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Getting My Fix

 

I'm back with more hyper-real ideas.  But, I don't feel like fucking around with an intro today.  So let's just get into it.

 

Complicated Healing

 

There should be more to it than just, slapping on some bandages, and choking on some chicken.

 

Bandages.  I feel, different body parts, should have different healing requirements.  Like Bandages. . .  for example, maybe you'll only need around 2-3 bandages for your arms, but for your body, you could need anywhere around 5-10 bandages (depending on the specific locations and your size of course).  But, if you don't have any tape, or safety pins, etc., then you should have to tie the bandages together.  But, no matter how you apply the bandages, you should always be able to add more tape.  For more durability (that, we'll get in to later). 

 

Health & Infections.  Food's healing ability should also differ on different parts.  And as a matter of fact, we should have health indicators on each and every body part (that you are willing to do).  Full health meaning: Healthy, and No health meaning: Infected.  However, if it's a Zombie infection, or just simply, a Bad Wound infection, both will kill us the same way.  By spreading to our heart, lungs, and/or brain, but the Zombie infection always does it faster, plus, it can't even be treated, it only gets worse (that's how we'll know).  So, even if it's just ONE, of your hand's (or even finger's (depending on how far you go))

health indicators that has completely depleted, that, will start depleting the next connecting indicators, and so on and so forth.  So, if the infection is in your arms or legs, you're savable with proper amputation.  But, if the infection is in your body, neck, or head, you're fucked.

 

More Complicated Healing

 

Now, unlike the Zombie infection, Bad Wound infections are obviously treatable.  So let's dig into that.

 

Step 1. Wound Cleaning.  Rivers, streams, pools, baths, showers, sinks, and even toilets, should all be able to be used to clean your wounds at least, assuming they are all clean of course.  But if not, you can boil it.  That is, if you can't find any alcohol, good enough for sterilizing.  Application would involve, pouring the water or booze all over the wound, and/or pouring it on to a rag, bandage, or whatever, then wiping down your wound.

 

Step 2. Stop Bleeding.  If you're Bleeding BAD, and you have a belt or something, you can just strap on the pressure, easy peasy.  But, if you have nothing that can handle wound applying pressure, then there should be two options.  One, put a bandage in one, or each of your hands, as in, put a bandage in either the the Primary and/or Secondary slots.  Then allow us to apply one, or both hands with pressure on to one or two wounds, max.  Only what's doable obviously, I wouldn't ask to be able to apply that kind of pressure with my left hand onto your left arm or whatever, wouldn't make sense.  But when it comes to option two, it's the same as one, exept it's just your bare hands instead.  But, with your bare hands, it can be more unsanitary.

 

Step 1 & 2. Cauterize.  Got a fire?  Got a sturdy piece of metal?  Good, then you can go ahead skip Steps 1 & 2.  No need to clean it and squeeze it, just sear it shut.  Which means you'll save time, but you better have something to bite down on, because it's gonna suck.  Plus, if your character screams a lot, you are definitly gonna wanna smoosh you face into a pillow or something.

 

Step 3. Rebandage Periodically.  Through time, the bandage will get dirty.  So you'll need to change it from time to time until it's healed.  And allowing us to change our bandages, can force us into a situation like, you simply bandage it when you're on the go.  Then clean it when we can get to water or booze and safety, and then rebandage, stuff like that.

 

Other Stuff

 

Wear & Tear.  I think more than just your weapons should have a durability.  Like, your clothes, your bags, and your bandages.  Whether we get badly hurt, or not at all, each injury can be taxing on our clothes, bags, and bandages.  So we'll probably need to get good at Sewing and stuff.

 

Solid Wood.  If you break a solid piece of wood, like a 2x4, a branch, or a baseball bat.  You should be able to use the broken end you're holding as a quick stabbing weapon, but then still have to find, or make a whole new one.  Except for the bat, bats always break in that way that allows you to screw, nail, and bolt the other piece back on.  But first, you have to make sure you don't use the handle end as a stabbing weapon too much, even though it would make a much stronger stabbing weapon than the 2x4 or the branch.  And second, you'll need to grab the other end of the bat, and then get a hammer and some nails, or a screw driver and some screws, or for the sturdiest repair, a drill (or a hand drill) and a wrench and some bolts.  But, once the baseball bat has been repaired, the next break, is permanent.

 

B & R.  We should be able to take the good parts out of other guns, and put them in the place of the shitty parts in our guns.  And with the proper tools, materials, and skills, maybe we could even make our own guns and ammo.  And same idea for all the different types of melee weapons.

 

I feel, every Role Playing Game, should thrive off detail.  Especially when Graphics, are not what they're maxing out.  But, that's all I got so far, I love you all, peace.

 

P.S.  Are you planning on adding surgery to the game? 

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Okay I will start off by saying I agree with 3 things.

Wear and tear, Currently no reason to stock up on clothes or even really look for any, having clothes degrade from the heavy usage they would be in, sounds neat.

"B&R" I am quite fond of repairing things, and a basic addition to the game would be simple given a lot of the items to do it are in game. Including making some weapons, though I don't have ideas on what kind of weapons.

Finally, I am all for having to change bandages frequently, I don't think it should be a required thing. A simple mechanic is all thats needed, keep your bandages clean and you heal up faster, or less likely to get sick.


Now for my issue with the rest.

I don't think we need to go any further with the health system, they just gave it an overhaul, and they did wonderful at it. Complicating it any further would just be time consuming and boring, you have to balance game and realism with enjoyment, and I think its in a good place and should leave it alone.

"Solid Wood" I guess by this you mean finding objects around you and forming a weapon, which I included above anyway, Its a neat idea I guess, but only an idiot is going to tear a branch from a tree as a weapon.

Hygiene isn't coming, this has been confirmed no by them.

Applying pressure is over complicating the system in my opinion, I rather just bandage my leg and limp then have to apply some pressure to a scratch.

And finally for cauterize, I am no doctor, but I think their are way better ways in the given scenario to deal with wounds.


Edit- Why would they add surgery?

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Okay I will start off by saying I agree with 3 things.

Wear and tear, Currently no reason to stock up on clothes or even really look for any, having clothes degrade from the heavy usage they would be in, sounds neat.

"B&R" I am quite fond of repairing things, and a basic addition to the game would be simple given a lot of the items to do it are in game. Including making some weapons, though I don't have ideas on what kind of weapons.

Finally, I am all for having to change bandages frequently, I don't think it should be a required thing. A simple mechanic is all thats needed, keep your bandages clean and you heal up faster, or less likely to get sick.

Now for my issue with the rest.

I don't think we need to go any further with the health system, they just gave it an overhaul, and they did wonderful at it. Complicating it any further would just be time consuming and boring, you have to balance game and realism with enjoyment, and I think its in a good place and should leave it alone.

"Solid Wood" I guess by this you mean finding objects around you and forming a weapon, which I included above anyway, Its a neat idea I guess, but only an idiot is going to tear a branch from a tree as a weapon.

Hygiene isn't coming, this has been confirmed no by them.

Applying pressure is over complicating the system in my opinion, I rather just bandage my leg and limp then have to apply some pressure to a scratch.

And finally for cauterize, I am no doctor, but I think their are way better ways in the given scenario to deal with wounds.

Edit- Why would they add surgery?

Yeah, sometimes, I go a little crazy.  I just like to keep the wheels turning.  But thanks for the feedback buddy, I love you.

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