StonedWizard Posted September 16, 2015 Share Posted September 16, 2015 (edited) Hello everyone.Long time i think where use players age, and one moment i got few ideas... What this mod to do(v 0.5)First of all this mod add two professions: Teenager and Pensioneer.-Teenager profession give some XpMultiplier to all perks, which boosted by selected traits. (it looks like reading books)-Pensioneer profession give one more perk level, which also boosted by traits. (for example trait "FirstAid" give you +1 to Doctor, so at start game you got Doctors perk = 2)-This two profession lower characters physycs perks (strength and fitness) -Also mod add a litle bit xp for all perks, which increased by choosed profession. Amount of xp depended by age.-Age. Now age set randomly for all professions, exept Teenager and Pensioneer. It's look like: teens: 14 to 17 pensioneers: 51 to 65 other: 18 to 50 -Add random traits system, which add any of existing traits in game. Bad traits in general has less chances to be recived.-Then more players age, then more random traits you get. It's count so: added traits = (ZombRand(age / 25) + age / 100) + 1; So at 60 yers you get 3-4 traits At 15 - 1 or 2-And finally mod add few useful traits to choose. V 0.6- Fixed few bugs- Add new traits- Characters sex give some bonuces (femele: +1 to fitness, male - +1 to strength)- Disabled random traits In future I planed add more trits, which give random perks boost(for teens - xpMult) and education trait which give random recipes. This traits also will be depended by age.PS: Your suggestions please report in this topic, i gladly to read it. Download:http://pz-mods.net/professions/Teenager/ Edited September 21, 2015 by StonedWizard grammarsalad 1 Link to comment Share on other sites More sharing options...
Decay Posted September 16, 2015 Share Posted September 16, 2015 Love the mod but the traits seem a little too rewarding maybe you could add in negative traits? and maybe make it that the traits that help are a little more expensive? and don't mean to seem rude but you spelled sneak, sneack in the prankster trait. Link to comment Share on other sites More sharing options...
StonedWizard Posted September 17, 2015 Author Share Posted September 17, 2015 Love the mod but the traits seem a little too rewarding maybe you could add in negative traits? and maybe make it that the traits that help are a little more expensive? and don't mean to seem rude but you spelled sneak, sneack in the prankster trait. Hm... I forget about negative trits, its good idea. Now i work on few new traits which adding random perks and recips. In my opinion it's work like then you older, than more skills and knowledge you get. Ok, i see what i can do, because i not good testing this mod and dont start balancing yet. Link to comment Share on other sites More sharing options...
ZozZ Posted May 1, 2016 Share Posted May 1, 2016 is this mod compatible with build 33? Link to comment Share on other sites More sharing options...
StonedWizard Posted May 23, 2016 Author Share Posted May 23, 2016 I thik yes, few days ago i tested it on build 34.26 and it works. Link to comment Share on other sites More sharing options...
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