Digitaltomato Posted March 25, 2016 Share Posted March 25, 2016 3 hours ago, Svarog said: There is an error but it comes from the Map mod, I honestly don't know why it breaks NF. IF you can/want PM me a link to that mod, I'll try it on my PC and see if I can get them both to run. Sent you a link to the map. Link to comment Share on other sites More sharing options...
Svarog Posted March 26, 2016 Share Posted March 26, 2016 (edited) On 24.03.2016 at 10:06 PM, Digitaltomato said: Sent you a link to the map. Yep, it was your mod. The Objects.lua file of your mod was messed up, sent you a fixed version via PM. NecroForge started to work with your mod for me once the file has been fixed.NOTE - Downloads for NecroForge 1.7 for IWBUMS 34 are BELOW Edited April 1, 2016 by Svarog Link to comment Share on other sites More sharing options...
Digitaltomato Posted March 26, 2016 Share Posted March 26, 2016 17 hours ago, Svarog said: Yep, it was your mod. The Objects.lua file of your mod was messed up, sent you a fixed version via PM. NecroForge started to work with your mod for me once the file has been fixed.NOTE - Downloads for NecroForge 1.7 for IWBUMS 34 are on Page 9 Thank you very much for the fixed file and the mod as a whole! Link to comment Share on other sites More sharing options...
Svarog Posted March 27, 2016 Share Posted March 27, 2016 (edited) Question to userbase. Want Moveable Furniture (In item form) spawnable via NecroForge UI? Basically I'm talking integrating my MoveablesDefined mod fully into the UI, after all it would still be spawning Base game items that can then be placed, fully functional whatever they may be. It wouldn't be spawning all moveable furniture because I'm way too lazy to compile that list but some of it but perhaps more and more as time goes on until I break the thing by having too many items on it. I'm asking because I lack motivation to do it on the off chance no one will ever use that. Edit: It would all look like this in this demo screenshot. Edited March 27, 2016 by Svarog ShuiYin 1 Link to comment Share on other sites More sharing options...
Geras Posted March 28, 2016 Share Posted March 28, 2016 Yes, please. That would be cool. I'd use that. Link to comment Share on other sites More sharing options...
RicoUK Posted March 28, 2016 Share Posted March 28, 2016 18 hours ago, Svarog said: Question to userbase. Want Moveable Furniture (In item form) spawnable via NecroForge UI? Basically I'm talking integrating my MoveablesDefined mod fully into the UI, after all it would still be spawning Base game items that can then be placed, fully functional whatever they may be. It wouldn't be spawning all moveable furniture because I'm way too lazy to compile that list but some of it but perhaps more and more as time goes on until I break the thing by having too many items on it. I'm asking because I lack motivation to do it on the off chance no one will ever use that. Edit: It would all look like this in this demo screenshot. Yep that would be perfect! Link to comment Share on other sites More sharing options...
ShuiYin Posted March 28, 2016 Share Posted March 28, 2016 19 hours ago, Svarog said: Question to userbase. Want Moveable Furniture (In item form) spawnable via NecroForge UI? Basically I'm talking integrating my MoveablesDefined mod fully into the UI, after all it would still be spawning Base game items that can then be placed, fully functional whatever they may be. It wouldn't be spawning all moveable furniture because I'm way too lazy to compile that list but some of it but perhaps more and more as time goes on until I break the thing by having too many items on it. I'm asking because I lack motivation to do it on the off chance no one will ever use that. Edit: It would all look like this in this demo screenshot. I am also using your Necro Forge and i think it will be great to add more stuff that can be spawned any chance you can add stuff from the PZ Vanilla Patch Mod? there isnt very many items there. Thx mr Svarog Link to comment Share on other sites More sharing options...
Svarog Posted March 28, 2016 Share Posted March 28, 2016 Ok then, I'll try to get something out over the next few days, initially aiming to get around 150 furniture items covered, hope the UI can take it because I know for a fact having too many items causes graphical glitches.@ShuiYin I prefer to keep NF only having Base Game items in it by default. When I have some spare time this week. I can make a plug-in that adds your mod's items into NF for you if you want that you could distribute with your mod. Hicks and ShuiYin 2 Link to comment Share on other sites More sharing options...
ShuiYin Posted March 28, 2016 Share Posted March 28, 2016 23 minutes ago, Svarog said: Ok then, I'll try to get something out over the next few days, initially aiming to get around 150 furniture items covered, hope the UI can take it because I know for a fact having too many items causes graphical glitches.@ShuiYin I prefer to keep NF only having Base Game items in it by default. When I have some spare time this week. I can make a plug-in that adds your mod's items into NF for you if you want that you could distribute with your mod. That will be great i can see the structure and add new items as needed then Link to comment Share on other sites More sharing options...
Svarog Posted April 1, 2016 Share Posted April 1, 2016 (edited) NecroForge 1.7c for IWBUMS Build 34 - 01.04.2016 Yeah, I finally got around to finishing what I started. Initial release covers over 150 spawnable furniture objects. Could be some bugged ones though, after adding those in I noticed some sprites are not flagged as moveable, I think I cached them all and removed them from the list but I can't be sure.New Category - Moveables - 156 Furniture Items [Spawn & Place]Screenshot: Spoiler Edit: 1.7 Changelog so far. NecroForge 1.7a New Functions - Debug Function - Toggle DBG Health Allows the player to give himself or remove any injuries from the Health Menu Function - Toggle DBG Farming Allows the player to control the plants growth and water levels, when enabled just right click on your crops and make them grow if you want. New Functions - Control Function - Toggle Remove Mode It's more for the advanced users but it allows the player to remove items completely from their inventory (and the game) via typing it's ItemID (Without the module) into NF's search bar and clicking the Remove button on the left of it (Spawn Anything button turns into Remove button when Remove Mode is enabled) In the future I'll try to make this less complicated but no promises. For now it looks like this. NecroForge 1.7b Changes:- Removed more broken/obsolete base game items from UI - Cleaned up NecroList.lua file - Dedicated "Remove" button Works like the opposite of "Forge" button, will delete whatever you have currently selected in the NF UI from your inventory. If you have set a certain Spawn Amount it will remove as many of the item as the current spawn amount dictates.NecroForge 1.7b Hotfix Changes:- Fixed "Remove from Favorites" button that I broke - Fixed Debug Flags not being properly enabled/disabled - Fixed "Remove Anything" didn't remove multiple items - Cleaned the code up a bit. Keep in mind that some furniture items require certain tools/skill to be placed. They can be removed with "Remove" function but only before they are placed. MediaFire Download Edited April 21, 2016 by Svarog Geras and Hicks 2 Link to comment Share on other sites More sharing options...
syfy Posted April 1, 2016 Share Posted April 1, 2016 by chance, is the silver propane grill in that list? i ask because i have a strong urge to line the roof of the mall with 50 grills. yeah, its weird...but so am i Link to comment Share on other sites More sharing options...
Svarog Posted April 1, 2016 Share Posted April 1, 2016 Just now, syfy said: by chance, is the silver propane grill in that list? i ask because i have a strong urge to line the roof of the mall with 50 grills. yeah, its weird...but so am i Yes. It's name on the list is Big BBQ, it's somewhere near the top. Link to comment Share on other sites More sharing options...
syfy Posted April 1, 2016 Share Posted April 1, 2016 geez, that was FAST thanks man Link to comment Share on other sites More sharing options...
Svarog Posted April 1, 2016 Share Posted April 1, 2016 Just now, syfy said: geez, that was FAST thanks man Anytime. Link to comment Share on other sites More sharing options...
ethanwdp Posted May 16, 2016 Share Posted May 16, 2016 Would it be okay if I made a plugin that overhauls a bit of Necroforge? It would be solely focused on a specific part on Necroforge, and would require Necroforge to run. I'm thinking of creating an automatic item-entry creator, instead of having to manually define each item. Link to comment Share on other sites More sharing options...
Svarog Posted May 16, 2016 Share Posted May 16, 2016 1 hour ago, ethanwdp said: Would it be okay if I made a plugin that overhauls a bit of Necroforge? It would be solely focused on a specific part on Necroforge, and would require Necroforge to run. I'm thinking of creating an automatic item-entry creator, instead of having to manually define each item. Go ahead. ethanwdp 1 Link to comment Share on other sites More sharing options...
PZ-NOOB Posted May 30, 2016 Share Posted May 30, 2016 Any chance of the download link being fixed doesn't work for me :C Link to comment Share on other sites More sharing options...
Svarog Posted May 30, 2016 Share Posted May 30, 2016 (edited) 7 hours ago, PZ-NOOB said: Any chance of the download link being fixed doesn't work for me :C Sorry for late reply and general lack of updates but I only just got my hands on my PC after 2 weeks and finally have my files. Mediafire made a lot of my stuff undownloadable so I can only assume someone reported my files as malicious, I would like to say "F**** You" to that guy. Uploaded as attachment.NecroForge 1.7c [IWBUMS Build 34] [30.05.2016].7z Edited May 30, 2016 by Svarog Link to comment Share on other sites More sharing options...
PZ-NOOB Posted May 31, 2016 Share Posted May 31, 2016 (edited) thanks for the re-post Svarog, just one little thing, how do I install it? I downloaded it but its just a file filled with many numbers and letters. Sorry I lack the intelligence to understand it. xD Thanks. Edited May 31, 2016 by PZ-NOOB Link to comment Share on other sites More sharing options...
Svarog Posted May 31, 2016 Share Posted May 31, 2016 33 minutes ago, PZ-NOOB said: thanks for the re-post Svarog, just one little thing, how do I install it? I downloaded it but its just a file filled with many numbers and letters. Sorry I lack the intelligence to understand it. xD Thanks. It's a 7zip archive, you need 7zip (It's a free piece of software, google, download, install) to Unpack it. Inside the archive is a folder called NecroForge, unpack that folder to C:\Users\%USERNAME%\Zomboid\mods and activate in-game Link to comment Share on other sites More sharing options...
Wolfeatzombie Posted June 5, 2016 Share Posted June 5, 2016 Hey, Made an account to say thanks for making this mod. You rock! Link to comment Share on other sites More sharing options...
Svarog Posted June 21, 2016 Share Posted June 21, 2016 NecroForge download on PZ-Mods has now been updated to version 1.7 for Build 34. If you were having trouble getting it from MediaFire or the attachment above, you can get it there.NecroForge on PZ-Mods Link to comment Share on other sites More sharing options...
LuciFerTheGamer Posted June 27, 2016 Share Posted June 27, 2016 Hi can you do a video tutorial on how to put an ItemID list in Necroforge plz, not everyone understands thx Link to comment Share on other sites More sharing options...
Svarog Posted June 27, 2016 Share Posted June 27, 2016 6 hours ago, LuciFerTheGamer said: Hi can you do a video tutorial on how to put an ItemID list in Necroforge plz, not everyone understands thx As in those Lists so that items appear in the NecroForge UI in some category with icon and all? Because that's not why I made those. Honestly, if someone did add all, say, Hydrocraft items into NecroForge I'm convinced it would explode or something. If you want to use NecroForge to spawn something from that list this is how you do it - https://youtu.be/CDTzEulYo3s Hicks 1 Link to comment Share on other sites More sharing options...
Svarog Posted July 4, 2016 Share Posted July 4, 2016 (edited) NecroForge 1.7 for Build 34 is now available on Steam Workshop!Workshop ID: 717015179Mod ID: NecroForge Edited July 4, 2016 by Svarog Geras 1 Link to comment Share on other sites More sharing options...
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