Jab Posted April 1, 2015 Share Posted April 1, 2015 Please increase the rendering area for weapon models, devs. This. WolfeClaw 1 Link to comment Share on other sites More sharing options...
WolfeClaw Posted April 1, 2015 Author Share Posted April 1, 2015 Quick M134 Minigun for fun. Tris: 294Texture: 32x32 DIrtbag, Necromatic_Corgi, Aardman55 and 1 other 4 Link to comment Share on other sites More sharing options...
mads232 Posted April 1, 2015 Share Posted April 1, 2015 Quick M134 Minigun for fun. Oh god. I'm in love with the creativity on this forum! DramaSetter 1 Link to comment Share on other sites More sharing options...
mads232 Posted April 1, 2015 Share Posted April 1, 2015 Quick M134 Minigun for fun. I was thinking your minigun needed a sidekick! Disclaimer: This was a quick model I just made, so do not tell me it's poorly made, or unoptimized for zomboid Link to comment Share on other sites More sharing options...
Atoxwarrior Posted April 1, 2015 Share Posted April 1, 2015 Mantener Ocupado. my dream to see musical instruments in the game is getting closer thanks for this amazing creation, this super cool. WolfeClaw 1 Link to comment Share on other sites More sharing options...
WolfeClaw Posted April 1, 2015 Author Share Posted April 1, 2015 To me, it's one step closer to the true S.T.A.L.K.E.R experience. Geras, mads232, Atoxwarrior and 1 other 4 Link to comment Share on other sites More sharing options...
mads232 Posted April 2, 2015 Share Posted April 2, 2015 Guys, do any of you know where to find some good tutorials on textures? Cause as you see on my RPG-7, I suck at textures. Link to comment Share on other sites More sharing options...
WolfeClaw Posted April 2, 2015 Author Share Posted April 2, 2015 About to organize the UV's for a Franchi SPAS-12! I didn't properly model the rear sights due to wanting to keep the tri-count low. fluffe9911 1 Link to comment Share on other sites More sharing options...
fluffe9911 Posted April 2, 2015 Share Posted April 2, 2015 Do it Do it Do it yay baby would love a Spas 12. Link to comment Share on other sites More sharing options...
WolfeClaw Posted April 2, 2015 Author Share Posted April 2, 2015 Finished at 496 tris. Updated OP. fluffe9911 and Necromatic_Corgi 2 Link to comment Share on other sites More sharing options...
fluffe9911 Posted April 2, 2015 Share Posted April 2, 2015 I beg you plsss post a tutorial soon I soooo want to use that Spas 12 Model also can I see what it looks like ingame? Necromatic_Corgi 1 Link to comment Share on other sites More sharing options...
WolfeClaw Posted April 2, 2015 Author Share Posted April 2, 2015 I'll get it working in-game and take a screenshot now. After that I'll dig through my software and record my horrible voice for you. Also, I'm so bad at coding that I still haven't sorted out things like altering magazine count and replacing vanilla weapons, so it'll be a bit hit and miss. The easy part is loading in the model and it's texture, funnily enough. I also need a SPAS-12 icon to replace the default shotgun icon, so I may ask ORMtnMan for his. fluffe9911 1 Link to comment Share on other sites More sharing options...
fluffe9911 Posted April 2, 2015 Share Posted April 2, 2015 Yay I think that would be a good idea asking ORMtnMan for the Spas 12 icon saves work if he says yes lol Link to comment Share on other sites More sharing options...
WolfeClaw Posted April 2, 2015 Author Share Posted April 2, 2015 The first video will be moreso for those that want to get their own models in-game using Jab's script (rendering now), whilst the second will be specifically on installing a custom model mod (which I still have yet to record). I also got the thumbs up from ORMtnMan to use his icon, so that speeds up the process. Link to comment Share on other sites More sharing options...
WolfeClaw Posted May 23, 2015 Author Share Posted May 23, 2015 I've made most of the weapon models available to download for you all to use in conjunction with Fuji's custom weapon method. The download is here as well as in the opening post! Have fun! Jab 1 Link to comment Share on other sites More sharing options...
Fuji Posted May 23, 2015 Share Posted May 23, 2015 How do you do your texturing? UV mapping always seems unnecessarily hellish to me. Link to comment Share on other sites More sharing options...
WolfeClaw Posted May 23, 2015 Author Share Posted May 23, 2015 How do you do your texturing? UV mapping always seems unnecessarily hellish to me.I personally just use Maya's UV unwrapping tools, it's still a pain and probably always will be. If you've unwrapped much more difficult objects, low-poly guns tend to be much easier in comparison. Maybe I've just done it too much and I've become immune to its hellishness. Jab 1 Link to comment Share on other sites More sharing options...
Fuji Posted May 23, 2015 Share Posted May 23, 2015 Guess I'd better get used to it then. :/ Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted May 24, 2015 Share Posted May 24, 2015 Do you think you could make backpack models? Link to comment Share on other sites More sharing options...
WolfeClaw Posted May 24, 2015 Author Share Posted May 24, 2015 Do you think you could make backpack models?I think another modeller already did so in his thread right here, I'm going to focus on weaponry from here on out. That said, I'm not sure how much time I'll allocate to PZ modelling, primarily as I need to start building a portfolio of some professional-grade 3D work at some point. We'll see. Necromatic_Corgi 1 Link to comment Share on other sites More sharing options...
Necromatic_Corgi Posted May 24, 2015 Share Posted May 24, 2015 Do you think you could make backpack models?I think another modeller already did so in his thread right here, I'm going to focus on weaponry from here on out. That said, I'm not sure how much time I'll allocate to PZ modelling, primarily as I need to start building a portfolio of some professional-grade 3D work at some point. We'll see. Okay thanks for the link Link to comment Share on other sites More sharing options...
prozomb18 Posted June 7, 2015 Share Posted June 7, 2015 broken link Link to comment Share on other sites More sharing options...
Mathi Posted June 8, 2015 Share Posted June 8, 2015 Maybe you should keep some of the old versions, for reasons. Link to comment Share on other sites More sharing options...
prozomb18 Posted June 10, 2015 Share Posted June 10, 2015 link Can you throw Link to comment Share on other sites More sharing options...
WolfeClaw Posted July 21, 2015 Author Share Posted July 21, 2015 I believe the weapon models shown in the OP are now implemented into ORMtnMan's Real Guns mod, I'd highly suggest you guys check it out! I haven't been active for a good couple of months, and I apologize for that. Truth is I've just been occupied with other projects, but I hope to return at some point to continue creating content for you guys to use. Link to comment Share on other sites More sharing options...
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