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AliceCooper

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  1. Like
    AliceCooper got a reaction from trombonaught in Zombie Duplication Mod   
    Let us know if you find a way to spawn them a bit futher from the player (+ a small delay), this is really good ToastedFishSandwich!
  2. Like
    AliceCooper got a reaction from 28bierLATER in The Fishing System   
    Awesome stuff RobertJohnson.
     
    Haven`t had the chance to try fishing but will inform you with my findings this weekend (adding my own bait is +100)
     
    Fishing is never boring btw!
     
    Can we fish using Dynamite?
  3. Like
    AliceCooper got a reaction from KorruptkSwades in The Fishing System   
    Awesome stuff RobertJohnson.
     
    Haven`t had the chance to try fishing but will inform you with my findings this weekend (adding my own bait is +100)
     
    Fishing is never boring btw!
     
    Can we fish using Dynamite?
  4. Like
    AliceCooper got a reaction from Kaitel in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    I remember!
     
    Allot of people made me change my mind, really appreciate the support.
     
    Anyway, (re)starting the server this afternoon. We got some basic stuff now and we can build on that until the DEVs release their own magic, "soonish"
     
    Big thanks to Jon for drinking helping me out in these troubled times
  5. Like
    AliceCooper got a reaction from deprav in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    No, just going to open it up so you guys can play and take it from there.
  6. Like
    AliceCooper got a reaction from Rico in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    No, just going to open it up so you guys can play and take it from there.
  7. Like
    AliceCooper reacted to KUyTh in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    We could found a trading network together and establish trade routes between towns. Errand boys can do the delivery part.
  8. Like
    AliceCooper reacted to Kirrus in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    Guys, I admit I've no idea why this is here, but this doesn't sound like being lovely. Remember to be lovely please
  9. Like
    AliceCooper got a reaction from loveisevol in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    Just trying to make it a little bit harder, automate some map cleanup processes.
     
    Call it learning / fooling around with LUA until TIS releases their stuff, which won`t take long
  10. Like
    AliceCooper got a reaction from LeeWilky in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    I remember!
     
    Allot of people made me change my mind, really appreciate the support.
     
    Anyway, (re)starting the server this afternoon. We got some basic stuff now and we can build on that until the DEVs release their own magic, "soonish"
     
    Big thanks to Jon for drinking helping me out in these troubled times
  11. Like
    AliceCooper got a reaction from Reconix in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    I remember!
     
    Allot of people made me change my mind, really appreciate the support.
     
    Anyway, (re)starting the server this afternoon. We got some basic stuff now and we can build on that until the DEVs release their own magic, "soonish"
     
    Big thanks to Jon for drinking helping me out in these troubled times
  12. Like
    AliceCooper got a reaction from Sassa87 in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    I remember!
     
    Allot of people made me change my mind, really appreciate the support.
     
    Anyway, (re)starting the server this afternoon. We got some basic stuff now and we can build on that until the DEVs release their own magic, "soonish"
     
    Big thanks to Jon for drinking helping me out in these troubled times
  13. Like
    AliceCooper got a reaction from JonSyn in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    I remember!
     
    Allot of people made me change my mind, really appreciate the support.
     
    Anyway, (re)starting the server this afternoon. We got some basic stuff now and we can build on that until the DEVs release their own magic, "soonish"
     
    Big thanks to Jon for drinking helping me out in these troubled times
  14. Like
    AliceCooper reacted to JonSyn in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    (clyde)     
                                
                                
    (clyde)        (clyde)       
  15. Like
    AliceCooper got a reaction from Cloak in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    I remember!
     
    Allot of people made me change my mind, really appreciate the support.
     
    Anyway, (re)starting the server this afternoon. We got some basic stuff now and we can build on that until the DEVs release their own magic, "soonish"
     
    Big thanks to Jon for drinking helping me out in these troubled times
  16. Like
    AliceCooper reacted to JonSyn in Server Admin ToolsV2   
    this isnt a mod , it dosnt go into your mods folder, it places a new folder into your game and loads the luas with the game.it creates a new folder in /program files(86)/steam/steam apps/common/ProjectZomboid/media/lua/client called Mods and then in that Mods folder it places another folder called AdminTools, this contains the Admin tools, it dosnt run on the server it runs on your client. no need to install it server side as it wont work unless its both on your client and youre a Admin on the server. and yeah it over rights the old lua files for the admin tools with the new ones if you decide to switch versions. the 2 files i added just changed the menus position if your on a lower game resolution so you can see it. its easy to tell if its loaded just watch your console for the admintools.lua or adminwindow.lua to show loaded.
     
    if you cant see the menu then try one of these version
     
    Normal PZ servers Lower Resolutions - outdated
     
    PZ Servers with Bedford Falls V2 Lower Resolutions - outdated
  17. Like
    AliceCooper reacted to JonSyn in Server Admin ToolsV2   
    this is a menu based Admin Control Tool.
     
    it allows you to just click a menu button instead of typing the admin commands into the chat bar it also gives a number of other handy admining tools.
     

     
     
    so far it has 5 different sections,
    Admin Hacks - addxp to admin,unlimited build, fast destroy,invisibility,god mode and a warp.
    Admin Controls - Gunshot,Chopper launcher, random item spawn on ground, start/stop rain, and thunder.
    Zambie Spawner - spawn hordes in 20,50,200,500,700 and 900 groups.
    Teleporter - gives you the ability to spawn in 27 different areas across 3 different citys.
    Item Spawner - just a small list of stuff admins can spawn. things from melee weapons to guns/ammo and farming/carpentry/fishing.
     
    Its not useable on Single Player or by non-Admins.
     
    Most of the buttons use the admin commands so it logs the admins actions to the log folder in admin.txt so server owners can monitor what there Admins are doing.
     
    i am uploading 2 versions, 1 for normal PZ map servers and 1 for servers running the Bedford Falls V2 map addition.
     
    installing
    1: download one of the 2 files, depending on your server setup. if your not running bedford get the first link, if running bedford use the second link.
    2: unzip the file.
    3: open the file and copy the AdminTools folder.
    4: do you know where the project zombod game folder is? usually c:/program files(86)/steam/steam apps/common/ProjectZomboid you want to goto the client folder inside that folder so its c:/program files(86)/steam/steam apps/common/ProjectZomboid/media/lua/client
    5: now in the client folder make a new folder named Mods
    6: inside the new Mods folder place the AdminTools folder
    7: boot the game and join your server as Admin, you should see a set of coordinates in the lower left corner of the screen if its working and your logged in as a admin. the Admin Menu can be closed/opened by pressing the Home key.
     
    IMPORTANT : if you are not an admin do not try to use this, it is not a hack, it will not work in single player either .
     
    LINKS
     
    Vanilla PZ http://www.mediafire.com/download/bi7umgzx6s8i7r6/AdminToolsNormalPz.7z
     
    Bedford PZ http://www.mediafire.com/download/tjpd2lw1tc9st2a/AdminToolsBedfordPz.7z
     
    V2 Updates
     
    added the debug map, can be used for teleporting also.(from games debugger)
    added file viewer and lua reloader (from games debugger)
    added 3 preset buttons for teleporter an ability to change menu position, goto :/programfiles(86)/steam/steamapps/common/ProjectZomboid/media/lua/client/Mods/AdminTools open the adminpresets.lua with a text editor (notepad or notepad++ will work fine) the lua has instructions in it for editing the settings of the menu.
    added a coords viewer by RoboMat.
    added fast logging (chop down trees faster then hell).
    added ability to be added to mod packs for server and not be seen by non admin players.
    added corpse deleter, just right click corpses and select "delete corpse".
    i may be forgetting something....
  18. Like
    AliceCooper got a reaction from JensTheViking in The Fishing System   
    Awesome stuff RobertJohnson.
     
    Haven`t had the chance to try fishing but will inform you with my findings this weekend (adding my own bait is +100)
     
    Fishing is never boring btw!
     
    Can we fish using Dynamite?
  19. Like
    AliceCooper got a reaction from Evergreen City in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    Like i said yesterday, had to be fixed no matter how many reset.
     
    I had some people test today, there`s really no problems now, unless on the client.
     
    Won`t investigate futher anymore, can`t make it better then this.
     
    Removed the BF spawn for now, walk lazy people
  20. Like
    AliceCooper reacted to JonSyn in admin tools menu , sorta.   
    im looking at Rand - RandomSelector()  on here http://projectzomboid.com/modding/index-files/index-18.html
    basically what im trying to do is choose a random item from a list, then also a random amount of that item
     
    this here works, spawns a Axe at players feet.
    function Spawner() --this is the function that would add the loot in game local world = getPlayer():getCurrentSquare(); -- Get the players location on map i think. local loot = "Base.Axe"; -- i could probably remove this line and just have local item = "Base.Axe"; local item = loot; -- Grab the name of the item. world:AddWorldInventoryItem(item, 0.0, 0.0, 0.0); --Add the item to the ground by player, still need to figure out how to move it farther from player .. getPlayer():Say("working maybe!"); -- just so i know something happened when i clicked my button.endand this is what id like to do, its wrong, but its the basic idea i guess.
    function Random() -- chooses random item. dosnt work lol {"Base.RollingPin"}, {"Base.Fork" }, {"base.Axe" }endfunction Spawner() --this is the function that would add the loot in game local world = getPlayer():getCurrentSquare(); -- Get the players inventory. local loot = Random(); local item = loot; -- Grab the name of the item. world:AddWorldInventoryItem(item, 0.0, 0.0, 0.0); --Add the item to the inventory. getPlayer():Say("working maybe!");endit should pick 1 of the 3 items in the Random fuction, dosnt but thats basicly how id like to do it.
  21. Like
    AliceCooper reacted to RobertJohnson in admin tools menu , sorta.   
    The setText is used when you hit "y" to speak globally, as you can see, I do a : ISChat.instance.textEntry:setText meaning I set the text of the text entry, and the text entry is the little box where you type your text to say.
    So this line just mean "I'll add a "/all " in the front of my chat box"
    Anyway, For the random part, I suggest that you read some lua tutorial, but here's how you could do it properly :
    Having a table first :
    tableItem = {} -- init the table
    function createTable() -- fill the table (could be done outside any function tbh)
    table.insert(tableItem, "Base.Axe"); -- basic lua "how to insert stuff into a table"
    table.insert(tableItem, "Base.OtherStuff");
    end
    function random() --pick a random thing
    local randomThing = tableItem[ZombRand(#tableItem)+1];
    end
    And there you go, let me quickly explain the weird line : tableItem[ZombRand(#tableItem)+1]
    To access an element in my table I need to do stuff like myTable[1] or myTable[2] (it start at 1, not 0, screw you lua )
    The ZombRand(x) function give me a number between 0 and x - 1.(so if I do ZombRand(2) I could have 0 or 1)
    The #tableItem give me the size of the table (be careful, it works only with table, not dictionnary, lua sucks TOTALLY for this, i mean, really... bah, almost it's only bad thing !)
    And if you remember, the number start at 1 and my randomize at 0, so I do a +1.
    Not sure it's totally clear, but try to play with this, and if you doesn't already, check some lua tutorial and maybe some pz tutorial on pz-mods.
    Don't worry, it's easy as pie, I've been there some time ago
  22. Like
    AliceCooper got a reaction from Cloak in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    Drinking starting again 3,2,1
     
    Need to test drive a new car in a few hours so that`s going to be fun lol!
     
    Stop being a wussy, its only 03:43 for you.
  23. Like
    AliceCooper got a reaction from Reconix in [EUROPE] [PUBLIC] [PVE,PVP] [Online 24x7x365] [Bedford Falls V2] [Muldraugh+West Point+Bedford Falls] [ [Active Admins]   
    Server up, running B26-Hot Fix 4, Bedford Falls V2, Dreadwood 1.7.
     
    Instructions on how to get the latest version, please read here : http://theindiestone.com/forums/index.php/topic/4183-iwbums-the-i-will-backup-my-save-branch/
  24. Like
    AliceCooper reacted to syfy in Working Cars should be a RARE Commodity   
    disagree on the number. there should be enough for it to be believable that the people in these real life towns were actually trying to escape the zombies.
  25. Like
    AliceCooper reacted to SnakePlissken in [The Brutal Monster][US Server][MidWest][24/7][Vanilla][PVP/PVE][Role-Play][Build 27]   
    Snake. Checking in on the forum. Roger. :cool:
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