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Sh1t Happens


Trojan_Turps

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You can now spawn injured at the start of a survival game. It might not be fair but I think it is cool. I would like to have more random starts. Not all of these need to be bad!

 

Spawn house-

looted/empty 

good loot/job related loot

on fire :)

barricaded 

broken windows/doors

 

Zombies-

zombies in rooms of spawn house

zombies banging on Windows/doors

horde out side

 

Character-

injured 

any positive/negative moodles 

good/bad equipment 

 

Environment-

different times of day

different weather

meta noises/helicopter 

 

location-

house/shop

warehouse/factory

forest/field/tent

highway/railway track 

hospital/fire station/police station  

 

 

 

 

 

Edited by Trojan_Turps
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Random starts are good, but it'd even better to have some description of what's going on at the start. Because when starting without introduction it's hard to understand why are you bitten n' burning (That's a nice name for a 80's rock band :)) and what's going on.

 

I'd also like to see spawning in the forest or at highway. And more spawn-points at houses. Please. ^_^

Edited by Keshash
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Once we get vehicles there will be more random start possibilities. 

 

Vehicles-

Out of of fuel car/low fuel

car at traffic jam/blocked road

car crash

 

then even more randomness with NPCs. 

 

It it would be cool to spawn in a

barricaded house with some NPCs. 

Some injured (infected?) zombies banging at the doors and windows. NPCs fireing shotguns out the windows.

'Welcome to the apocalypse' 

 

 

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7 hours ago, Leanmelon said:

Random events by the NPC's are going to be nice. Could have a raiding party at your spawned home and they find you and you have to act according to each different NPC or you risk losing your life.

 

This could be good for the game mode that starts 6 months in. I guess there could be some different randomness due to the time that has passed. 

 

Raiders/wild dogs

higher chance of starting in a barricaded house. 

Higher chance of starting with equipment. (Also stuff like spiked baseball bat and other made weapons/tools etc)

Maybe even start with some random

longterm survival related positive/negative traits? (That could really piss some folks off!)

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2 hours ago, Zombadger said:

Why are you rerolling? Buckle up, buttercup, legendary heroes are made by living through extraordinary situations.

I am not a hero. And I considering that my character stayed at home until game actualy starts. So he have ~1% to got injure at start. Thats my point of view on this problem with injuring. So, I think it would be fair to make option of injury at start in sandbox.

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