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Project Chernaurus: (Reworking...)


grivcin

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So I was lurking the forums (like I have for years now) and came across Cherbourg. What a beautiful piece of work. Even though I cannot play Project Zomboid (my 2011 yr old laptop can't handle it like it used to). I still admire most of the things that are created. I've been contemplating reworking the Chernaurus map since Cherbourg came along, but it's a massive endeavor. Cherno was a passion project. A hobby.  Meant to ease a lot of anxieties and depression. I've since lost most of my photoshop files due to hard drive failure. But I still have some files. So I made a new base map:

 

Cherno.png

 

Making tiles is hard work. Multiple tiles, even harder. I have some drawing abilities, but not like the devs. Creating handmade tiles or sprites or whatever you want to call them is HARD. I scoured the internet to search for tiles that I think would fit in a post apocalyptic setting and of course some good 'ole regular tiles. But mostly things you would see in a dystopian setting like litter, clutter, etc. I found a blender file in this forum and learned how to use blender: in taking 3D models and converting to png tiles (I can't remember who posted it, but credit to them) These tiles are, of course, not mine.

 

Blender.pngblender-tiles.pngblender-tiles-render.png

 

I also have worked on creating new recolor and texture tiles (walls and roofs) and trying to see how to work with multi-tiles (not mine) just converted in blender from a 3d model found on different forums from different  dystopian and not-so-dystopian games:

 

black-misaligned-roof.png black-roof.png

blue-roof.png blue-undergorund-walls.png

blue-wallpaper-wall.png booth-e.png

booth-n.png booth-s.png

booth-w.png boxes.png

brick-exposed-walls-concrete.png brown-roof.png

Bunker-walls.png camping-10.png

camping-11.png clean-blue-roof.png

clean-tile-wall-bath.png clean-wood-roof.png

concrete-01.png concrete-02.png

concrete-cracked.png concrete-damaged.png

Concrete-Grime-Walls.png concrete-moss.png

concrete-slab-wall-clean.png container-roofing.png

container-storage.png Damaged-Brick-Exposed-Wall-001.png

Damaged-Brick-Exposed-Wall-002.png Damaged-Brick-Exposed-Wall-003.png

Damaged-Concrete-Exposed-Wall-004.png damaged-tile-wall-bath.png

Dirty-Walls.png dungeon-walls.png

exposed-brick.png Exposed-Concrete-Brick-Wall.png

ext-wall-brick-bunker.png ext-wall-clean-paint.png

ext-wall-concrete-moss-dirt.png ext-wall-damage-paint.png

fixtures-bathroom-10.png Fridge-old0001.png

Fridge-old0002.png Fridge-old0003.png

Fridge-old0004.png gas-cylinders0002.png

gas-cylinders0003.png gas-cylinders0004.png

gray-roof.png grey-aluminum-roof.png

grey-apint-dirty.png grey-paint-dirty-grime.png

Grimey-Walls.png ground-floor-roof.png

light-grey-wall-damaged.png location-restaurant-diner-10.png

log-cabin-walls.png metal-roofing-materials.png

metal-roofing-materials-001.png Metal-Rusted.png

Metal-Wall-Back-001.png Metal-Wall-Back-002.png

Metal-Wall-Back-003.png Metal-Wall-Back-004.png

metal-wall-clean-sheets.png old-gas0001.png

old-gas0002.png old-gas0003.png

old-gas0004.png old-roofing-materials-001.png

old-roofing-materials-002.png old-roofing-materials-003.png

Orange-concrete-walls.png palletbags.png

red-roof-metal.png Ruined-Walls.png

Ruins-House-Walls-001.png Ruins-House-Walls-002.png

Ruins-House-Walls-003.png Rusted-Metal.png

Rusted-Metal-Wall.png rusty-old-mold-roof.png

shingle-roof.png slick-roof.png

stone-walls.png street-lamps0001.png

street-lamps0002.png street-lamps0003.png

street-lamps0004.png stucco-wall-int-ext-01.png

T-Fuse-Box.png undergorund-walls.png

Wall-Dirt-Grime-Green.png wall-green-damaged.png

wall-green-damaged-01.png wall-red-moss-brick.png

wall-red-tile.png wall-red-tile-damaged.png

wall-wood-old.png Walls-02.png

walls-03.png walls-04.png

walls-outside-03.png wasteland-bricks.png

wasteland-bricks-1.png weird-roof.png

wood-and-fiber-roof.png wood-roofing-materials-001.png

Wood-Wall-Back-001.png Wood-Wall-Back-002.png

Wood-Wall-Back-003.png Wood-Wall-Back-004.png

Wooden-Walls-01.png 

 

I also played around in photoshop just to see how multi-tile objects are built on an isometric grid. All in all, the pandemic gave me some time to play around and think how cool and rather complex it is to make multi-tile objects. I wish there were a tool that can auto-magically cut tiles on an isometric grid. 

 

Iso-grid.png

 

 

NOTE:

Though they aren't exactly "custom" by any means. These tiles are being made available for anyone to use for their map making endeavors. Of course you do have to actually make them useable for the game and create the respective files in TileZed. I wouldn't know where to start. As I haven't dealt at all with TIleZed or WorldEd in a long time.

 

As for Chernaurus. I'm slowly working on it. As for buildings, clutter, litter, the farmlands, and all that wonderfully tedious stuff? That will take a little more time, unless boredom takes over. I saw there was a google drive with all the player made buildings and the sort. Some of those buildings might work on this map. But I feel that this map needs its own tiles (sprites) and a lot of "DIFFERENT" buildings all around with lots of randomness. In the original DAYZ game there wasn't enough difference between all the buildings. Honestly I don't know enough about LUA or other game aspects to create a mod for this. If nothing, I will just pass the project over to someone that has more experience and can actually make it happen.

 

Edited by grivcin
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