Kind-Sir Posted December 31, 2014 Share Posted December 31, 2014 After some contemplation, I have decided to start up a Git repository for modding tools for Project Zomboid. These tools will serve to help expand modding (eventually), and give an organized repository for modders to start pursuing some more ambitious modding tasks. Right now, there's a rudimentary mesh converter in the repository. In the new year, there will at least be startings of other tools, as well as a more developed mesh converter (read notes in repo) https://github.com/cborsky/Project-Zomboid-Modding-Tools Eventually I'll get around to coding some of the tools in Java. Currently Python is the easiest to just get a flow going, and allow Windows, Mac, and Linux usage. Suomiboi, Gammlernoob and Dr_Cox1911 3 Link to comment Share on other sites More sharing options...
Gammlernoob Posted December 31, 2014 Share Posted December 31, 2014 awesome Link to comment Share on other sites More sharing options...
Kind-Sir Posted December 31, 2014 Author Share Posted December 31, 2014 If anyone has tool requests, please post them in this thread. It'll at least give me (and anyone else who wants to make some tools) some push knowing a modder needs a tool. Link to comment Share on other sites More sharing options...
Suomiboi Posted January 1, 2015 Share Posted January 1, 2015 I wonder if there could be a possibility to make a tool where you import an image and the tool turns it into a tilesheet? Ie. I would draw a full custom wall, which would cover several tiles, and then import it. Then the tool would turn it into a tilesheet file where the alignments are so that it can be used as is for the mapping tools. Would that be a plausible idea? Dr_Cox1911 1 Link to comment Share on other sites More sharing options...
Kind-Sir Posted January 4, 2015 Author Share Posted January 4, 2015 I wonder if there could be a possibility to make a tool where you import an image and the tool turns it into a tilesheet? Ie. I would draw a full custom wall, which would cover several tiles, and then import it. Then the tool would turn it into a tilesheet file where the alignments are so that it can be used as is for the mapping tools. Would that be a plausible idea?Sure!I have a hefty deadline on a project at work currently, but I'll be sure to get some time within the next couple days to figure out what needs to be done and start on a code base for it. It actually seems straightforward.If anything gets done, I'll be sure to PM you with something. ZimTown and Suomiboi 2 Link to comment Share on other sites More sharing options...
GGThrasher Posted January 5, 2015 Share Posted January 5, 2015 Is it possible to find a program to create mods. I have ideas that I would like to add to the game. Link to comment Share on other sites More sharing options...
Kind-Sir Posted January 11, 2015 Author Share Posted January 11, 2015 Hey guys, been a crazy week of work. Got an interview with a major news source on Tuesday, so I've been pushed to overtime and working weekends. Anyhoot, tonight I have some time so I'll get a code base set up for both of your requests. Suomiboi 1 Link to comment Share on other sites More sharing options...
Emton Posted February 8, 2015 Share Posted February 8, 2015 I want an easy way to modify the graphics, to be able to open the graphic files, edit them, save, and get them back into the game without much difficulty. Link to comment Share on other sites More sharing options...
blackteapie Posted March 25, 2015 Share Posted March 25, 2015 If there is sprite or texture maker in the plan, it will be nice. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now