Those #'s were 768 and 1024; but I've got RAM, no real constriant there... if it'd use it.
And sometimes (10-15 minutes into playing) I still get a memory issue:
java.lang.OutOfMemoryError: Java heap space at zombie.iso.IsoCell.clearCacheGridSquare(IsoCell.java:3747) at zombie.iso.IsoChunkMap.ProcessChunkPos(IsoChunkMap.java:823) at zombie.gameStates.IngameState.update(IngameState.java:931) at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87) at zombie.GameWindow.logic(GameWindow.java:652) at zombie.GameWindow.run(GameWindow.java:1111) at zombie.GameWindow.maina(GameWindow.java:943) at zombie.gameStates.MainScreenState.main(MainScreenState.java:112) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.exe4j.runtime.LauncherEngine.launch(Unknown Source) at com.exe4j.runtime.WinLauncher.main(Unknown Source)
Is there anything else I can/should be doing to help this?
Running along with the game (on my 2nd window) I generally have a windows explorer open (to see the save file), task manager (to watch the CPU usage), and a notepad out (to take notes while playing) but I don' thave anything else memory intensive or significant going on (PZ can take 95% of the CPU and does, and Memory usage never seems to clear 2-3 Gb total out of 7 avail so I'm not sure why Java thinks it's "out" when it's not using the 4Gb the bat file I changed states it can allocate).
It's not as beefy a system as some; but it should meet the minimum requirements; so I wonder if I'm doing something bad/wrong/differnet that I should change. Java options, downloading something, I dunno.
MY FPS is good (oddly it wasn't this AM for the first try at this patch, was slo-mo playing; but has been very good lately) and gameplay is good (lighting updates, no real stuttering/pauses, animations clean) right up until it stops responding.
Question
gekkobear
System is:
Windows 8 AMD A8-5500 APU 3.2 GHz 8 Gig ram (dual core, 4 logical processors)
Video card is:
AMD Radeon HD 7560D
* Checked, running latest drivers/version.
Running command line execution for game:
ProjectZomboid64.exe "-safemode" 2>err64.txt
Options settings:
Fullscreen = no
Multicore = yes
Shaders = unsupported
Resolution = 1024 X 768
Lock framerate = 30
Lighting quality = low
I dumped & redownloaded from Steam for the new patch, clearing out everything (and copying just my save back in).
I also modified ProjectZomboid.bat in the Steam folder to allow for more memory usage (I've got 8 Gig, might as well use some of it):
"%ProgramFiles%\Java\jre7\bin\java" -server -noverify -XX:+UseParallelGC -XX:+DoEscapeAnalysis -XX:+AggressiveOpts -XX:+TieredCompilation -XX:Tier2CompileThreshold=70000 -XX:CompileThreshold=1500 -Xms2048m -Xmx4096m -XX:MaxGCPauseMillis=3 -Dsun.java2d.noddraw=true -Dsun.awt.noerasebackground=true -Dsun.java2d.d3d=false -Dsun.java2d.opengl=false -Dsun.java2d.pmoffscreen=false -Djava.net.preferIPv4Stack=true -Djava.library.path=./ -Dsun.java2d.noddraw=true -Dsun.awt.noerasebackground=true -Dsun.java2d.d3d=false -Xms2048m -Xmx4096m -Dsun.java2d.opengl=false -Dsun.java2d.pmoffscreen=false -Djava.net.preferIPv4Stack=true -Djava.security.policy=applet.policy -cp lwjgl.jar;lwjgl_util.jar;./ zombie.gameStates.MainScreenState
Those #'s were 768 and 1024; but I've got RAM, no real constriant there... if it'd use it.
And sometimes (10-15 minutes into playing) I still get a memory issue:
Is there anything else I can/should be doing to help this?
Running along with the game (on my 2nd window) I generally have a windows explorer open (to see the save file), task manager (to watch the CPU usage), and a notepad out (to take notes while playing) but I don' thave anything else memory intensive or significant going on (PZ can take 95% of the CPU and does, and Memory usage never seems to clear 2-3 Gb total out of 7 avail so I'm not sure why Java thinks it's "out" when it's not using the 4Gb the bat file I changed states it can allocate).
It's not as beefy a system as some; but it should meet the minimum requirements; so I wonder if I'm doing something bad/wrong/differnet that I should change. Java options, downloading something, I dunno.
MY FPS is good (oddly it wasn't this AM for the first try at this patch, was slo-mo playing; but has been very good lately) and gameplay is good (lighting updates, no real stuttering/pauses, animations clean) right up until it stops responding.
Anything else I should try/do here?
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