01000101 Posted July 25, 2015 Share Posted July 25, 2015 So I noticed something about PZ which kind of bothered me but not enough to do anything about it until I started using Hydrocraft and it's large containers (toy wagons, wheel barrows, etc) which is that, if my hands are full or my backpack is on, how could I possibly access it??? I don't know about you, but I always have to take a backpack off to sort through it as I don't have gelatinous tentacle arms or eye stalks so I can see behind me, straight down my back. What this mod does is inverts the logic for equippable containers. The container must be in your main inventory but not equiped to access it. No Equipped Access Container v0.32.0 kINGKOOPA and Dudeman325 2 Link to comment Share on other sites More sharing options...
thrandisher Posted July 26, 2015 Share Posted July 26, 2015 Interesting idea. Link to comment Share on other sites More sharing options...
Dudeman325 Posted July 27, 2015 Share Posted July 27, 2015 Very cool! This was one of the big realism hurdles for me, that you have to equip a pack to access it when it really would be much more likely to put a pack down before rummaging around in it. I also like the gameplay balance implications that to recieve the weight reduction from a pack you have to equip it and lose the ability to manage its inventory, while to load / unload it you have to deal with the extra weight and speed loss until you are done. kINGKOOPA 1 Link to comment Share on other sites More sharing options...
Acurapassion Posted December 6, 2015 Share Posted December 6, 2015 Does this still work with build 33? Link to comment Share on other sites More sharing options...
01000101 Posted February 4, 2016 Author Share Posted February 4, 2016 I've recently updated my copy of PZ to build 33, this mod still works and is usable with the current build (33.20). Link to comment Share on other sites More sharing options...
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