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Thirteen

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  1. we need mortal kombat levels of gore too , EG: Kill a zombie, 15 skulls, 18 rib cages and 200L of blood.
  2. Also just to add, before i couldnt launch PJ from steam, i had to open and run 32bit executable. This update has now allowed me to run PJ straight from steam.
  3. Woah loaded in to new build then! WOW smooth FPS, fantastic work devs. Definately an improved experience!
  4. Sounds kinda like Battle Royale
  5. What about showering or batheing... Brushing teeth is a good idea, perhaps a little specific, but batheing on the other hand, could be tied in some way with avoiding infection. Perhaps an unhygenic player has a greater chance of infection when bitten? (this is a long shot) Perhaps if scratched or light damage from zombies, batheing/showering/washing could be a method to reduce/avoid/remove infection chance?
  6. I actually though first few times playing through the map was randomly generated. LOL This would be a great idea. Perhaps a way to possibly overcome the random mess it could create what if you split the map into say 9 sections and it will only spawn certain things. So for example the first row of 3 could be all forest and forest type buildings/locations, so log cabins, lumber mill, farms. Next row of 3 could be only urban, so housing, shops, petrol station, schools, churchs etc Last row of 3 could be industrial. Perhaps not this methodical, althought a random map would be awesome having "set" section that will randomly create buildings of a set type could be a way to curb weird designs. Also for MP, it will create a bit more excitment and longevity as it allows heros to create new bases and bandits missions to try find these, as generally bases tend to pop up in the same "highest profitability" positions
  7. Yeah cool, Sorry if i already rehashed it lol! I think more than just animals to hunt and berrys to pick, if they can be herded and reprodubable then they hold real value, rather than just see wild entitiy collect and done.
  8. Hey guys, I realise there is already farming, but perhaps bit more back to basics when all the luxuries dissapear. So as title suggests Fishing Requires: Fishing Rod, something like that can be found in homes and department stores. Another could be craftable? Obviously going to require water streams, lakes, ponds. Hunting Requires: Weapon! So wild animals, perhaps this could lead into the next point of being able to herd animals, so if you put several of the same species in a pen area perhaps over time new little animals spawn. Foraging Requires: Wild Fruit and Veg... Perhaps having better cooking skill can find more/better items. Also this gives a chance to find fruit/veg with seeds, much like when you farm them. So another method to harness seeds. All i can think of for now, but just adds little more mini game within the game itself to extend the self sufficiency further Cheers
  9. G'day everyone and thanks to the devs for such an awesome game. Made my purchase last night and pretty keen to get into PZ. Played 3 hrs already and loving it. I wanted to dive into the Build 25 and MP, but im finding when i launch either of those version i get the "Loading Lua" and then crashes to desktop. Plz excuse me if this is the wrong way to report, i am new here, i am unsure how to capture the cmd window data, hence why i can only explain the trouble i am having. The normal steam version without the betas runs fine. Its only the Build 25 and MP that when i try to launch dont get past the first loading card. So no texture loads etc. Have tried in compability mode also and no luck. Any help would be great. Build 23 is fun too, but looking at the extra bits i really wanna try 25! Thanks guys
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