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Atoxwarrior

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Everything posted by Atoxwarrior

  1. A question in the future for custom maps as you can configure the respawn of vehicles.
  2. I suppose it will not be a crazy idea, some barrels may contain this volatile fuel, but they would be almost impossible to transport, but they would serve to extract fuel when the gas stations do not work, also they can be used like powerful bombs of destruction which would give you to think two Times before using a gun in a gas tank.
  3. Zoeyflower I love the level of detail, his work is admirable.
  4. Making a city is a great task to realize you can review the Manhattown map, if you want to feel a great city atmosphere.
  5. I can not give dates, or give estimate, the construction of a medium-sized house or a small building takes an approximate two and a half hours sometimes it takes four hours if I build it with several details, if one day I dedicate myself to detail The map can take several hours per cell depending on the amount of detail you need, several factors influence, and I only try to work on this map when I'm in good mood, I do it for the taste and the desire to have a map that If someone wants to help me with the work of this map, it will help me to build buildings, which consumes a good part of the progress, if someone wants to help me, I can contact him to assign him some work, I have 256 cells I have to detail and each area will have its particular design, currently I only have two villages finished, and I am currently working in the area of farms, I will update the post with my progress when this total Finally, I will upload it to steam, but in the meantime I will only release versions to test the progress of the map.
  6. Black gold, an ideal place to drop a Molotov cocktail.
  7. Black gold, an ideal place to drop a Molotov cocktail.
  8. Do not fall into the pit, there are sure to be zombies underwater.
  9. Sweet natural breeze in the morning.
  10. I need some barns, stables and chicken coops. I do not know if you could help me with the construction of these for a rural area of the map Eerie Country would be much appreciated.
  11. I think I understand that you should make the tiles in size x2, the measurement is 128x256, and this same should be for models x1, I saw that when creating the texturepack comes an option to compress the tiles but I have not tried it yet .
  12. I try to generate an isometric image, but it stops responding, did I do something wrong?
  13. I try to generate an isometric image, but it stops responding, did I do something wrong?
  14. It is possible to make a radio station that transmits indefinitely in a loop. I want to make a station that transmits messages to a server but I need to transmit indefinitely and that the messages are transmitted randomly or in a loop. something like that. This is an emergency release, stay in the exclusion area, avoid contact with the infected, gather in the safe areas.
  15. I am seeing the images of the Radcliff project, its constructions are beautiful works of design, I hope to see your works again for the community, thank you for inspiring my work.

  16. Well, a fairly large lake or a river, but it would take longer to finish the fish population, but it would have to take into account the small masses of water, they should not behave as if they were great lakes or rivers.
  17. I think that a system of overexploitation should be worked on, but that everything in the subject of scouring and fishing, at least for a longer time in which an area can have resources again, it is rare that my character gets berries next to the Base and I just have to wait for the next day to re-search the same area, I will survive at berries point, I would also like to take into account the over exploitation of the aquatic life, if my character fishes too much in an area the pesces Should not appear for a long time, at least that the need to explore new areas in search of resources, or at least that the botin is restilled progressively, is a way in which it would help to give more realism to the life in the forest. It would be great to be able to distribute a little more the booty of nature, in an area you can get medicinal plants easier, in another area you can get berries with more abundance, in another you can get more wild animals, and thus give a random , To make some areas with more abundance for certain types of resources, would be great as when hunters must travel different areas to hunt so they can not be riding their traps in the same place forever. This will help in the future when npc animals are placed. Watch out for the spiffo wolf can be adorable but biting hard.
  18. Welcome to the server "steam" Dawn of the Dead. This server is courtesy of the great community of "The 35th United Nations Coalition Regiment, is a military simulation community in ArmA III" can visit its page and forum for more details about this great organization: http://35rcau.com/ A special thanks to all the team of 35RCAU for their help. I invite you to post your doubts and comments about the server in the forums of 35RCAU in the section Project Zomboid. SERVER DATA: You can contact the server staff in the Facebook group. https://www.facebook.com/groups/PZEscomunidad/ You can Communicate with your peers in the Community Teamspeak in the Project Zomboid section: 45.32.4.219 Server Dawn of the Dead Vanilla 24/7. 1. Single GPS mod (only for administration left). 2. Safehouse enabled. * Days to claim home 1. * Days to create faction 0. * You can not take things from a safehouse if you do not belong to it. * You can not enter a safehouse if you do not belong to it. * You can not burn a safehouse. * When someone from the Safehouse is Online, the safehouse becomes a normal home. (Attentive to this). * You can make respwan in a safehouse that you belong to before you die. 3. PVP enabled. 4. "Safe" zones implemented in the future. 5. Started Pack: Hunting knife, Chocolate, school backpack, boat with water. 6. WhiteList OPEN, Maximum 2 accounts per Steam ID. (Suggestion one that is PVP and the other PVE). 7. Permanent bans at the first serious fault. (Ignoring the rules does not exempt them from them and zero tolerance). Administrators and Moderators are awarded the right to pass judgments. Any aggregate / exclusion will be at your discretion.
  19. Great to see your new job, it's a warm home.
  20. I continue to work on the map but I am dedicated to finishing the areas of forest and vegetation, it is hard work but it is necessary to continue building the towns of the map and the main city, everyday life has me busy and I can not spend all my time at Map, I hope you understand me. Work goes on in the shadows, textures x2 will be added. thank you for your patience.
  21. If you use the "Tile" mode to build your building it will be more difficult for others to edit or correct bugs in the construction of your files, it is more advisable to use the "Iso" mode, thus facilitating the work for future generations to help correct Bugs that can be presented in your constructions and ensure that your buildings can be remodeled in different ways and with greater comfort.
  22. It's good to know, I hope to help a lot of future maps.
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