Don't worry about that, the biggest fans of the game are actually the devs themselves, they want to deliver the game exactly as it's been promised, that's why the game has beenbeen in development for so long
Ya, I know. They don't have to give a time frame of when it comes out, just show us what they got so far. The concept behind it all was really cool, I just hope the silence doesn't mean they scrapped it for something simpler.
This is intentional. The devs made the mistake of showing animations too early, and the hype train began rolling. When they couldn´t/wouldn´t deliver in time the hype train derailed and community was outraged. They don´t want something like this happening again.
I'm on the public server right now and I experienced the same thing some time ago.
Also there are a few actions that appear to lag behind, or that don't seem to register correctly: for example removing sheet curtains from windows. I tried to remove a sheet I placed on a window, and it lagged a very long time, maybe more than 30 seconds, to the point I believed it was bugged and wouldn't let me to.
I also can't remove grass from the ground: the action completes, but nothing changes in the tile, and the option to remove the grass stays there. On the other hand stuff like barricading with planks, cutting down trees, etc, looks instantaneous.
Another yet different issue is a balance one: foraging makes you sleepy very quickly, it's too much. I started foraging (lvl 1) just as I had woken up, and by the time I got level 2 I was already dead tired. It took me about 10 or 15 "forage" commands.