{"id":393,"date":"2011-12-24T12:37:51","date_gmt":"2011-12-24T12:37:51","guid":{"rendered":"http:\/\/theindiestone.com\/binky\/?p=393"},"modified":"2011-12-24T12:39:10","modified_gmt":"2011-12-24T12:39:10","slug":"tools-and-that-and-things","status":"publish","type":"post","link":"https:\/\/theindiestone.com\/binky\/2011\/12\/24\/tools-and-that-and-things\/","title":{"rendered":"Tools and That and Things"},"content":{"rendered":"<p>Hello. Merry Christmas for tomorrow, and all that.<\/p>\n<p>If you&#8217;ve not been following the, frankly, obscene amount of Tweeting I&#8217;ve been doing over the last few weeks (who could blame you &#8211; I&#8217;d have unfollowed me by now if it were possible), you may have missed a couple of screens I posted. These will mostly be interesting (or at the very least, relevant) for those of you into the whole modding thingy &#8211; and in particular, visual modding.<\/p>\n<p>Firstly, there&#8217;s <strong>Costume-Ed<\/strong> &#8211; which is a tool we announced a while back, but which was one of the casualties of <em>The Event<\/em>. It&#8217;s now been almost (because it&#8217;s not quite done yet) entirely re-written, and is much better than it was before.<\/p>\n<p> <a href=\"https:\/\/theindiestone.com\/binky\/wp-content\/uploads\/2011\/12\/CostumeEd_3.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/theindiestone.com\/binky\/wp-content\/uploads\/2011\/12\/CostumeEd_3.png\" alt=\"\" title=\"CostumeEd_3\" width=\"650\" height=\"660\" class=\"aligncenter size-full wp-image-394\" srcset=\"https:\/\/theindiestone.com\/binky\/wp-content\/uploads\/2011\/12\/CostumeEd_3.png 650w, https:\/\/theindiestone.com\/binky\/wp-content\/uploads\/2011\/12\/CostumeEd_3-295x300.png 295w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/a><\/p>\n<p>And next, because half the code for it could be ripped straight out of Costume-Ed and plonked straight into this, is a little tool for making isometric floor tiles called <strong>Iso-Edit<\/strong>. Draw (or import) them in conventional face-on 2D, and have them squidged automagically into annoying isometric 2D in real-time as you draw.<\/p>\n<p><a href=\"https:\/\/theindiestone.com\/binky\/wp-content\/uploads\/2011\/12\/IsoEdit2.png\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/theindiestone.com\/binky\/wp-content\/uploads\/2011\/12\/IsoEdit2.png\" alt=\"\" title=\"IsoEdit2\" width=\"595\" height=\"382\" class=\"aligncenter size-full wp-image-396\" srcset=\"https:\/\/theindiestone.com\/binky\/wp-content\/uploads\/2011\/12\/IsoEdit2.png 595w, https:\/\/theindiestone.com\/binky\/wp-content\/uploads\/2011\/12\/IsoEdit2-300x192.png 300w\" sizes=\"auto, (max-width: 595px) 100vw, 595px\" \/><\/a><\/p>\n<p>You can paint in both windows so any little errors that happen as things get squidged can be tweaked. So, for example, squidging the word &#8220;hello&#8221; resulted in some wiggly rogue pixels, so I cleaned them up and those rogue pixels can now be seen in the original window which we don&#8217;t care about because that won&#8217;t be going into the game.<\/p>\n<p>So there we go. That&#8217;s the tools stuff which will be coming to a PC near you shortly after the update is released.<\/p>\n<p>(And yes, it&#8217;s all backed up. Off-site.)<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello. Merry Christmas for tomorrow, and all that. If you&#8217;ve not been following the, frankly, obscene amount of Tweeting I&#8217;ve been doing over the last few weeks (who could blame you &#8211; I&#8217;d have unfollowed me by now if it were possible), you may have missed a couple of screens I posted. These will mostly&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[11],"tags":[],"class_list":["post-393","post","type-post","status-publish","format-standard","hentry","category-project-zomboid"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p326tq-6l","_links":{"self":[{"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/posts\/393","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/comments?post=393"}],"version-history":[{"count":6,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/posts\/393\/revisions"}],"predecessor-version":[{"id":401,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/posts\/393\/revisions\/401"}],"wp:attachment":[{"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/media?parent=393"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/categories?post=393"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/theindiestone.com\/binky\/wp-json\/wp\/v2\/tags?post=393"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}