EasyPickins Posted May 25, 2016 Share Posted May 25, 2016 Public build 34.28 is released (also on GOG!) All this is from IWBUMS 34.28: A new column in the server whitelist database shows the Steam ID of the owner the game, in case it is different than the Steam ID of the client that is connecting. This should allow admins to deal with problem players that are abusing the account-sharing features of Steam. To ban the owner of the game, the admin will need to add the owner's Steam ID to the bannedip table manually. Banning a player the usual ways only bans the Steam ID of the client, not the owner. Moved coop-stderr.txt and coop-stdout.txt to Zomboid folder (they were in the install directory). Fixed clients getting stuck in an endless download loop after an 8-second timeout had occured waiting for a map update from the server. Disabled Nutrition.update() on the server and for dead players. Server saves map_t.bin every 10 minutes instead of every 10 seconds (ouch) and does it in a separate thread. Players are sorted by name in the in-game players list. Take items from the ground and other containers when lighting fireplaces and woodstoves. Fixed bird sound playing for trapped animals. Fixed "Navigate + Use Doors" zombies opening locked doors and windows. Fixed sleep-related traits not being available in multiplayer when sleep is allowed. Reduce all food-related properties (like calories) when adding bait to traps. Boredom/Unhappiness now get reduced when eating food or using food as bait. Place moved rugs on top of the topmost floor object. Added in the public build: Removed a bunch of server and client console spam. If you want to see messages on the server about map loading/unloading, pass -debuglog=MapLoading on the commandline when launching the server. Other messages can be removed by setting -Dzomboid.znetlog=0 in the server's .json file (or .BAT/.SH file depending on how you start the server). DresdenBBQ, NagashUD, phil034 and 3 others 6 Link to comment Share on other sites More sharing options...
Way2sp00ky Posted May 25, 2016 Share Posted May 25, 2016 xXxFANCYCAPYBARA36xXx 1 Link to comment Share on other sites More sharing options...
ModdedTibby Posted May 25, 2016 Share Posted May 25, 2016 (edited) 1 hour ago, EasyPickins said: Public build 34.28 is released (also on GOG!) All this is from IWBUMS 34.28: A new column in the server whitelist database shows the Steam ID of the owner the game, in case it is different than the Steam ID of the client that is connecting. This should allow admins to deal with problem players that are abusing the account-sharing features of Steam. To ban the owner of the game, the admin will need to add the owner's Steam ID to the bannedip table manually. Banning a player the usual ways only bans the Steam ID of the client, not the owner. Moved coop-stderr.txt and coop-stdout.txt to Zomboid folder (they were in the install directory). Fixed clients getting stuck in an endless download loop after an 8-second timeout had occured waiting for a map update from the server. Disabled Nutrition.update() on the server and for dead players. Server saves map_t.bin every 10 minutes instead of every 10 seconds (ouch) and does it in a separate thread. Players are sorted by name in the in-game players list. Take items from the ground and other containers when lighting fireplaces and woodstoves. Fixed bird sound playing for trapped animals. Fixed "Navigate + Use Doors" zombies opening locked doors and windows. Fixed sleep-related traits not being available in multiplayer when sleep is allowed. Reduce all food-related properties (like calories) when adding bait to traps. Boredom/Unhappiness now get reduced when eating food or using food as bait. Place moved rugs on top of the topmost floor object. Added in the public build: Removed a bunch of server and client console spam. If you want to see messages on the server about map loading/unloading, pass -debuglog=MapLoading on the commandline when launching the server. Other messages can be removed by setting -Dzomboid.znetlog=0 in the server's .json file (or .BAT/.SH file depending on how you start the server). Uh so i updated my server and now its asking for a new databse password and all this stuff. EDIT:: Never mind i was stupid and ran the server on the wrong user! Edited May 25, 2016 by ModdedTibby Link to comment Share on other sites More sharing options...
EasyPickins Posted May 25, 2016 Author Share Posted May 25, 2016 6 minutes ago, ModdedTibby said: Uh so i updated my server and now its asking for a new databse password and all this stuff. Are we forced to rewhitelist everyone? It shouldn't affect that. Are you using -cachedir on the server? Link to comment Share on other sites More sharing options...
Hicks Posted May 25, 2016 Share Posted May 25, 2016 NOTE; If your game crashes on start-up - right click on the game in Steam and go to properties -> Local files -> Verify integrity of game cache Many of us on Redboid had this issue. Link to comment Share on other sites More sharing options...
ILosMasTeR Posted May 26, 2016 Share Posted May 26, 2016 I cant wait the animations, when is comming up those animations ? hunger john 1 Link to comment Share on other sites More sharing options...
Slush Posted May 26, 2016 Share Posted May 26, 2016 4 minutes ago, ILosMasTeR said: I cant wait the animations, when is comming up those animations ? Not really sure what this has to do with patch notes. Go make a forum post about this, I dare you Kuren 1 Link to comment Share on other sites More sharing options...
ILosMasTeR Posted May 26, 2016 Share Posted May 26, 2016 12 minutes ago, Slush said: Not really sure what this has to do with patch notes. Go make a forum post about this, I dare you hunger john 1 Link to comment Share on other sites More sharing options...
Archaos Posted May 26, 2016 Share Posted May 26, 2016 How can I update my server? Link to comment Share on other sites More sharing options...
Suede Posted May 26, 2016 Share Posted May 26, 2016 11 hours ago, EasyPickins said: Players are sorted by name in the in-game players list. Only if their name is capitalized. They're below the Z's if not. Link to comment Share on other sites More sharing options...
NagashUD Posted May 26, 2016 Share Posted May 26, 2016 (edited) 22 hours ago, EasyPickins said: Fixed sleep-related traits not being available in multiplayer when sleep is allowed. Nice !! Edited May 26, 2016 by NagashUD Link to comment Share on other sites More sharing options...
NagashUD Posted May 26, 2016 Share Posted May 26, 2016 (edited) When i try to connect on DS (same version) : [26-05-16 20:49:37] user Nagash kicked because Lua/script checksums do not match. We didn't install or changed anything since last update :/ Edited May 26, 2016 by NagashUD Link to comment Share on other sites More sharing options...
cool daddy shark Posted May 26, 2016 Share Posted May 26, 2016 23 hours ago, EasyPickins said: Public build 34.28 is released (also on GOG!) All this is from IWBUMS 34.28: A new column in the server whitelist database shows the Steam ID of the owner the game, in case it is different than the Steam ID of the client that is connecting. This should allow admins to deal with problem players that are abusing the account-sharing features of Steam. To ban the owner of the game, the admin will need to add the owner's Steam ID to the bannedip table manually. Banning a player the usual ways only bans the Steam ID of the client, not the owner. Moved coop-stderr.txt and coop-stdout.txt to Zomboid folder (they were in the install directory). Fixed clients getting stuck in an endless download loop after an 8-second timeout had occured waiting for a map update from the server. Disabled Nutrition.update() on the server and for dead players. Server saves map_t.bin every 10 minutes instead of every 10 seconds (ouch) and does it in a separate thread. Players are sorted by name in the in-game players list. Take items from the ground and other containers when lighting fireplaces and woodstoves. Fixed bird sound playing for trapped animals. Fixed "Navigate + Use Doors" zombies opening locked doors and windows. Fixed sleep-related traits not being available in multiplayer when sleep is allowed. Reduce all food-related properties (like calories) when adding bait to traps. Boredom/Unhappiness now get reduced when eating food or using food as bait. Place moved rugs on top of the topmost floor object. Added Non Player Characters. Added in the public build: Removed a bunch of server and client console spam. If you want to see messages on the server about map loading/unloading, pass -debuglog=MapLoading on the commandline when launching the server. Other messages can be removed by setting -Dzomboid.znetlog=0 in the server's .json file (or .BAT/.SH file depending on how you start the server). Could you guys look into a way to remove ashes from burned corpses for this or next iwbums? It would be amazing. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted May 26, 2016 Share Posted May 26, 2016 Sledgehammer. CaptKaspar 1 Link to comment Share on other sites More sharing options...
cool daddy shark Posted May 26, 2016 Share Posted May 26, 2016 2 minutes ago, EnigmaGrey said: Sledgehammer. Oh thanks. I didnt think about that. Link to comment Share on other sites More sharing options...
b0b3r Posted May 29, 2016 Share Posted May 29, 2016 Im glad to see active development cant wait to see all the changes i bet the game drastically changed since last time i played in 2014 :))) Kuren 1 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted June 2, 2016 Share Posted June 2, 2016 On 5/29/2016 at 1:44 PM, b0b3r said: Im glad to see active development cant wait to see all the changes i bet the game drastically changed since last time i played in 2014 :))) well, it's changed, a lot. Link to comment Share on other sites More sharing options...
Kirrus Posted June 6, 2016 Share Posted June 6, 2016 On 5/26/2016 at 6:34 PM, NagashUD said: When i try to connect on DS (same version) : [26-05-16 20:49:37] user Nagash kicked because Lua/script checksums do not match. We didn't install or changed anything since last update :/ Are you using Steam? Can you verify your game files? Link to comment Share on other sites More sharing options...
NagashUD Posted June 8, 2016 Share Posted June 8, 2016 On 06/06/2016 at 3:37 AM, kirrus said: Are you using Steam? Can you verify your game files? Yeah we are using steam, we verified game files, reinstalled the game and server, and still this error, (everyone in the team having this issue even with clean game), we contacted the server owner (that's why i took long to answer to be sure) and finally it seems like it's RoxServer messed up with their server, we can all connect to other server but not ours, so we look for a new one located in france :/ and there is not much sadly Link to comment Share on other sites More sharing options...
Kirrus Posted June 9, 2016 Share Posted June 9, 2016 15 hours ago, NagashUD said: Yeah we are using steam, we verified game files, reinstalled the game and server, and still this error, (everyone in the team having this issue even with clean game), we contacted the server owner (that's why i took long to answer to be sure) and finally it seems like it's RoxServer messed up with their server, we can all connect to other server but not ours, so we look for a new one located in france :/ and there is not much sadly That sucks, sorry! Link to comment Share on other sites More sharing options...
NagashUD Posted June 10, 2016 Share Posted June 10, 2016 On 09/06/2016 at 2:28 AM, kirrus said: That sucks, sorry! It's fine, they fixed it apparently, i had to spam the connect button (had the p2p connection problem) and after a while we could enter in the game finally ! Link to comment Share on other sites More sharing options...
speider Posted June 19, 2016 Share Posted June 19, 2016 Whats the state of npcs and zombie migration? Link to comment Share on other sites More sharing options...
Kirrus Posted June 19, 2016 Share Posted June 19, 2016 22 hours ago, speider said: Whats the state of npcs and zombie migration? Migration should be in. NPCs is currently still in radio silence; only very limited information will be given till closer to release. NagashUD 1 Link to comment Share on other sites More sharing options...
Faeryc Posted July 9, 2016 Share Posted July 9, 2016 Zomboid dosent start on my pc Link to comment Share on other sites More sharing options...
hunger john Posted July 9, 2016 Share Posted July 9, 2016 1 hour ago, Faeryc said: Zomboid dosent start on my pc Have you tried not being german? Link to comment Share on other sites More sharing options...
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