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Moveables Defined [Items] [Build33]


Svarog

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THIS MOD IS NOW A PART OF NecroForge AND NO LONGER BEING WORKED ON!

This mod was requested by RicoUK so that a server admin or a player could spawn some Moveable furniture in item form with /additem command to be placed later.

It does not allow the player to spawn every single moveable, only the ones that are defined in the script.

REMEMEBER: You need a tool that allows you to spawn items from within the game with an /additem command like NecroForge or whatever admins use in MP.

Download: PZ-Mods Link

Defined Moveables List

Defined Moveables Visual List

Spoiler

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Screenshot

Spoiler

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Edited by Svarog
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Another great addition to the workshop, great news for SP and MP alike to add that flavour. I hadn't tried Necroforge before myself, so anyone looking to use this solo/split screen check the mod forum for it (its not on workshop and I cant paste link for some reason)

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I'll just say it, I won't add any more unless someone wants me to. I'm the kind of guy who won't do anything unless someone wants me to or I find some other source of motivation.

If someone needs some more moveables to be spawnable in the same way, let me know and I'll update this with stuff.

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Low hedge would be useful in an update. Wait till there is more to add, though :)

Should be done, check the spoilers for new items available, Updated the Workshop and Mediafire links. (Ovens, Microwaves, Fridges, Hedges) Though I am not sure if I i got hedges right, I'm not 100% sure if that word means what I think it does.

Note: I am drunk right now so if I fucked up, do let me know. I did test the things, should work fine but updating the same mod over mediafire and workshop, creating the visual and text list, I might have fcked something up because I did drink a lot :S

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Haha ok man ill check tomorrow.

 

Hedge = Green bush/shrub thing.

Seems I got it right then, it's green and it's a plant/shrub thingy.

Edit: Uploaded to PZ-Mods and changed the link in OP for non-steam users because Mediafire, as per usual, caused some problems.

Edit 2: Want more? request it.

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  • 1 month later...

Hi Svarog, I'm struggling to spawn these items using the definitions info and Necroforge.

 

In necroforge I put in at the top bar:

 

item.MovBlueLockers

 

But nothing spawns in my inventory?

 

Or is the module ID something else?

 

Help me Obi Wan Svarogi

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18 minutes ago, Hicks said:

Hi Svarog, I'm struggling to spawn these items using the definitions info and Necroforge.

 

In necroforge I put in at the top bar:

 

item.MovBlueLockers

 

But nothing spawns in my inventory?

 

Or is the module ID something else?

 

Help me Obi Wan Svarogi

You need to use "MoveablesDefined.MovBlueLockers" Instead of "item.MovBlueLockers"

Edited by Sky_Orc_Mm
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2 hours ago, ShuiYin said:

gotta try this this might solve my compost bin problem :P btw does the item function or is it just decoration? thanks for this :)


They will all function in the same manner as if you grabbed them from the world and placed them back somewhere.

Fridges act like fridges, stoves as stoves and containers as containers.

Also, @Hicks - the solution to your problem is exactly what Sky_Orc_Mm said above, just use MoveablesDefined instead of item, that's the Module for all items in this mod.

Edited by Svarog
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56 minutes ago, Svarog said:


They will all function in the same manner as if you grabbed them from the world and placed them back somewhere.

Fridges act like fridges, stoves as stoves and containers as containers.

Also, @Hicks - the solution to your problem is exactly what Sky_Orc_Mm said above, just use MoveablesDefined instead of item, that's the Module for all items in this mod.

Wow this is so powerfull :D combined with a recipe and you almost can create anything already in game this is too much to swallow :D thanks again mr Svarog

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5 hours ago, Hicks said:

Kicking you a virtual kick in the ass for motivation getting this into necro! :)


This I already got into NecroForge and then I decided this wasn't enough so I'm adding more stuff. I'm talking about the amount of spawnable objects defined in this mod, too low, expanding it.

Edited by Svarog
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