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Uncle Gus

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  1. It looks amazing! Congrats on the great update.
  2. You could try the very first post in this thread. That's about the most comprehensive summary I've seen so far.
  3. Thanks all. I figured it out in the end and made a "Fried Egg" mod as a first trial. I made the egg cookable in the frying pan, but the only problem is that the egg in the pan is a food item and doesn't have a condition, so that when you eat the egg and get the pan back, it's a brand new pan and doesn't preserve the condition of the pan before you cooked the egg. I guess I'll have to dig into the lua files and learn some more about that, which isn't so bad. One thing which is a bit of a limitation, and might need to be reviewed, is that you can cook things in ovens without cooking utensils, so that a frying pan with an egg in it is actually a food item. Also, the food item doesn't change into a different item when it is cooked, so you can't do things like take the raw egg out of the pan to make a raw egg item as opposed to taking a fried egg out of the pan to make a fried egg item. Just some things to work around I guess.
  4. Well that code looks simple enough but where do I put it?
  5. So I've been wanting to have a look at some of the code files and see if I can try my hand at making a modification of my own but have lacked for original ideas, and I think the game is pretty much awesome as it is. This thread has given me a source of really simple good ideas for me to try out, so here we go. Wish me luck! Hopefully I'll come back with a fried egg and a baked potato.
  6. Has anyone else had issues with the sound effects being really quiet after updating to this beta version?
  7. There are zombies that "play dead" and lie down until you get close enough for them to attack you, but it is too easy to see if they are actually dead or not. If they are actually dead, the corpse will show even when you're not looking at it. If the zombie is not dead, then all you need to do is look away from it and if it disappears, it is not dead. This is an easy exploit and completely removes the surprise element. Once multiplayer is implemented, it will be even more important to remove this exploit since you will be encountering corpses left by other people and you shouldn't know if they are actually dead or not until you examine them.
  8. Minecraft has no microtransactions, it's just a kickass game that still sells several thousands of copies every day. There is no reason why the same thing can't happen here. Keep improving the game and adding content and more people will buy it.
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