Because crowbars aren't actually meant to be used as a blunt-force object =D Believe it or not, they aren't all that hard to bend or break (not that it's particularly easy, but ya, it happens). I actually suggested a while back that each weapon start with a slightly randomized durability since it would be more realistic. The range could be, for instance, +/- 20% of what the normal starting range is now. Thus, for each one you find under, you might also find one over, leading to an over all balance and some more variation. +1 on this, not everyone keeps their tools in perfect condition and others are fanatic about it Sounds like real life to me