple. If anything, the cooking skillbooks are recipe books and most anyone can follow a recipe. The cooking skill makes meals more nutritious and gives more information about things like cook time. Nothing “world-class” about it. There isn’t a carpentry recipe in the game that couldn’t be easily learned from a book. Again, if you were designing these objects from scratch with no pre-existing written instructions, it’s different. Further, even the highest skill carpentry items aren’t very well built. As a very skilled woodworker, I can say confidently that carpentry in Planet Zomboid is realistic. Being that I already have a lot of knowledge about things similar to traditional smithing (welding, foundry, jeweling, etc) I could probably learn from trial and error. I am being generous to myself, as it would still take many months to produce anything remotely usable. The common person would have no chance. While the basic premise of smithing is easy to grasp, the actual execution is not. Not at all. We’re not talking Olympic athletes. Project Zomboid sprinting allows you to be a competent, as in physically fit. Making a tasty soup or stew out of those ingredients is, in fact, quite easy. Would it get you a five-star restaurant? No, it wouldn’t, but it would sate your hunger. Project Zomboid is not talking world-class executive chef. If anything, it’s more the skill to recognize the difference between burnt and tender vegetables or rare, medium, and well-done meats. Growing plants is very easy. People grow tomatoes and other vegetables in window sill planters in their apartment. Sustenance farming is admittedly more difficult, but well within reason. Large scale agriculture is not the farming system in Project Zomboid. In the game, farming is growing simple vegetables in just enough quantity to sustain your individual life. Smithing is not easy to do at all. For someone who has read about the process in detail, the premise is easy to understand. The execution is absolutely not. That metallurgy is something the everyman possesses knowledge of is not accurate. I work among artists and a blacksmith, and the sculptors are probably the only ones who have even a clue about smithing. Even then, a minority of the sculptors would know anything past the basic premise.