{"id":527,"date":"2013-07-08T16:05:27","date_gmt":"2013-07-08T16:05:27","guid":{"rendered":"http:\/\/theindiestone.com\/binky\/?p=527"},"modified":"2013-07-08T19:11:59","modified_gmt":"2013-07-08T19:11:59","slug":"game-prices-whinging-about-prices-whinging-in-general","status":"publish","type":"post","link":"https:\/\/theindiestone.com\/binky\/2013\/07\/08\/game-prices-whinging-about-prices-whinging-in-general\/","title":{"rendered":"Game prices, whinging about prices, whinging in general"},"content":{"rendered":"<p>Up there on the list of, &#8220;statements which annoy me&#8221; nestling amongst, &#8220;game development &#8211; it&#8217;s\u00a0<em>just<\/em> a job&#8221; (bullshit) and, &#8220;free to play is good for games design&#8221; (LOL) is this old chestnut:<\/p>\n<blockquote><p><em>My game&#8217;s, like, $10 &#8211; that&#8217;s less than the price of a couple of beers! What on Earth are you whinging about?<\/em><\/p><\/blockquote>\n<p>The reason it annoys me is the very blinkered approach to game purchasing it takes. It&#8217;s true that if you took any one game in complete isolation and did some sort of &#8220;hours played \/ total cost&#8221; calculation, you&#8217;d almost always come up with a stupendously good value number. Certainly if you compared it to going to the cinema. And doubly so if what you were going to see was Prometheus.<\/p>\n<p>But other games exist aside from your own, and people buy many, many games. Since nobody&#8217;s disposable income is infinite, there are always going to be many many more games that you <em>don&#8217;t<\/em> buy than games which you do. You have to pick and choose &#8211; and try to ensure that you choose wisely. So if one of those games turns out to be a turkey, the thing that makes buying it disappointing is that it has effectively booted out a better game from that set of games you buy in a year. Unless you spend more on games that year. Which would, in itself, be annoying.<\/p>\n<p>So that&#8217;s fair enough to whinge about, isn&#8217;t it? It&#8217;s not about the $10, or $5, or however much the stupid game is. It&#8217;s about the other game which is also $10, or $5, or however much that they\u00a0<em>didn&#8217;t<\/em> buy which might have been better &#8211; or the two games, each for half that price, which\u00a0<em>each<\/em> might have been better.<\/p>\n<p>There&#8217;s not a day which goes by which at some point I don&#8217;t honestly consider that maaaaybe we&#8217;re rather under-selling our own game. It is, after all, a sandbox game with potentially\u00a0<em>hundreds<\/em> of hours of gameplay in it. And the price will almost certainly go up at some point since it&#8217;s been the same price for about two years now and it&#8217;s got quite a lot more in it now than it did. And I think that&#8217;s fair &#8211; particularly to those who bought in early, that they should end up with the game for a cheaper price. But at the same time it&#8217;s important to be in that impulse buy zone &#8211; that&#8217;s the zone in which you get the least amount of price whinging (aside from free stuff, obv) since those kinds of games tend to fall into the &#8216;games you pick up in addition to your list of games to buy&#8217; category, in the same way that games which appear on the Steam sales, for peanuts, do.<\/p>\n<p>Since managing to price your game at the perfect point for content and experience is practically impossible, it&#8217;s always better to err on the side of under-selling and over-delivering since doing the opposite is pretty disastrous.<\/p>\n<p>Alternatively, you could price your game higher (flirting dangerously with the other side of that perfect zenith) and pick up that massive spike of impulse buys during a sale &#8211; having your cake and eating it too. In which case, kindly shut up when people whinge about the price of your game &#8211; whatever it costs \ud83d\ude09<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Up there on the list of, &#8220;statements which annoy me&#8221; nestling amongst, &#8220;game development &#8211; it&#8217;s\u00a0just a job&#8221; (bullshit) and, &#8220;free to play is good for games design&#8221; (LOL) is this old chestnut: My game&#8217;s, like, $10 &#8211; that&#8217;s less than the price of a couple of beers! What on Earth are you whinging about?&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[3,12],"tags":[],"class_list":["post-527","post","type-post","status-publish","format-standard","hentry","category-stuff","category-useless-advice"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p326tq-8v","_links":{"self":[{"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/posts\/527","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/comments?post=527"}],"version-history":[{"count":15,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/posts\/527\/revisions"}],"predecessor-version":[{"id":536,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/posts\/527\/revisions\/536"}],"wp:attachment":[{"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/media?parent=527"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/categories?post=527"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/tags?post=527"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}