dida55
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Posts
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dida55 got a reaction from lazyhero545 in [2.9.9.16] Zombie Kill Counter
It displays the amount of zombies you killed on the main screen, below the icons on the left, so you don't have to always check it in the character menu .
ZCounter.lua (2 KB)https://mega.co.nz/#!Vh9EwJqQ!Yp_0jyu2f05z8Y7XNyzoN1SZJLN7KU5ZNT3Weg1alf8 -
dida55 reacted to Rathlord in Steam Release - 16th Feb 2014 - Build 23
One moment, I'm looking into it.
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dida55 reacted to harakka in IWBMS RELEASED: Build: 19 - The new 'iwillbackupmysave' Branch
They want this branch to have more users than the number of people currently in the closed testing group. The number of people on this forum is larger than the number of people in the closed testing group. Thus releasing this branch publicly accomplishes their goal.
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dida55 got a reaction from Realmkeeper in Facts of life
Never underestimate how stupid some people can be.
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dida55 got a reaction from Cl0nec0mmand0 in Steam Beta Release - 31st Oct 2013 - Version 2.9.9.17 (0008)
You should change your name to EvilGrey
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dida55 got a reaction from Gammlernoob in Steam Beta Release - 31st Oct 2013 - Version 2.9.9.17 (0008)
He still didnt get disappeared right. -
dida55 got a reaction from beelees in Steam Beta Release - 31st Oct 2013 - Version 2.9.9.17 (0008)
Troll of the year.
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dida55 got a reaction from Banjo in Steam Beta Release - 09th Sep 2013 - Version 2.9.9.17
I think the developers pulled the update back for some reason.
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dida55 reacted to RobertJohnson in Steam Beta Release - 09th Sep 2013 - Version 2.9.9.17
There has been a fix to the crash issues (hopefully!) so we've done another public beta version, however I (lemmy) don't know for sure if everything in the list has been commited by Romain, so if anything is missing please ignore.
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Hello there ! This is the upcoming Steam release
PLEASE READ THIS : Don't post your bug report of the previous version in there, do it in the... Well, previous post about the release...
Thanks a lot
Change list :
[balance]
Make the fire a bit stronger. [New Stuff]
Some stuff can now explode while on fire ! Italian translation. Polish translation. MOAR Translation ! Zoom on mouse wheel [bug Fix]
Norsk translation problem fixed. Modified a bit the option panel so all translation can fit. Sheet rope fix. Load black screen bug. Invisi walls and all that other stuff, hopefully. (one day!). Fixed bugs with crawler zombies. Rewrite some stuff with the camping (fixed crash, cleaned the code a bit..). -
dida55 got a reaction from Marra1996 in Steam Beta Release - 08th Sep 2013 - Version 2.9.9.17
IM AN IDIOT, IGNORE THIS. SORRY LEMMY <3
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dida55 reacted to lemmy101 in Steam Beta Release - 08th Sep 2013 - Version 2.9.9.17
this has absolutely nothing to do with our game
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dida55 reacted to lemmy101 in Steam Beta Release - 08th Sep 2013 - Version 2.9.9.17
Right click game in Steam, go into Properties, click BETAS tab and select the beta branch in the drop down. Warning, as with all non-official releases, backing up saves in C:\Users\<Username\Zomboid is recommended.
Fixes to rain barrel loading. Those saves should now load fine. Reduction (hopefully elimination) of crashes, but no guarantees. Various fixes / opimizations Oh erm. A new control scheme / combat system. As an experiment there is no option for it currently, though we'll add the original back in. We want to find out if this system is more instantly intuitive, since a lot of people have trouble with combat starting the game. Therefore aren't going to tell you how to do it to simulate being new. If you hate it, please don't worry, you will have the original option back. What's more important though is we find a control scheme that the majority love that doesn't require an in-depth tutorial to figure out Fixed getting stuck at windows. -
dida55 reacted to RobertJohnson in Where can I find the recipes for carpentry?
Hello
I already added this feature, for the debugging/testing purpose, just go in media/lua/BuildingObjects/ISUI/ and open ISBuildMenu.lua, search for ISBuildMenu.cheat = false; and replace the "false" by "true" and enjoy !
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dida55 reacted to lemmy101 in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.16
Knock yourselves out! Bear in mind there may be new bugs, please back up your saves, and apparently yes, the fkin invisible wall bug is still popping up. What a dick. Still, lots of lovely stuff to play with!
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dida55 reacted to lemmy101 in The best image PZ lua modders will see today.
okay maybe I was wrong? Maybe it's this one:
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dida55 reacted to lemmy101 in The best image PZ lua modders will see today.
WIP: Welcome to the built in PZ lua debugger.
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dida55 got a reaction from sickbrick in Tainted Fate - open world horror adventure
I just tried the game and made an album of my screenshots. It ran fine on my Macbook Pro Late 2009, but the FPS on the big map was really low.
http://imgur.com/a/Vl4Ro
Edit: Also, I had to turn the music off and turn the lights on in my room, because it is fucking scary.
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dida55 reacted to nasKo in Mondoid's Mondoid: Your Questions Answered
Coming when West Point is in the game. So let's ask
How is West-Point coming along?
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dida55 reacted to AkHolic in Mondoid's Mondoid: Your Questions Answered
What is the situation surrounding the map modding tools? Really can't wait to start doing the only thing I'm good at, making maps.
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dida55 reacted to EnigmaGrey in Printing item name on use
item is InventoryItem in the javadocs, if you're curious.
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dida55 reacted to nasKo in New Moderator!
Please give a warm welcome to the newest Greenname, RoboMat!
He's currently getting the TIS branding on some bodyparts after dancing the secret moderator dance.
Secret moderator dance?
Secret moderator dance!
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dida55 got a reaction from movgro in FORUM TEST RELEASE: Project Zomboid - Version 2.9.9.13
I know it works from there (even though they are older builds), I was just wondering why my key doesn't work, when it seems to work for everybody else.
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dida55 got a reaction from EreWeGo in "Unofficial" PZ Manual - *UPDATED*
Thanks for the great guide! I'd be willing to translate it to Hungarian, throw me a PM!