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---------------------------------------------------------Let Me Speak!--------------------------------------------------------
 
Note: Svarog and Aricane (owner of PZ-Mods) both had an unaltered copy of V1.2, the latest version before I had a PC failure that effectively erased this mod. If you like this mod, you have them to thank for its continued existence.
 
This mod has something for just about everybody. Whether it be roleplay, immersion, Lua, singleplayer admin, etc, this mod has it all.
What stemmed from a suggestion from here has become much, much more.
Press T to open up the chat.
 
As of V1.3, it supports Tiny Automated Version Checker. If you don't have it, I highly recommend you download it from its thread here.
 
Steam Workshop Download

 

Google Drive Download
 
 
Features:
 
A fully functional singleplayer chat bar.
 
Admin commands.
 
Admin command keybinding.
 
A built in Lua interpreter.
 
Conditional speech, with over 100 possible lines of dialogue.
 
Admin Commands
 
 
/lua codehere -- built in Lua interpreter. can also access methods from CheatCore
 
/help OptionalTopicOrPageNumber -- displays help. just type "/help" without quotes to display page 1 of help.
 
/toggleconditionalspeech -- toggles conditional speech
 
/godmode -- toggles god mode
 
/creative -- toggles creative mode
 
/deletemode -- toggles delete mode (when enabled, press X to delete the object under your mouse)
 
/heal -- heals you
 
/refillammo -- refills your currently equipped item.
 
/repair -- repairs held item
 
/infiniteammo -- it toggles, well, y'know
 
/infinitedurability -- toggle infinite durability for held item
 
/noshotdelay -- no delay between shots
 
/toggleneed needhere -- toggles the need. type "/toggleneed all" to toggle all needs on or off.
 
/firebrush -- toggles firebrush. when enabled, click to create fire
 
/zombiebrush numberofzombiestospawn -- toggles zombiebrush. when enabled, click to create zombies. Type one of the following (without the quotes) to disable: "/zombiebrush disable", "/zombiebrush off", "/zombiebrush toggle", "/zombiebrush 0"
 
/levelskill codedefinedskillnamehere numbertolevelto -- level up skill. "/levelskill all" levels all skills
 
/instakill -- toggles instakill melee
 
/settime numbertimehere timeordayormonthoryear -- set the time
 
/barricadebrush numberofplanks -- press Z to barricade the object under your mouse
 
/teleport X Y optionalZ -- teleports you to the specified X, Y, and optional Z (height).
 
/additem caseSensitiveName optionalCount optionalItemBase -- adds the specified number of items
 
/keybind key command infinite optional parameters -- binds the selected key to a command.
 
/unkeybind key -- unbinds the selected key.
 
/keybinds -- prints a list of all keybinds to the chat box.
 
/fly -- toggles fly mode
 
 
To Do
 
- Add a fully functional options menu.
 
Installation:
 
http://theindiestone.com/forums/index.php/topic/1395-how-to-install-uninstall-mods/
 
Special Thanks:
 
Svarog and Aricane (owner of PZ-Mods), for providing a backup of the lost V1.2 version. This mod would've been lost forever if it wasn't for them.
PZ-NOOB, for the amazing suggestion this was based on. This mod wouldn't be here if it wasn't for him.
 
CzarUltra, for his contribution to the suggestion and the mod in general. He expanded the idea to something even more amazing. If it wasn't for him, there wouldn't be a chat bar at all, nor would there be admin commands or the lua debugger. Most if not all of the conditional speech lines were thought of or inspired by him.
 
Mike280, for his contribution to the suggestion. His post was vital for outlining what kinds of things I should add conditions for.
 
Changelog:

Spoiler

 

V1.4.3

 

Fixed a major error where the mod tried to call a window from Cheat Menu that doesn't exist if Cheat Menu isn't installed & enabled.

 

 

V1.4.2

 

Game no longer throws a soft error when loading.

Fixed /levelskill.

 

V1.4.1
 
Overhauled /toggleconditionalspeech. It now persists, and is no longer broken.

 

V1.4
 
Updated Cheat Core to a tweaked version from Cheat Menu V2.2
Added /fly

Reworked how commands are handled.
Added keybinding:

/keybind key command infiniteNumber ofOptional parameters -- binds the given key to the selected command

/unkeybind key -- unbinds the given key

/keybinds -- shows you a list of all key binds.


 
V1.3
 
Fixed zombiebrush toggling.

Fixed LMSConditions erroring when attacking without a ranged weapon.

Reworked /help

Overhauled chat memory. It's no longer wonky.

Updated Cheat Core. It's now running a tweaked Cheat Core from Cheat Menu V2.1 beta

Many code tweaks & optimizations.

Added /teleport

Added /additem

Added /barricadebrush
 
V1.2.1 -- LOST VERSION.
 
Fixed Zombie Brush toggle.

Fixed chat memory wonkyness.

Now has conditional speech for Hyperthermia and Hypothermia, adding about 20 or so lines in total.
 
V1.2
 
Made conditional speech not trigger when the moodle is lowered. Otherwise, for example, if your character is in extreme panic and then calms down to panic, before he'd say a conditional speech line for every single level. Now it's a lot less annoying.

/zombiebrush is now toggleable.

You can now type "/zombiebrush 0" without the quotes to disable it.

Added "/toggleconditionalspeech"

Added "/help topicOrPage"

Errors from code launched with /lua are now pointing to the direct cause. Before, it'd point to the code handling /lua itself, which was not the issue.

Chat memory (when you press up, it'll set the chatbar to your last line you typed) can now remember more than 1 line (up to 3)

You can now press "/" to open up the chat bar with a "/" already in place.

Chat memory is now fully fleshed out.

Some small fixes that I forgot.
 
V1.1
 
Re-added conditional speech.

Added 106 lines total for conditional speech.
 
 
V1.0.1
 
Removed conditions until I figure out what I'm going to do with them.
Fixed bug where letmespeakconditions threw errors if you didn't have a gun equipped.
 
 
V1.0
 
Release.
 

Edited by ethanwdp
new download link
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I like conditional speech, I actually have a mod my buddy made that adds something like it (among other things) in a very basic way. basically all it does it tells zombies to fuck off and die when I'm attacking (Sometimes, there is randomness to it). It's immersive for me and I like it. I'd like to see what you do with the concept of conditional speech.

One suggestion, add conditional speech to moodle changes, like "Damn it's hot" when overheated or "I'm really damn hungry" when the character is hungry.

Also, commands are great for debugging, thanks!

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I like conditional speech, I actually have a mod my buddy made that adds something like it (among other things) in a very basic way. basically all it does it tells zombies to fuck off and die when I'm attacking (Sometimes, there is randomness to it). It's immersive for me and I like it. I'd like to see what you do with the concept of conditional speech.

One suggestion, add conditional speech to moodle changes, like "Damn it's hot" when overheated or "I'm really damn hungry" when the character is hungry.

Also, commands are great for debugging, thanks!

Will do. I had to disable conditional speech for a while, because I wasn't sure what I should have as a condition.

I'll re-add it with moodle support soon.

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Crap-- it doesn't work with the latest build. After placing the file in /mods/ it doesn't show up in the Mods section... :S

There's a new build?

Sorry for the lack of updates recently, power was out for a while. I'll try to get this working again.

 

well it says build 31 on the mod page, but I guess I've installed it in the wrong directory! My bad! It works just fine so far.

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Crap-- it doesn't work with the latest build. After placing the file in /mods/ it doesn't show up in the Mods section... :S

There's a new build?

Sorry for the lack of updates recently, power was out for a while. I'll try to get this working again.

 

well it says build 31 on the mod page, but I guess I've installed it in the wrong directory! My bad! It works just fine so far.

 

Yeah, there's no tick box on pz-mods to show that the mod works for Build 32.

My Cheat Core that I use for the admin commands automatically detects if you're using Build 31 and below or Build 32 and above, and uses different methods for each, so everything in this mod should be compatible with Build 32 & 31.

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YAY NEW VERSION! Really excited about conditional speech! :D Thanks for using some of my ideas too!

 

I had an idea:: maybe a command to toggle conditional speech?

 

Edit: I'm testing it out and so far the only speech that's showed up is during panic, hunger, thirst and when you get scratched. still testing though

Edited by CzarUltra
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YAY NEW VERSION! Really excited about conditional speech! :D Thanks for using some of my ideas too!

 

I had an idea:: maybe a command to toggle conditional speech?

 

Edit: I'm testing it out and so far the only speech that's showed up is during panic, hunger, thirst and when you get scratched. still testing though

They are set to display when you get a new moodle type. Otherwise, it might get annoying for your character to constantly remind you that you're slightly peckish :P

 

And a command to toggle conditional speech is definitely possible. I'll add it.

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Great Job! The conditional speech is awesome :D What are your plans for this mod?

Thanks man!

My plans so far have been to add more possible lines and more conditions for conditional speech, add a conditional speech toggle command, and then possibly linking it to the vanilla games player speech key (usually "Q").

Might take a while, mainly because I've been procrastinating a lot :P

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  • 1 month later...

As of now, the files have been lost. Due to a file uploading error that occured before the PC with the source files was fried, there is no back up of the files.

 

I am trying to get a disk enclosure as soon as possible so I can retrieve the files. Until then, this mod is dead.

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As of now, the files have been lost. Due to a file uploading error that occured before the PC with the source files was fried, there is no back up of the files.

I am trying to get a disk enclosure as soon as possible so I can retrieve the files. Until then, this mod is dead.

D'aw. What a bummer.
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I'm totally not involved in the mod but I was passing by and I wondered... Couldn't you retrieve at least part of your work with what people who have the mod can send you? Or am I being too naive?

Maybe. I've asked the owner of pz-mods if he has a copy of any of the recent versions in his database. If not, I'll ask around if people have an unaltered version of it.

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http://www.mediafire.com/download/rm55p6w3vaf5ek3/Let+Me+Speak%21+1.2.zip

Version 1.2 I had it on my Hard drive. Dled it a while back, completely forgot I had it hope it works as the mod is pretty good for both fun & debugging.

Both Aricane (PZ-mods owner) and you both provided a working V1.2 at around the same time, so I'll credit you both.

 

This mod is now back in action! Thank you so much!

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  • 1 month later...
  • 1 month later...

 

this has evolved a lot since it's inception!

One of my favorite mods for this game ever, thanks Ethan!  I'm givin' it some steam love, since it's now available in the workshop-- which is awesome!

Thanks!

 

I recently started RP'ing more in game and this mod looked great! However when I turn it on I get those red box errors every moment I'm walking or running. Like, I take three steps, 20 red box errors. I wouldn't care if it wasn't so distracting or there was a way to turn them off. It's probably clashing with the like, 8 other mods I have running or something's wrong. 

 

Please look into it so I can have my character speak? Thanks.

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this has evolved a lot since it's inception!

One of my favorite mods for this game ever, thanks Ethan!  I'm givin' it some steam love, since it's now available in the workshop-- which is awesome!

Thanks!

 

I recently started RP'ing more in game and this mod looked great! However when I turn it on I get those red box errors every moment I'm walking or running. Like, I take three steps, 20 red box errors. I wouldn't care if it wasn't so distracting or there was a way to turn them off. It's probably clashing with the like, 8 other mods I have running or something's wrong. 

 

Please look into it so I can have my character speak? Thanks.

 

Please upload your console.txt in C:\Users\YOURUSERNAMEHERE\Zomboid to pastebin and provide me a link so I can see what's wrong.

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this has evolved a lot since it's inception!

One of my favorite mods for this game ever, thanks Ethan!  I'm givin' it some steam love, since it's now available in the workshop-- which is awesome!

Thanks!

 

I recently started RP'ing more in game and this mod looked great! However when I turn it on I get those red box errors every moment I'm walking or running. Like, I take three steps, 20 red box errors. I wouldn't care if it wasn't so distracting or there was a way to turn them off. It's probably clashing with the like, 8 other mods I have running or something's wrong. 

 

Please look into it so I can have my character speak? Thanks.

 

Please upload your console.txt in C:\Users\YOURUSERNAMEHERE\Zomboid to pastebin and provide me a link so I can see what's wrong.

 

Which part of the console.txt do you need? I can't paste the whole thing into the website.

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this has evolved a lot since it's inception!

One of my favorite mods for this game ever, thanks Ethan!  I'm givin' it some steam love, since it's now available in the workshop-- which is awesome!

Thanks!

 

I recently started RP'ing more in game and this mod looked great! However when I turn it on I get those red box errors every moment I'm walking or running. Like, I take three steps, 20 red box errors. I wouldn't care if it wasn't so distracting or there was a way to turn them off. It's probably clashing with the like, 8 other mods I have running or something's wrong. 

 

Please look into it so I can have my character speak? Thanks.

 

Please upload your console.txt in C:\Users\YOURUSERNAMEHERE\Zomboid to pastebin and provide me a link so I can see what's wrong.

 

Which part of the console.txt do you need? I can't paste the whole thing into the website.

 

Just the most recent part.

If the file is small enough you could always try attaching it :P

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