A handy guide to clarity

Definitions of “very clear” seem to vary. I have therefore produced this handy guide. Extremely Unclear … Very Unclear Explanation requires clicking “read more” in the description. Somewhat Unclear Explanation (“in association with…” etc) does not require clicking “read more” in the description. Murky Explanation (“sponsored by…” etc) does not require clicking “read more” in…

Some Short Musings on Game Prices

In the past, I’ve written quite a lot about how much i dislike the free-to-play model for games. As I’ve said, I think it harms the design of a game to be thinking in terms of revenue and not enjoyment. However, that doesn’t mean you can’t design a free-to-play game that is both designed in…

Staggeringly High Alpha/Beta Prices

Source article, on Eurogamer Please Note: I don’t want this to sound like a bash of David Braben – he’s still the guy who co-wrote arguably the most important videogame in history and spear-headed the Raspberry Pi and I don’t believe that this pricing is a cynical financially-motivated manoever, so he’s still in credit in…