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[Roleplay][Whitelist][24/7] AGN - NewDawn Roleplay


ModdedTibby

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Yep, have been getting them regularly for the past few weeks now, generally increasing in intensity and duration. Today's lasted about an hour and started at around 300 mbps; it ended a half hour before your post.

One from two days ago started at around 600 mbps before OVH kicked in and lasted 6 hours: z4w0o6y.png?1

No attacks yesterday.

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Yep, have been getting them regularly for the past few weeks now, generally increasing in intensity and duration. Today's lasted about an hour and started at around 300 mbps; it ended a half hour before your post.

One from two days ago started at around 600 mbps before OVH kicked in and lasted 6 hours: z4w0o6y.png?1

No attacks yesterday.

Well after our previous conversation about your service you were using, i thought it was protected by the same infrastructure as ours. Anti DDOS Pro or whatever they advertise it as.  I was looking forward to saving some money :(

 

The attacks don't hit my graphs so i can't see of what magnitude they are coming in at. Mine are far less frequent too it sounds like. Nov 17th http://prntscr.com/95iccu and Nov 13th http://prntscr.com/95icl5 are the last two logged.

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It's protected: after a minute the attack is detected then all traffic is filtered; people are still able to play the game. At least the server remains up and playable while this happens.

You may want to configure your firewall (it only activates during an attack) to block all but the two (three?) UDP ports PZ requires (http://i.imgur.com/n679Nwc.png?1) since, according to OVH, ours was a UDP flood attack. You can do this by going to the IP tab, then clicking the gear by your IP.

What'd you end up going with?

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I am still using their Enterprise server line. http://prntscr.com/95ir47

Costly which is why i was looking to switch.  Honestly, nothing beats their pricing for what you get though whether its OVH or what seems like their sister companies too.

 

Do you have the option to set your IP to permanently flow through their mitigation?

http://prntscr.com/95it4y

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Yep, haven't tried it yet. :P Scared of the ping!

Which datacenter did you set up at?

 

Being in Chicago and the Server in Quebec, through constant mitigation i sit average at about 45ms according to PZ. Pretty similar in other servers running also. I think their mitigation servers are based in both US and EU. 

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It's protected: after a minute the attack is detected then all traffic is filtered; people are still able to play the game. At least the server remains up and playable while this happens.

You may want to configure your firewall (it only activates during an attack) to block all but the two (three?) UDP ports PZ requires (http://i.imgur.com/n679Nwc.png?1) since, according to OVH, ours was a UDP flood attack. You can do this by going to the IP tab, then clicking the gear by your IP.

What'd you end up going with?

Also how did you get information on the type of attack, i get no notifications of that only that there was one.  Did you contact support?

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It's protected: after a minute the attack is detected then all traffic is filtered; people are still able to play the game. At least the server remains up and playable while this happens.

You may want to configure your firewall (it only activates during an attack) to block all but the two (three?) UDP ports PZ requires (http://i.imgur.com/n679Nwc.png?1) since, according to OVH, ours was a UDP flood attack. You can do this by going to the IP tab, then clicking the gear by your IP.

What'd you end up going with?

Also how did you get information on the type of attack, i get no notifications of that only that there was one.  Did you contact support?

Yeah, had to go through their support; submit a ticket, provide a tcpdump of the attack (Wireshark), and have them go over it. Though they were nice about it, it doesn't sound like they can provide much help beyond the current mitigation scheme and utilizing the firewall (a pain, since enterprise servers don't support a range of ports and limit the maximum rules to 20).

One of their staff mentioned it looked like a UDP flood; logs seem to agree, tons of UDP traffic despite only being three ports necessary for PZ. With firewall rules in place and mitigation on, ping becomes random (but doesn't seem to have any in game effect). It's a bit weird. WIthout firewall rules, it's a 10-30 ms increase on my end (east coast, above Maine).

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Yeah that's one thing I noticed about OVH.  They provide no software help, only hardware and network issues.  I haven't used
Wireshark much lately as to be honest i dont know if it would even capture those packets since its not even from what it seems hitting the server. I am curious now if the permanent mitigation is skyrocketing the EU players ping especially if you're seeing a max of 30ms from that distance.

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