Hi folks,
Hope everyone is well in these strange, strange times!
I've been testing in sandbox with "Infection mortality" set to "Never" and I die everytime. I think this is a bug. I have done 3 days of testing and die each time, regardless of being otherwise healthy. I enabled debug mode and kept reducing pain/stress etc. and the infection rate and sickness climb at exactly the same rate. I can manage it for a short period or around 2-3 days, but then it quickly spirals out of control and the character dies.
I had a look around and it seems that other folks have all looked at this