Things to consider when looking for a Publisher

Okay, several years after writing the tweets which basically said this exact same stuff and being told by a friend to, “blog this”, I actually am. Better late than never, huh? This is not intended to be a guide, nor is it intended to be correct / absolute / insert-custom-superlative-of-your-choice. It’s intended to be a…

What *Exactly* Is A Streamer?

Hello. Twitter got me thinking today – I should note that I’ve not reached any real conclusion, I’ve just got a bunch of disparate thoughts swimming around in my brain – set off by this reply by Shannon (the tweet it’s replying to seems to have vanished): While I see your point, I also see…

Binky gushes about Dragon’s Dogma for a bit

Note: I played this game on PC – the Dragon’s Dogma: Dark Arisen version. I have no idea how much of what I’m gushing about is part of the expansion and how much was in the original base game I didn’t include this on my list of the bestest videogames everer made because, although I…

The Best Videogames Ever Made

Merry End-Of-November! Here, for the purposes of festive argument, is a list of indisputably (yes, indisputably) the greatest videogames ever made: Yakuza 0 A masterclass in how to blend a gritty and compelling gangster story with such ridiculously over-the-top craziness that it’s quite incredible that the whole thing works. But work, by God, it does….

For the love of God, can we not just come up with a new word already?

Should (video)games be fun?   Yes, this old chestnut again. I’ve written about this before because much like, “can games be art?” it’s a question that won’t just ever die. And it can’t die because everyone’s talking in cross purposes. The people who say that videogames need not be fun are talking in the broadest possible…

On difficulty in Videogames

https://www.rockpapershotgun.com/2017/10/02/assassins-creed-origins-tourism-difficulty/ Okay, here’s an argument which pops up all the time which I completely reject: Do we have some arbitrary test in the middle of a movie which locks you out from seeing the end if you don’t pass? No. So why should these barriers exist in videogames? Replace “movie” with “book”, “album”, whatever other medium…

Retrospective: Sleeping Dogs

Sleeping Dogs is a flupping excellent game but also a frustrating one – not because any of the gameplay mechanics are frustrating but because of what it almost is. It’s tantalisingly close to being an interactive and authentic Hong Kong martial arts movie. Instead, it comes across like a Hollywood attempt at a martial arts movie…

Prey is the best game I’ve played this year

…and I’ve played Persona 5 and Yakuza 0 (loved them both, obv) But gosh do I love me a good sci-fi story. I don’t need some massive, sprawling epic. What I like in my sci-fi stories is a central idea which makes you go, “woo!”. This is why I favour collections of short stories over…

Wot I Would Do With Steam Post-Greenlight

Firstly, I think Steam is terrific. It’s flupping awesome that we’ve got our game on there at all, so really, as far as I’m concerned Valve can do whatever the hell they want with their own store. However, since everyone is giving opinions on this, I’m gonna chime in too. Valve clearly have no intention…

Stupidly Simple World Lighting

Hello. Whenever I write little side 3D projects, at some point I have to decide how the hell I’m going to write my world lighting. For daft little side projects, I generally can’t be arsed to write some proper lightmap solution because that complicates your object instancing since you require each object to have a unique set of…