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Atoxwarrior

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Everything posted by Atoxwarrior

  1. This problem arises when the cell where they should appear does not work or does not exist, if it is a map mod there are surely problems with the point of appearance that is choosing.
  2. Would be great if in the future add the basements, be able to build large complexes and bunker underground, would be interesting
  3. I added my Patreon page to the post, if you want to support my work and my future projects will be of great help to be able to improve as a content creator, and so I could devote more effort to improve my equipment. Thank you all for your support and your comments.
  4. Thank you for noting my effort with the construction, you have to devise different ways to recreate certain constructions.
  5. Great things are under construction, good progress for the map, sorry for my delay in updating this post, things in my country Venezuela are not very good at the moment and I have several issues to worry about, error correction is in pause, but others Aspects of the map are progressing, plans continue at a good pace, thanks to 956Texas and Cyrrent Eiledoll, who are helping me with the map, their work is still under the shadow of the great Eerie project but I know they like the news that we have for you . That is all for the moment a greeting from the Venezuelan Andes.
  6. Atoxwarrior

    Hazmatters

    cheeki breeki!!!!
  7. A pretty practical idea.
  8. Another fellow Youtuber who is doing a series with the map, Thanks for the support.
  9. Revolutionizing architecture in Eerie Country. The map has given me a lot of material to use the metalwork.
  10. A small series that is making a friend of the map, is in Spanish, in any case if they like can subscribe, a greeting community.
  11. Thank you, your words of support fill me with enthusiasm.
  12. Added the new rural area of the map Eerie C. Ready to download the beta, any bug reports or problems with the map send me the screenshot and detailed description of the problem, I have included a connection link with the base map, and I have added an image of the map so that it can be guided With respect to its location. Enjoy them and remember to visit the farm of the movie "Night of the living Dead", tell me your experience and enjoy the show.
  13. There is not the area to spawn the police vehicles, only the one that is used for fire engines, but I imagine that later they will add that new area to spawn official vehicles.
  14. If I only lack some good machine guns.
  15. Soon it will be ready the new beta version, it will be able to download I just have to correct some bug and polish some details. My vehicle is ready for the hordes.
  16. In the editor only create the new zones as if they were to search the same process to add these properties to the tilezed, but at the time of generating the file objects, you must separate the code in different files. Objects = rummage. ParkingStall = This is a copy of the objects, but with a different name. VehiclesZones = Will contain areas where vehicle types should appear. If I had a better internet, I would upload a file, but it is not possible at the moment.
  17. Tribute to George A. Romero, of the film Night of the living dead of 1990. Do not forget to share and leave your comment, I like the human interaction, Brains !!
  18. You have to create the zones for vehicles, just as you create the objects file to search you have to do the same process to create the ParkingStall and VehiclesZones files. ParkingStall BurntVehicles TrafficJam FarmVehicles SportVehicles NewVehicles GoodVehicles MediumVehicles BadVehicles SpecialVehicles FireParkingStall
  19. Here you can see the magnitude of the Eerie project, the free space on the right is what will be a big city in the future, just imagine the amount of work is monumental, someone to help me get a pc gamer because my current computer will explode With so much work hahaha.
  20. I still do not know how to solve the problem with the corrupted buildings so I only locate them and delete them to replace them with others. Is the only method I have today. And if Eerie will have its streets with vehicles
  21. Eerie Country Has some delays in its update, I must find some buildings that are corrupt and do not let the map shit, I must find them and build them again, I fear that also because of the problems I have in my country I have had to deal with some things Of the university so I have not been able to make great progress, I hope to understand that this is a tedious and extensive process with the creation of the map but it is worth with all the new areas to explore, I already have the areas where the vehicles appear in The map so it will be perfect to be transported in this extensive map, when you have everything ready for the first test version of the map I will announce it as soon as possible.
  22. Well I have never thought to experiment with that but it would be interesting to personally check the creation of basements, I do not know if it is possible to make everything work normal with this modification but something fun will be achieved. Thank you for supporting the Eerie project is appreciated.
  23. Remembering one of the first films of my youth, NIGHT OF THE LIVING DEAD!!! I recreated the farm house and the cemetery of the film, it is not a completely accurate representation so I have added some details personally, but if I can say that study the film well to distribute correctly The rooms of the house according to the movie, including the basement with a special surprise, also informed that I have discovered how to make the vehicles appear in Eerie Country so it will not be a problem the transportation in this area, the map is quite large And that which is only a part of the final total.
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