Doge's Creator Posted April 22, 2016 Share Posted April 22, 2016 (edited) On YouTube I've been making tutorials of the basics of project zomboids Map editor tools. right now I am finishing up with the building editor. if I missed anything let me know and I'll make sure to make tutorial covering it here is part one for more tutorials check out my channel Doge's Creator Edited April 22, 2016 by Doge's Creator TurtleShroom, Bughunter66 and DresdenBBQ 3 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted April 25, 2016 Share Posted April 25, 2016 Lol you're googles name is Cortana. Maybe you know how to do something i don't? LIKE ROTATE STAIRS. Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted April 28, 2016 Share Posted April 28, 2016 On 4/25/2016 at 8:53 AM, Queen Glory said: Lol you're googles name is Cortana. Maybe you know how to do something i don't? LIKE ROTATE STAIRS. lol you will feel stupid once you find out. Its crazy simple. Link to comment Share on other sites More sharing options...
DresdenBBQ Posted April 29, 2016 Share Posted April 29, 2016 TELL ME HOW! 14 hours ago, xXSly_WolfyXx said: lol you will feel stupid once you find out. Its crazy simple. Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted April 29, 2016 Share Posted April 29, 2016 4 hours ago, Queen Glory said: TELL ME HOW! All you have to do is hold left click and move your mouse, If i'm mistaken let me know and ill go into map tools and see. TurtleShroom 1 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted April 29, 2016 Share Posted April 29, 2016 Yeah i've tried that and unfortunately it doesn't work :/ Link to comment Share on other sites More sharing options...
Z3759xy Posted April 30, 2016 Share Posted April 30, 2016 Assuming you use the Isometric-Mode. To "rotate" stairs, all you have to do is: - choose the tile where you want the stairs and hover over it, - inside the "chosen" tile, you move your cursor left or right, to rotate the stairs. (then left-click to place it). For now there are only 2 "directions" you can "rotate" stairs, not 4. Necromatic_Corgi, DresdenBBQ and Atoxwarrior 3 Link to comment Share on other sites More sharing options...
DresdenBBQ Posted May 7, 2016 Share Posted May 7, 2016 ah yeah i see damn i was thinking that you could rotate stairs in this, that, there, and here. (in English North, South, East, & West Z3759xy 1 Link to comment Share on other sites More sharing options...
Nonjojålol Posted May 15, 2016 Share Posted May 15, 2016 The few selections of stairs and not being able to rotate them is a serious flaw when it comes to creating your own content. Could it not be added for custom content at their own peril? I'm making my home town and I ran into this problem at the first building. I'm sure others have encountered this problem as well. It might become so annoying that I'll give up on the project. Saying no to this is unacceptable when it comes to community content. Link to comment Share on other sites More sharing options...
DresdenBBQ Posted May 28, 2016 Share Posted May 28, 2016 Yeah i tried to make my house but with the way the stairs work it wasn't working but now i realize i could've just rotated the house Link to comment Share on other sites More sharing options...
BumWhipper Posted October 5, 2016 Share Posted October 5, 2016 Thank you for these videos. Tell me, is there any way for me to pull structures from an existing Multiplayer map? Or take a map complete with player made structures on a multiplayer server and transfer it for editing? My friend and I love the multiplayer server we are on. The player made structures ALL OVER the map and giant fort we made are terrific. But We wanted to try the same map with the same structures in a smaller scale with 4 of us privately and increase zombie activity, events, etc In essence, we want the same map but with different rule setups than the server runs. Link to comment Share on other sites More sharing options...
DresdenBBQ Posted October 6, 2016 Share Posted October 6, 2016 Well for that you'd have to ask the map creator for the files of the buildings. Which map did you want the buildings from? (If it's a default map then sorry buddy but doubt you be getting those files) Or maybe you can extract the building files but thats the only way i know how. Link to comment Share on other sites More sharing options...
That Homeless Guy Posted July 12, 2018 Share Posted July 12, 2018 I was just wondering how are you supposed to handle buildings crossing a cell border? MrCouper 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now