Oh whoops!
by Nick on Mar.28, 2011, under Project Zomboid
So I tried my hand at writing a water-physics/fluid-dynamics system for Project Zomboid.
The result isn’t quite what I expected:
Fire poses a real threat to your survival in the game, as you could spend ages barricading your chosen safe-house, and stocking it with precious salvaged supplies, then have the whole thing go up in smoke after miss-throwing a home-made Molotov cocktail or some other crafted incendiary device. Another scenario could be a zombie knocking over a brazier near your current lodgings.
The fire is designed to spread in organic/non-predictable ways, rather than simply spread out in a ring. This is to add an extra challenge to getting the thing extinguished before it ruins all of your hard work.
Plus it looks really cool!
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Binky's Blog » Blog Archive » Fire! Doo doo doo! I’ll take you to BURN!
March 28th, 2011 on 6:54 am[...] Fire! (doo doo doo – I swear I’m going to have that song stuck in my head for weeks now) Bloody Mess! (this looks great in motion as the lumps of gore are projected back from the force of impact. There’s also the occasional eyeball spawned for ultimate Fallout homage!) [...]

April 4th, 2011 on 1:36 pm
Nick,
Notice you need donations – where is the paypal link (or am I being blind?!)
April 4th, 2011 on 6:12 pm
Hiya, Feck!
Cheers for the support, fella!
The main page with donate/pre-order button is here – http://projectzomboid.com/