I actually though first few times playing through the map was randomly generated. LOL This would be a great idea. Perhaps a way to possibly overcome the random mess it could create what if you split the map into say 9 sections and it will only spawn certain things. So for example the first row of 3 could be all forest and forest type buildings/locations, so log cabins, lumber mill, farms. Next row of 3 could be only urban, so housing, shops, petrol station, schools, churchs etc Last row of 3 could be industrial. Perhaps not this methodical, althought a random map would be awesome having "set" section that will randomly create buildings of a set type could be a way to curb weird designs. Also for MP, it will create a bit more excitment and longevity as it allows heros to create new bases and bandits missions to try find these, as generally bases tend to pop up in the same "highest profitability" positions