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gfurst

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About gfurst

  • Birthday 01/20/1987

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  1. Actually,... You've just issued a new update right? New version is not launching, trying to open info.plist with properties editor complains about line 64 Close tag on line 64 does not match open tag arrayedit: There is a extra <array> <string>$JAVAROOT/</string>misplaced in there, just a typo
  2. @Rathlord Thanks very much, adding /JAVAROOT solved it for me. Thank you for being promptly available for help, Zomboid may yet be the game with better support in the world. Still I thought I could play it in normal mode, as it started loading but then simply hanged. I know you guys are doing some major overhaul in the graphics system and I am sure it will pay off. Please consider the smater way to make Zomboid more efficient, as it is best to plan and build a strong foundation first than to later waste time fixing it. Cheers
  3. Isn't this version out yet? I'm on Mac with steam and it hasn't updated...
  4. What auto-install Java? What I've meant is that OsX usually has it own java release embedded in the updates( am I correct?) Anyway, I was under the impression that zoom is only not working on the compatibility mode.
  5. Precisely, it still crashes after the Java update, but still didn't actually install java's official runtime environment. But I don't it matters. This is the last bits from console: 20/10/13 19:28:16,630 [0x0-0x33033].com.projectzomboid: loot all visible20/10/13 19:28:16,630 [0x0-0x33033].com.projectzomboid: context menu created20/10/13 19:28:16,630 [0x0-0x33033].com.projectzomboid: context menu initialised20/10/13 19:28:16,630 [0x0-0x33033].com.projectzomboid: context menu added20/10/13 19:28:17,149 [0x0-0x33033].com.projectzomboid: Invalid memory access of location 0x12bb2e000 rip=0x7fff8e91266f20/10/13 19:28:24,279 com.apple.launchd.peruser.502: ([0x0-0x33033].com.projectzomboid[462]) Job appears to have crashed: Segmentation fault: 1120/10/13 19:28:26,494 [0x0-0x2e02e].com.valvesoftware.steam: Game removed: AppID 108600 "Project Zomboid", ProcID 462 Compatibility mode does works and it looks pretty smooth. I only wish it had zoom capabilities. cheers
  6. Precisely, cheking console for zomboid I've found from the last time I run: 16/10/13 11:42:21,941 [0x0-0x3a03a].com.projectzomboid: Invalid memory access of location 0x1185b6000 rip=0x7fff8a19766fMy system prefs doesn't have a Java options pane, I don't really know what is my current version. I any way the OsX update presented a available update for Java, which I have downloaded but still to restart the computer and try again. Will do it tomorrow. Thanks for all the replys
  7. Hey guys, so I was trying to get Zomboid to work on my mac, through steam. The game loads a bit laggy but crashes when loading the map, that part "this is how you die...". So at first at though it would be just one of those zomboid bugs that need manual fix( I usually use linux, so...) But reading some post in the main steam thread, user with similar issue it was recommended to update Java. Which got me wondering, how do I know i got the update Java? Really didn't found anything about it on my system, apart from Java Visual VM, there are definately a lot of stuff around from java on my system (used spotlight). But no actually Java app. I thought this to be weird so I wanted to check with someone around here. Right now I'm download Java jre from the official source. Obviously OsX has java working, with its aim to be an easy system that works out-of-the-box. Acutally instead of installing the official I checked the OsX software updater and really there is a update pending for Java, and really its ages since I last updated... So I'm check on this, But any inputs on why its crashing?
  8. PZ isn't launching since the update. Actually it did launch but I though some features were missing, for example zooming out. My version is the steam linux, so i had a couple of hacks to get it working properly. So made steam "verify the game cache" and it found 3 files. So after all that, I can't launch PZ anymore: '/home/guiu/.steam/steam/SteamApps/common/ProjectZomboid/projectzomboid.sh' Exception in thread "main" java.lang.NoSuchMethodError: Method org.lwjgl.openal.ALC10.nalcGetString(JI)Ljava/lang/String; name or signature does not match at org.lwjgl.openal.ALC10.initNativeStubs(Native Method) at org.lwjgl.openal.AL.init(AL.java:157) at org.lwjgl.openal.AL.create(AL.java:138) at org.lwjgl.openal.AL.create(AL.java:102) at org.lwjgl.openal.AL.create(AL.java:201) at zombie.openal.SoundStore$1.run(SoundStore.java:612) at java.security.AccessController.doPrivileged(Native Method) at zombie.openal.SoundStore.init(SoundStore.java:607) at zombie.GameWindow.maina(GameWindow.java:822) at zombie.gameStates.MainScreenState.main(MainScreenState.java:102)Had to try it from the terminal to get any output... I have linux 64-bit so I had to hack it to get it working with the previous version. It showed interim 64-bit so I thought it would work without the hack, I'll look into trying to get it to work again. By the way, I think you guys should get a proper bug reporting/tracker system, or even designated forum areas, so keep us from spamming similar bugs all around. edit: actually I am now able to run it, had to replace the "liblwjgl64.so" again, now it works in compatibility mode, but no zoom out feature, I was looking forward to that.
  9. Scratch that, I did just play it in compatibility mode, and run all good and well. Very cool playing the new features, can't wait for whats to come.
  10. Okay, finally got the Zomboid in steam to work. With the 32 bit java workaround, and copied the other missing libraries. Starting zomboid through steam now works. There is one issue though, the game seems unbearably slow. Its like from start, every mouse click takes ages, and I have to hold for it to take effect. I didn't see any reports of this. Steam also offers two game options, regular play and compatibility mode. What's the difference here?
  11. Hello there folks, I am able to play the release version 10 of Zomboid. But the latest 16 from the forum and the 17 Steam fails... Firstly with the forum version, it fails to even open as mentioned and solved in this post. Thanks to snipertyler. The answer is a wrong liblwjgl.so file, and this code solves it... pzfldr="/PATH/TO/projectzomboid/"; if [ ! -f ~/Downloads/lwjgl.zip ]; then (cd ~/Downloads; wget 'http://sourceforge.net/projects/java-game-lib/files/latest/download?source=files' -O lwjgl.zip); fi && (cd "$pzfldr" && unzip -j "/home/$USER/Downloads/lwjgl.zip" lwjgl-2.9.0/native/linux/liblwjgl64.so lwjgl-2.9.0/native/linux/liblwjgl.so)Secondly, the game will close due to multi thread proccessing as mentioned in this post. This one, however, is solved but not implemented, thanks to Eggplanticus. It can possible be solved in v17. And thirdly, after the wonderful news about PZ being already available on Steam. I cannot get it to run due to Steam being 32bit, and my system 64bit. Steam does run, my system is multiarch enable with working i386 and amd archs. Howver trying to install the needed 'openjdk-7-jre:i386' will inevitably uninstall the 64 bit JRE and with it a bunch of essential system packages. So here a few obstacles in my way of playing the latest Project Zomboid. Any suggestions how to workaround this? Specially getting the Steam PZ to work on linux, as I most likely will do it too on another computer. I am aware that with the solutions mentioned for forum release, its only a matter of time before a working version is around again. Out of curiosity, my OS is Debian Wheezy.
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