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Kirrus

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Everything posted by Kirrus

  1. This exactly Nothing is guaranteed in the first release, and animations are taking longer than everyone thought they would
  2. Nope, but this is something that's been covered in a mondoid previously, iirc.
  3. Good News Everyone! More varied zombie atire is already on the todolist. Possibly coming alongside animations. Item wear state *may* come, depending what masks the guys have time to add. Animations should definitely help here though.
  4. Sometimes these things just take time. Conditions for accepting IWBUMS includes accepting that it'll be buggy, that it may break your saves, and that we really need bug reports.
  5. Please read this: http://www.chiark.greenend.org.uk/~sgtatham/bugs.html
  6. Worth asking for bulk mod data storage in the small but important suggestions?
  7. There's two chat systems, local and global. If you want the chat to show up local, they should use 't'. For global, that's 'y'. So ask your users to use 'y' rather than 't'.
  8. The devs are working on, have worked on, and continue to work on clever solutions, however, Multiplayer is not the core focus of the game currently. Whilst it is possible to run public open servers, it is not recommended, and if you do so you do so with the knowledge that the game still runs a lot client side, not server side. You will need a team of admins / moderators watching, recent additions to tooling in the IWBUMS branch should make this easier. If you want a perfect mp experience, I recommend a private server.
  9. It... doesn't work that way. The decryption key has to be on the computer somewhere so it can use the save. And if it's there, it can be found, and read.
  10. There's some problems with it not being able to track gas quantity in the gas station, which'd need to be fixed, but an official way to get petrol out is on the todolist afaik (could be wrong!)
  11. Leave the moderation to the moderators please. If you think someone is out of line, report the post, and move on. Don't reply yourself.
  12. Kirrus

    Ultima Warrior

    When it looks better.
  13. 1)A 2)C Because being able to blow stuff up, and knowing where to blow stuff up, sounds useful..
  14. Kirrus

    Smash n' Grab

    My group have found about 10 lids.. and 0 jars. But yes, lids are also a problem.
  15. 176 Sutre needles don't count as sewing needles (trying to make a bed)
  16. If someone goes to sleep wearing a watch with an alarm set.. the tent will beep forever, even if there is no tent anymore to beep...
  17. I assume you mean garbage bags? That's not going to change. It's that way for game balance, to make long term survival harder with standard zombies. The game is balanced to it's standard zombie settings, anything but the "proper zombies" tickbox is not the game the devs are balancing for. If you wish to balance for this, a mod should be able to increase garbage bag spawn rate.
  18. Will, something something discord, something, "hungover moodle" plz.
  19. I don't think so, it was a clean server with a clean map, but it's certainly something to test, thanks!
  20. We don't often police topics here, but to be clear, the next person to go off topic will receive a formal warning, and their post will be removed. If you want to complain about the dev pace, there's threads for that, and it's been heavily heavily discussed. This thread is not about PZ, it's about PZ+1. Obviously, TIS will not start work on PZ+1 till PZ has hit version 1.0. (edit: this wasn't aimed at you, @GOGOblin, I started writing it before you replied ;)) Edit edit: To be clear, if you post offtopic, about PZ in this thread, you will receive a formal warning, or we'll ask you to remove your post. PZ+1: post here! PZ, including discussions about what is involved in PZ hitting version 1.0, not here for now, thanks
  21. We've been over this before with you, at serious length, GOGOblin. Please drop this subject here and get back on topic.
  22. They've got a solid time plan, internally. Things have slipped, things have run into unexpected roadblocks, but there is a plan. It's not publicized much because.. experience states publicizing it is a Very Bad Idea. Devs won't be leaving through, they'll just move to Game #2
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