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Sandbox: Reverse Decomp for Zombies, and decomp tweak


Jericoshost

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Reverse Decomposition, or Composition if you will.

 

Essentially add an option for zombies to get stronger over time. 3 options ideally.

Time increases:

Speed, up to runners.

Strength, up to superhuman.

Or both, up to death incarnates.

 

We already have an option to stop decay, so why not have an ever increasing threat.

 

And on that note, a modifier to determine how long until 'max' decomp (Or comp) effects are reached?

Like 1 week, 1 month, 6 months, 8 months, 1 year, etc.

 

I'm doing something similar in sandbox and it's pretty fun. I'm using the respawn to (If I did it right) start with no zombies and by day 100 I should have Class 4 populations of zombies!

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