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Th3or1st

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  1. ___________ / \ / R.I.P. \ | | | Dee | | Crapio | | | | survived | | 15 d | | 23 h | | | ++++++++++++++++ https://dl.dropboxusercontent.com/u/55474402/zomboid/Legacy%201m-5d-0y.rar I've left two Journals and a few useful items gathered in two different not really hidden locations. Although I enjoyed my stay I felt like I should end it at some point (with a bit of drama to discover). Who's next?
  2. Ok, sorry. Had the impression you maybe didn't know that. I broke a lot of windows on my first few days ingame until I saw that on a Let's play from someone else..
  3. Ah, thank you. That's gonna make it much easier! I was lucky starting in someone's safehouse and finding pen and journal prepared (Thank you, stranger). That mod could be a good addition for those, who jump in later and at some point a necessity, 'cause there seems to be no general respawn in this save and the total amount of journals in westpoint is limited. Not exactly, because of zombieloot, but you can be pretty unlucky depending on zombieloot. But a downside to a mod would be having to install an extra mod in addition to the savegame. Which is, on the other hand, not really complex. With subsequent players in mind, I guess it is best not to loot any journals or pens from houses and only grab those from zombies (same with pens). I dunno.. ^^ I'm already planning out how to continue my game and have to say: It's really great. I love it. To find footprints of others and have to struggle with an already raided town is a really cool and challenging new experience. Some may ask: Why don't you just play online? But i think it's not the same thing, and I personally would already have my own private server (it's already set up and stuff), if there wouldn't be this sleeping and exhaustion downside to mp at the moment. Which is gamebreaking to me. Well, nuff said. You can look forward to finding badly spelled yoda style written journals in this savegame soon! I guess i should play my guy as a tourist from europe. Maybe some mixed in german cuss words would be a funny read.
  4. I'm four or five days in now. Don't know how long i will make it, will continue on the weekend. It's awesome so far, but i will need more food soon. I also struggle a bit on getting things done and keeping my own diary/journal up to date. Days are short... ^^
  5. I'm not 100% sure you do know, that you can simply try to open a window by pressing 'e' in front of it. Never had to bash a window (since i know that mechanic ^^), 'cause at least one per house will be always openable. Just saying. Despite that, your suggestion would be a reasonable addition.
  6. Cool idea, sounds very interessting! Maybe i'll give it a try tonight.
  7. Yep, u can look though barricades unless fully barricaded with 4 planks.
  8. I would love to see rare Army/Hunting Vests/Trousers with a lot of pockets. They would add extra inventories with smaller capacities to keep stuff more organized. Yeah, like in DayZ.. I could store bullets in my vest, have some bandages and a bit of food in my pants... ...and a hidden knife on my shin.
  9. So the player is an "average Joe". How about learning some not so average skills from some not-exactly-average-Joe-NPC you have to find/meet ingame? Maybe there could be one NPC, who knows how to, for example, cast bullets. You could meet people, who have one or two special skills and, as it would be in reality, give their knowledge to others. You're still an average Joe, but you've met someone, who taught you some special skill. As long as you make friends with him and don't have shot him right away... I guess the best way to survive the zombocalypse is to find people who can teach you their portion of known skills to survive a.k.a. build a group and help each other. I want bullet-casting and/or -dealing NPCs - nao plx! )
  10. That (the bold part) would be a great way to encourage us to raise our cooking skill. At the moment I'm only cooking for a change here and there and never got higher than first skilllevel to date. my (a bit offtopic, sry) thoughts about cooking: Giev prservation nao, plxplx. I liek!
  11. No pineapple cans? Boohoo! Nice list. More variety would be great, indeed. However i guess we have to wait for the game to get near "featurecomplete" till we get more variety in stuff like that.
  12. It's a nice idea. Spending a plank and a nail (for example) to upgrade crapy old walls to your current level of carpentry would be very useful and a lot better then having to destroy and rebuild it. Also it seems realistic to me to be able to improve your stuff from earlier on with a bit of extra wood.
  13. Pannekoeken, what else? Waffles? Just about a competitor for American Pancakes, but who wants these at all?
  14. Aye, to my knowledge they haven't confirmed or denied larger predators like that, though bears have gotten pretty uncommon outside of the mountains here. Nature takes over after shit hit the fan for mankind.. They could get more common (again?) after akopalypse. Don't take me serious, please. Just kiddin. Don't want to offend anyone. Would be cool to have additional threats like a bear as a rare encounter ingame. Edit: Now, that i think about it... hard to kill even with guns and nearly impossible to flee by foot.. uhm.. we should stick with zombies.
  15. The Zombies seem to react to Sadisitc AI Events i do not hear. Some of them may have better ears than my character, but all of them? Had three occasions where zombies around me started to walk in one direction while i didn't hear anything. Maybe you should do some volume balancing on both or either side (zombie reaction distance vs event volume).
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