Jump to content

Forums

  1. News & Announcements

    1. News

      Blog posts, interesting news, and forum announcements.

      4.9k
      posts
  2. Project Zomboid

    1. PZ Updates

      Patch notes and announcement threads for PZ builds.

      22.2k
      posts
    2. General Discussions

      Just the general place to natter about zombie apocal-em-upse, Project Zomboid.

      66.2k
      posts
    3. Bug Reports

      Bugs go here. Please save us the time to translate all the posts in different languages and post them in English instead.

      16.8k
      posts
    4. PZ Support

      For any problems about purchasing, the actual running of the game, crash reports, etc.
      Bug reports go here (click).

      25.3k
      posts
    5. 22.2k
      posts
    6. 8.3k
      posts
    7. PZ Suggestions

      Got things you want to see in PZ? Post here! Tip: search to see if there's already an existing thread.

      54.8k
      posts
  3. PZ Modding

    1. Tutorials & Resources

      The place to learn and gather everything you could need for modding PZ!

      2.4k
      posts
    2. Mods

      Anything that alters gameplay mechanics or the UI and doesn't fit into the other categories.

      17.4k
      posts
    3. Items

      Weapons, food, recipes, clothes. All the items you need (or not) for survival.

      9.7k
      posts
    4. Mapping

      Visit exotic places.

      8.3k
      posts
    5. Mod Ideas and Requests

      For the creative minds and everyone else.

      2.8k
      posts
  4. General Games Development

    1. Indie Scene

      Talk about the Indie scene, promote your work, and get feedback about all aspects of game development!

      2.3k
      posts
  5. Other Discussions

    1. General Discussion

      Talk about anything you like!

      21.5k
      posts
    2. Forum Games & Activities

      Relax with some good ol' fashioned forum tomfoolery and creative fun!

      9.3k
      posts
  • Member Statistics

    47894
    Total Members
    2084
    Most Online
    Fuchstein
    Newest Member
    Fuchstein
    Joined
  • Who's Online   1 Member, 0 Anonymous, 141 Guests (See full list)

  • New Topics

  • 2292 The Ultimate Question!

    1. 1. Which is better: pancakes or waffles?


      • PANCAKES
      • WAFFLES

  • Posts

    • Personally, what bothers me the most about vanilla aiming is that you can’t select your target accurately enough. The character always aims at the closest one, and not at the one the player himself would like to shoot. I think this is really something that should have been reworked. Otherwise, I can say with confidence that there will be new awkward situations in hunting, for example, when you won’t be able to shoot at an adult deer because there will be a small fawn standing nearby, closer to the character. In the ATRO mod, the target selection system has been very well redesigned; this makes me very happy, although it breaks shooting at prone targets. Eh, every mod is just a system of compromises. I really hope that TIS will do everything at its best as always. By the way, a very good news release. I can't wait for the unstable 42nd version. Physically, hehe
    • Pretty cool updates, love the fences being able to topple down. It will change an entire game.   ( Now allow sprinters to climb onto upper floors and vault over windows/low-fences. ) Sprinting zombies should also be able to bash through the doors.   Weapon gun overhaul, i really think it needs something like ATRO ( Advanced Trajectory Realistic Overhaul ) mod. An actual physical object going through the zombies. This mod completely changed the gunplay for us, for the better, paired with TrueCrouch it allowed us to shoot pistols and rifles from level 3 of Aiming. Altough not very efficient, you could do it. Otherwise you are required to grind Aiming with shotgun to level 6-8 in order to have fun with other guns.   And it makes gun combat more interesting and active too, unlike a current version of Auto-Aim   With the addition of new armor crafting systems, i do hope the way the armor protection works is changed too. Cause it's ridiculous for zombies to bite through Police Vest or multiple layered clothing with a leather jacket on top of it. If they bite, they should bite layer through layer depending on outfit material type/zombie strenght. Otherwise I doubt the new armor crafting system will find its use. Especially if you use metal parts later on ( how do they gonna bite through it? )
    • In that case, can you share the latest “hs_err_pid” file found in your main game folder “Steam\steamapps\common\ProjectZomboid”?
    • In zombie games, almost nowhere is found, perhaps, the simplest armor to make and at the same time making a person invulnerable to scratches and zombie bites - you can put on thick clothes and wrap it with layers of adhesive tape, sufficient so that a person cannot bite through it, but leaving the opportunity to move normally.
    • well looks like that didn't work...
×
×
  • Create New...