NCrawler Posted July 30, 2014 Share Posted July 30, 2014 This is the place, in addition to the main mod topics, where I will post download links to all of the mods that I have updated to Build 27. Just a convenient location to make it easier for people to download. 1. Canning Mod by Highlander [v1.1.1c] - Download -- Build 27Change Log:Ver 1.1.1c - NCrawler • Typo in 1.1.1a was worse than I thought. FixedVer 1.1.1b - NCrawler & Dudeman325 • Added items as ingredients in evolved recipesVer 1.1.1a - NCrawler • Fixed a typo in the Strawberry Jam recipeVer 1.1.1 - NCrawler • Updated the mod to make it PZ Build 27 compatible • Overrode default berries and added appropriate names • Added Blackberry Jam • Added Blueberry Jam • Added Thimbleberry Jam • Added Oregon Grape Jam • Added Gooseberry Jam • Added Seaberry Jam • Added Beautyberry Jam • Added new icons for canning salt and pectin • Changed method of distributions • Added completed products to distributions • Bug fixes2. Coordinate Viewer by RoboMat [v0.7.3] - Download -- Build 28Change Log:v0.7.3 - NCrawler • Updated the mod to make it PZ Build 27 compatible • Changed the version number and added a local 'updatedby' variable • Added a poster.png3. Lockpicking Mod by RoboMat [v1.0.2] - Download -- Build 28Change Log:v1.0.2 - NCrawler • Updated the mod to make it PZ Build 27 compatible • Changed version number and added an 'updatedby' local variable • Cut 4 seconds from lockpicking sound files • Disabled 'setPermaLocked(true)' when you break the lock on a window. This causes you to not be able to climb through the window • Totally rewrote distribution method. Breakdowns are as follows: Bins, dead male zombies, desks, filing cabinets and office drawers - 2% chance to spawn Dead female zombies - 15% chance to spawn Kitchen counters - 5% chance to spawn Bathrooms - 20% chance to spawn Sheds - 5% chance to spawn Motel wardrobes - 10% chance to spawn4. Not Enough Bags by RoboMat [v0.3.6] - Download -- Early Access v30.14Change Log:v0.3.6 - NCrawler • Updated the mod to be Early Access v30.12 compatiblev0.3.5 - NCrawler • Updated the mod to make it PZ Build 27 compatible • Changed version number, split original distribution file into client/server files and added an 'updatedby' local variable • Removed deprecated bin bags (I'm sure that there are no more old savegames that require these) • Total rewrite of distribution system • Added default poster.png5. Spray Paint Mod by Thuztor [v2.2a] - Download -- Build 27Change Log:v2.2a - NCrawler • Rewrote distribution method. Spawns now have the following weights: 1. wardrobes, crates, counters, bins, metal_shelves - 5% chance to spawn 2. counters at Zippeestore and Fossoil - 7% chance to spawn 3. Garagestorage - 10% chance to spawnv2.2 - NCrawler • Updated the mod to make it PZ Build 27 compatible • Changed the version numberAll credit for these mods go to the original authors and not myself. I just updated them to work with build 27. Jatta Pake, harakka, nasKo and 4 others 7 Link to comment Share on other sites More sharing options...
NCrawler Posted July 30, 2014 Author Share Posted July 30, 2014 Reserved Link to comment Share on other sites More sharing options...
Deadend Posted July 30, 2014 Share Posted July 30, 2014 isn't maffiaPuppet already doing this with his 'mod pile'? Link to comment Share on other sites More sharing options...
NCrawler Posted July 30, 2014 Author Share Posted July 30, 2014 isn't maffiaPuppet already doing this with his 'mod pile'? No idea, looking at his thread it looks like he was making a compilation mod. Link to comment Share on other sites More sharing options...
Dudeman325 Posted July 31, 2014 Share Posted July 31, 2014 Very cool! I noticed that the canning mod doesn't have access to evolved recipes... I could drop those in fairly quickly later today if that's not already on the agenda. Link to comment Share on other sites More sharing options...
NCrawler Posted August 8, 2014 Author Share Posted August 8, 2014 Ok, going to go through these and verify that they work on Build 28. I'll note the ones that are and fix any that are not. Link to comment Share on other sites More sharing options...
blindcoder Posted August 8, 2014 Share Posted August 8, 2014 Awesome! one problem I see with the mod pile is that it contains a lot of mods which you can only activate all at once or not at all.I like this solution much more, because you can cherry-pick your desired mods. Link to comment Share on other sites More sharing options...
frenchiveruti Posted August 25, 2014 Share Posted August 25, 2014 Awesome! one problem I see with the mod pile is that it contains a lot of mods which you can only activate all at once or not at all.I like this solution much more, because you can cherry-pick your desired mods.Yeah, well, technically mod pile isn't fully allowed to be using all the mods that uses (because of copyright restrictions of the original modder) Link to comment Share on other sites More sharing options...
blindcoder Posted August 26, 2014 Share Posted August 26, 2014 I have added NecroForge Support for the CanningMod. Drop the attached file into /Zomboid/mods/CanningMod/media/lua/client/ to use it. Rename it to necroForgeSupport.lua then.necroForgeSupport.txt Petra 1 Link to comment Share on other sites More sharing options...
NCrawler Posted January 5, 2015 Author Share Posted January 5, 2015 Updated the Not Enough Bags mod to Early Access v30.12 Link to comment Share on other sites More sharing options...
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