WolfKinForen Posted January 1, 2016 Share Posted January 1, 2016 Um, okay, so.. I've been trynig for the past week or so to play PZ in the IWBUMS.. but it starts up.. and loads something about "apcom" while it's loading tiles, characters, erosions, etc. and then, bam STACK TRACE when it get to the menu. Unfortunately, there IS NO menu. just the background, nothing else.Here's the thingy lol forgot the name forgot to add this on so I used the pastebin, as suggested, and here ya go. I really want to play again! (Sorry, I suck with the whole thing. here's the link to my paste bin)http://pastebin.com/LmYCxCbf Link to comment Share on other sites More sharing options...
NagashUD Posted January 1, 2016 Share Posted January 1, 2016 hmm sometimes after the electricity goes off, the frige turn back on for a while Link to comment Share on other sites More sharing options...
EasyPickins Posted January 1, 2016 Share Posted January 1, 2016 Um, okay, so.. I've been trynig for the past week or so to play PZ in the IWBUMS.. but it starts up.. and loads something about "apcom" while it's loading tiles, characters, erosions, etc. and then, bam STACK TRACE when it get to the menu. Unfortunately, there IS NO menu. just the background, nothing else.Here's the thingy lol forgot the name forgot to add this on so I used the pastebin, as suggested, and here ya go. I really want to play again! (Sorry, I suck with the whole thing. here's the link to my paste bin)http://pastebin.com/LmYCxCbf Right click on Project Zomboid in the Steam Library window.Choose Properties.Click the "Local Files" tab.Click the "Verify Integrity of Game Cache" button.If that doesn't fix it, there's a conflict with one of the mods you're using. To disable all mods from loading, delete this file:C:/Users/kelly/Zomboid/mods/loaded.txt WolfKinForen 1 Link to comment Share on other sites More sharing options...
Magic Mark Posted January 1, 2016 Share Posted January 1, 2016 Is it normal for TV and radio to have extremely long pauses between text output? (In multiplayer) I have day length set to 2 hours but it doesn't even seem like watching TV is doing anything. Sometimes the TV will just buzz for a while. (It's the start of the apocalypse) Is it bugged? I've watched previews of it, I don't think what's happening for me is what is supposed to happen. Link to comment Share on other sites More sharing options...
WolfKinForen Posted January 1, 2016 Share Posted January 1, 2016 Um, okay, so.. I've been trynig for the past week or so to play PZ in the IWBUMS.. but it starts up.. and loads something about "apcom" while it's loading tiles, characters, erosions, etc. and then, bam STACK TRACE when it get to the menu. Unfortunately, there IS NO menu. just the background, nothing else.Here's the thingy lol forgot the name forgot to add this on so I used the pastebin, as suggested, and here ya go. I really want to play again! (Sorry, I suck with the whole thing. here's the link to my paste bin)http://pastebin.com/LmYCxCbf Right click on Project Zomboid in the Steam Library window.Choose Properties.Click the "Local Files" tab.Click the "Verify Integrity of Game Cache" button.If that doesn't fix it, there's a conflict with one of the mods you're using. To disable all mods from loading, delete this file:C:/Users/kelly/Zomboid/mods/loaded.txtThank you thank you thank you! It was the mods! *huggles* tank chu Link to comment Share on other sites More sharing options...
Decay Posted January 3, 2016 Share Posted January 3, 2016 Hey uh a minor thing and all but I found out on one of the radios LBMW Kentucky radio that when General John McGraw makes his statement he says It on the fourteenth. When the starting date for the first week Is the 9th. Link to comment Share on other sites More sharing options...
ditoseadio Posted January 4, 2016 Share Posted January 4, 2016 To craft the battery connector we need electronic level 5. But at this time, it's very difficult to reach that level without electrician profession.I think you would add electrician skill books, like carpentry, farming, cooking, etc... Geras and GoodOldLeon 2 Link to comment Share on other sites More sharing options...
whitepineslate Posted January 5, 2016 Share Posted January 5, 2016 Hi guys first off thanks so much for making a game I really enjoy. I was just wondering if you ever planned on making the thump modifier more varied. Rather than have zombies smash everything or nothing would it be possible to vary thier level of aggression toward structures? Obviously having zombies attack structures when they hear noise makes sense but sometimes it feels like zombies are a heat seeking missle toward my constructions. Just wondering if there will ever be an option between on and off like a slider or something varying how often they thump while unprovoked. Thanks much keep up the great work. Magic Mark 1 Link to comment Share on other sites More sharing options...
NagashUD Posted January 7, 2016 Share Posted January 7, 2016 That was me or we got an update today ? Link to comment Share on other sites More sharing options...
RobertJohnson Posted January 7, 2016 Author Share Posted January 7, 2016 33.11! Added outline on moveable iconsAdded farming mag to learn the mild flies cureAdded electronics mag to learn how to make and add remote triggerAdded way to learn remote controller v2 and v3 in electronics magFixed watermelon sliced/smashed weightAdded updated terms and conditions PZServerSettings edits INI as well as SandboxVars.lua. Added MP thunder + changed fmod studio for thunder Fixed Bacon Bits not needing to be cooked to be safe to eat. Fixed issues with two different Milk itemsFixed map_p.bin being deleted if the user closes the window during loadingChanges to food naming and inventory window item stacking.Fixed incorrect coordinates passed to Lua onMouseDoubleClick.Save players every minute instead of every 2 seconds.Possibly fixed multiple copies of other players appearing in multiplayer.Fixed speed of falling not considering framerate. Reduced movement rate when going up or down stairs. Added CountDownSound for traps to override the beep sound. Alarm-clock ticks now. HardOfHearing perk results in muffled audio. Don't play thump / zombie-idle sounds unless a listener is in range. Excluded sound/*.ogg and sound/*.wav files from Steam build. Fixed OpeningHours sprite bug. Added media/profanity and media/radio to the server build script. Fixed possible zero-length vector bug with ambient sounds. Fixed a window parenting bug. Fixed starting date in new-game screen not matching the description. Stop shoveling sound if ISShovelAction is cancelled. Fixed "prevent zombies around player's spawn house". Delete all LastStand and Tutorial saves so they don't show up in the load-game screen. Fixed controller and ui glitches on the main screen. Fixed 2 swapped north/west wall tile properties. Removed "ZOMBIE" from "ZOMBIE ENVIRONMENTAL ATTACKS" cuz it's redundant (and wide). Active translation mods will be loaded when joining a server. Updated Windows pzexe binaries. ProjectZomboid exe prints any exception after running the main() method. Kuren, ditoseadio, Geras and 4 others 7 Link to comment Share on other sites More sharing options...
NagashUD Posted January 7, 2016 Share Posted January 7, 2016 <3 love you RJ !!! Link to comment Share on other sites More sharing options...
NagashUD Posted January 7, 2016 Share Posted January 7, 2016 (did you fix the zombies not hearing random shot events?) Link to comment Share on other sites More sharing options...
ProjectSky Posted January 7, 2016 Share Posted January 7, 2016 Possibly fixed multiple copies of other players appearing in multiplayer.Multiplayer games can't backup savefile? If it is, it's awesome Link to comment Share on other sites More sharing options...
Jingleiron Posted January 7, 2016 Share Posted January 7, 2016 Dedicated server has not received any updates in steam (IWBUMS branch ofc). Can't connect to 33.10 server with 33.11 client and can't update server or downgrade client. Please fix/help. Link to comment Share on other sites More sharing options...
Zorak Posted January 7, 2016 Share Posted January 7, 2016 Great stuff. Cool to see new mags added to a game. Btw are you planing to add mags to make pipe bomb/ areosol bomb or are they exclusive for engeneer ?.What about xp book for 1st aid and electric skills ? Link to comment Share on other sites More sharing options...
Geras Posted January 7, 2016 Share Posted January 7, 2016 Nice update! Link to comment Share on other sites More sharing options...
Trojan_Turps Posted January 7, 2016 Share Posted January 7, 2016 Reduced movement speed on stairs is most excellent Link to comment Share on other sites More sharing options...
RobertJohnson Posted January 7, 2016 Author Share Posted January 7, 2016 Just updated dedicaced server Link to comment Share on other sites More sharing options...
ARIOCH Posted January 7, 2016 Share Posted January 7, 2016 Sorry to use a Google translator.... Translation files were experiencing problems after updating. Why is this? Lost The connection of the electrical translated. Link to comment Share on other sites More sharing options...
Magic Mark Posted January 7, 2016 Share Posted January 7, 2016 Thanks RJ! Link to comment Share on other sites More sharing options...
Gilgamesch Posted January 7, 2016 Share Posted January 7, 2016 Dedicated server has not received any updates in steam (IWBUMS branch ofc). Can't connect to 33.10 server with 33.11 client and can't update server or downgrade client. Please fix/help. Well i have the same issue, was playing on a public server 33.10 and now iam unable to connect, iam not sure if the server should autoupdate or not, but anyway i cant find a open server for the current build. Link to comment Share on other sites More sharing options...
Teesee Posted January 7, 2016 Share Posted January 7, 2016 Translation seems partly broken since 33.11, posting in the translation bug thread about it. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted January 7, 2016 Share Posted January 7, 2016 Translation seems partly broken since 33.11, posting in the translation bug thread about it.They always are. Translations tend to come out a day or two after the intiail update. Link to comment Share on other sites More sharing options...
Teesee Posted January 7, 2016 Share Posted January 7, 2016 Never had this problem after an update since I'm in charge of the French translation, understand since June 2015 . I hope you're right Link to comment Share on other sites More sharing options...
DemirHerif Posted January 7, 2016 Share Posted January 7, 2016 Item translations are broken. Link to comment Share on other sites More sharing options...
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