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Food preservation [Dig a hole with shovel]


WoodMan

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Due to how the engine works, digging below the ground layer you walk on will just reveal an endless void.

I guess it's possible, if you just have it create an invisible fridge/container on the ground and replace the grass sprite with a rough dirt sprite to signify burial.

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  • 4 weeks later...

I'd say it should be an option for all of the items, not just food. And I think the "burial" site should be connected to a certain tile (or how do you call the 1x1 floor/ground space?) so that only if you know the exact location of the stash, you can find it (not by accident). Although what I do right now is use some high grass to hide my stuff, it's pretty much invisible.

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It will prob be possible one day but atm the fridge code is hardcoded so theres really no way to make a thing that can make stuff cold sadly

That's not a problem.

Create a texture and declare it as a fridge in your tiledefinition.tiles, which you can edit in TileZed.

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