Zillvr Posted January 24, 2016 Share Posted January 24, 2016 Bags on the ground show in the loot window's list of containers.Not sure but it seems that I am not getting this. Or am I doing something wrong? This was just a test. I took the bag and placed a bowl in there and I cant access it.did you opt in for version 33.17? it should appear on the right like the floor.Yes. I event went through all the steps of agreeing to beta again. I am on version 33.19 and still no option to look in the bag.I'm fairly new to the community, so I could just be entirely wrong but does the issue still persist in a new map? Since from that image, you've said it was before you re-agreed to beta again. So that might be it, an issue with saves from older versions not working properly in the newer beta branch version. Then again I could really still be wrong. Worth a try at least. Link to comment Share on other sites More sharing options...
Zillvr Posted January 24, 2016 Share Posted January 24, 2016 I'm on v33.19 and I think I found another bug that involves doors. In the image below with the wooden door with a crescent moon cutout, the door itself can't be interacted with nor does it have any effect on blocking movement. The zombie right beside me in the image just calmly came from inside the room, then after the screenshot it attacked me and pushed me through the door. I then realized that the door was technically not there physically. So I just pushed the zombie back and walked away, note that all that happened in between the tiles adjacent that door. This was on the Muldraugh, KY map. It could be just an glitch caused by the save conversion from 33.17 which was when I last played a few days ago. Anyhow I hope that's enough information, cheers. Jason132 1 Link to comment Share on other sites More sharing options...
vonVile Posted January 24, 2016 Share Posted January 24, 2016 I don't know if this is a bug, but I was at the motel and pressed E to climb over the banister to fall to the first floor and the character wouldn't do it. I could have swore this was possible in earlier versions. Link to comment Share on other sites More sharing options...
nightmare Posted January 24, 2016 Share Posted January 24, 2016 @EasyPickins can you add please a option for enable/disable the console window.-consoleor-noconsole Link to comment Share on other sites More sharing options...
RicoUK Posted January 24, 2016 Share Posted January 24, 2016 Its no longer just a press, you have to hold it a little longer now. Try that. Link to comment Share on other sites More sharing options...
Trojan_Turps Posted January 24, 2016 Share Posted January 24, 2016 I'm on v33.19 and I think I found another bug that involves doors. In the image below with the wooden door with a crescent moon cutout, the door itself can't be interacted with nor does it have any effect on blocking movement. The zombie right beside me in the image just calmly came from inside the room, then after the screenshot it attacked me and pushed me through the door. I then realized that the door was technically not there physically. So I just pushed the zombie back and walked away, note that all that happened in between the tiles adjacent that door.This was on the Muldraugh, KY map. It could be just an glitch caused by the save conversion from 33.17 which was when I last played a few days ago.Anyhow I hope that's enough information, cheers.I think that doors always been like that. I had that happens ages ago. chthonic and Zillvr 2 Link to comment Share on other sites More sharing options...
Zillvr Posted January 25, 2016 Share Posted January 25, 2016 I think that doors always been like that. I had that happens ages ago. Well in that case, thanks for letting me know. I'm fairly new to the community and have only roughly gone through the last few ten version upgrades' discussion threads. Cheers. Link to comment Share on other sites More sharing options...
Rathlord Posted January 25, 2016 Share Posted January 25, 2016 I'll try to let Mash know about that door after I get off work so it can get fixed- thanks! Link to comment Share on other sites More sharing options...
Geras Posted January 25, 2016 Share Posted January 25, 2016 I'll try to let Mash know about that door after I get off work so it can get fixed- thanks! Maybe ask Mash to visit the tracker from time to time Just sayin'. Link to comment Share on other sites More sharing options...
RobertJohnson Posted January 25, 2016 Share Posted January 25, 2016 IWBUMS 33.20! You can now dig (plow lands for farming) with bare hands, but you can get hurt from it, and you can't do it with injured hands.Fixed exception adding and removing items to bags on the ground in multiplayer.Translation update: Turkish, Italian, French, Czech, Spanish, Polish, Simplified Chinese, German, Japanese, RussianAdded Thai translation (thanks Artdekdok aka lamart!)A big thanks to all the translator!Updated Chinese fontsFixed typos and general polish for in-game UI and tooltips Geras, ditoseadio, CaptKaspar and 8 others 11 Link to comment Share on other sites More sharing options...
ditoseadio Posted January 25, 2016 Share Posted January 25, 2016 32.20! You can now dig (plow lands for farming) with bare hands, but you can get hurt from it, and you can't do it with injured hands.Fixed exception adding and removing items to bags on the ground in multiplayer.Translation update: Turkish, Italian, French, Czech, Spanish, Polish, Simplified Chinese, German, Japanese, RussianAdded Thai translation (thanks Artdekdok aka lamart!)A big thanks to all the translator!Updated Chinese fontsFixed typos and general polish for in-game UI and tooltips 32.20? Link to comment Share on other sites More sharing options...
EUDOXIO Posted January 25, 2016 Share Posted January 25, 2016 RJ you released it on the IWBUMS, but not on the Public Server too Link to comment Share on other sites More sharing options...
ModdedTibby Posted January 25, 2016 Share Posted January 25, 2016 32.20! You can now dig (plow lands for farming) with bare hands, but you can get hurt from it, and you can't do it with injured hands.Fixed exception adding and removing items to bags on the ground in multiplayer.Translation update: Turkish, Italian, French, Czech, Spanish, Polish, Simplified Chinese, German, Japanese, RussianAdded Thai translation (thanks Artdekdok aka lamart!)A big thanks to all the translator!Updated Chinese fontsFixed typos and general polish for in-game UI and tooltips Is this IWBUMS or public? Public is still running 33.19 Link to comment Share on other sites More sharing options...
RobertJohnson Posted January 25, 2016 Share Posted January 25, 2016 Sorry, 32.20 is IWBUMS EUDOXIO 1 Link to comment Share on other sites More sharing options...
Svarog Posted January 25, 2016 Share Posted January 25, 2016 Sorry, 32.20 is IWBUMS Eh, that version came out 4 months ago. We're currently at 33.20.Also, it's 2016 now, can you believe that?Oh, and the update is nice EUDOXIO, Zorak, Rathlord and 1 other 4 Link to comment Share on other sites More sharing options...
RobertJohnson Posted January 25, 2016 Share Posted January 25, 2016 Holy hell... 33.20... I'm deffo dumb, too much coffee (and I did back and forth 33-34 the whole day, guess I was lost somewhere ) Svarog 1 Link to comment Share on other sites More sharing options...
Svarog Posted January 25, 2016 Share Posted January 25, 2016 Holy hell... 33.20... I'm deffo dumb, too much coffee (and I did back and forth 33-34 the whole day, guess I was lost somewhere )Do you ever sleep? I know the functionality of that moodle is broken atm but can't you see hovering in your peripheral vision? Rathlord 1 Link to comment Share on other sites More sharing options...
Teesee Posted January 25, 2016 Share Posted January 25, 2016 Coffee? You meant beer, right? (BTW I'm back not that far from you, we still have to share one if you got some time ) I'm glad to know that people who don't want to use the Workshop will have updated translations! That's great! Link to comment Share on other sites More sharing options...
nightmare Posted January 25, 2016 Share Posted January 25, 2016 Coffee? You meant beer, right? he meant coffee, but he forgot the word "irish" Link to comment Share on other sites More sharing options...
Rathlord Posted January 25, 2016 Share Posted January 25, 2016 I'll try to let Mash know about that door after I get off work so it can get fixed- thanks! Maybe ask Mash to visit the tracker from time to time Just sayin'. She does it in batches, which makes sense. Each batch has to be sent to whoever's doing the patches, builds have to be merged, and time- in general- needs to be spent. I can assure you, she does visit the tracker- she just doesn't do each thing as it pops up, as that'd be a huge waste of time for the team. The More You Know! GoodOldLeon, Kuren, Svarog and 1 other 4 Link to comment Share on other sites More sharing options...
ProjectSky Posted January 26, 2016 Share Posted January 26, 2016 Updated Chinese fontsAwesome, but I've had these problems. Please fix the simplified Chinese these problems File Link:Simplified Chinese Translation-33.20 File missing "zomboidSmallCN_2.png"File missing "zomboidLargeCN_3.png"File missing "Farming_CN.txt"AngelCodeFont failed to load page 2 texture D:/SteamLibrary/steamapps/common/ProjectZomboid/media/fonts/zomboidSmallCN_2.pngjava.lang.NullPointerException at zombie.core.fonts.AngelCodeFont$CharDef.init(AngelCodeFont.java:888) at zombie.core.fonts.AngelCodeFont.parseChar(AngelCodeFont.java:555) at zombie.core.fonts.AngelCodeFont.parseFnt(AngelCodeFont.java:641) at zombie.core.fonts.AngelCodeFont.<init>(AngelCodeFont.java:173) at zombie.ui.TextManager.Init(TextManager.java:268) at zombie.GameWindow.initShared(GameWindow.java:214) at zombie.GameWindow.init(GameWindow.java:1659) at zombie.GameWindow.maina(GameWindow.java:973) at zombie.gameStates.MainScreenState.main(MainScreenState.java:173)AngelCodeFont failed to load page 3 texture D:/SteamLibrary/steamapps/common/ProjectZomboid/media/fonts/zomboidLargeCN_3.pngjava.lang.NullPointerException at zombie.core.fonts.AngelCodeFont$CharDef.init(AngelCodeFont.java:888) at zombie.core.fonts.AngelCodeFont.parseChar(AngelCodeFont.java:555) at zombie.core.fonts.AngelCodeFont.parseFnt(AngelCodeFont.java:641) at zombie.core.fonts.AngelCodeFont.<init>(AngelCodeFont.java:173) at zombie.ui.TextManager.Init(TextManager.java:270) at zombie.GameWindow.initShared(GameWindow.java:214) at zombie.GameWindow.init(GameWindow.java:1659) at zombie.GameWindow.maina(GameWindow.java:973) at zombie.gameStates.MainScreenState.main(MainScreenState.java:173)File is missing, I can't run PZ in simplified Chinese, please correct these problems Link to comment Share on other sites More sharing options...
RobertJohnson Posted January 26, 2016 Share Posted January 26, 2016 It should be fixed now, I had some problem with Git, reboot steam to be sure you catch the latest update ProjectSky 1 Link to comment Share on other sites More sharing options...
ProjectSky Posted January 26, 2016 Share Posted January 26, 2016 Thanks Link to comment Share on other sites More sharing options...
Sinus Posted January 27, 2016 Share Posted January 27, 2016 IWBUMS 33.20! You can now dig (plow lands for farming) with bare hands, but you can get hurt from it, and you can't do it with injured hands. Are you planning to add possibility to take dirt with the trowel (it can take longer as with the showel)? ShuiYin 1 Link to comment Share on other sites More sharing options...
ShuiYin Posted January 27, 2016 Share Posted January 27, 2016 Filling dirt with bare hand is also possible. Link to comment Share on other sites More sharing options...
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