GSC Posted August 27, 2013 Share Posted August 27, 2013 The animation for destroying wall is a bit faster.I don't know if this is a hack or something, but I discovered that I can speed up sledgehammer destruction and tree chopping by holding down the right mouse button after starting to swing with the left. It doesn't even seem to increase my exhaustion. Link to comment Share on other sites More sharing options...
Djackz Posted August 27, 2013 Share Posted August 27, 2013 do my carrots still run away ? Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 27, 2013 Share Posted August 27, 2013 do my carrots still run away ? You love them too greatly.They're carrots, not puppies, man! Cl0nec0mmand0 1 Link to comment Share on other sites More sharing options...
Sooner535 Posted August 28, 2013 Share Posted August 28, 2013 Idk if this is a bug, I assume it is unless opening every window is a feature. But if you try and open windows just click control (left one) a few times (time it when pulling up) and he never fails Link to comment Share on other sites More sharing options...
Pezi Posted August 28, 2013 Share Posted August 28, 2013 I <3 you debugger. Bug fixes seem to be much faster! (I know the debugger was announced a few weeks ago, but i couldn't comment until we saw it in action) On a side note, I didn't know the "square of light" surrounding the player was a bug. I mean, I thought it was wierd, but it stood out so much (in low quality) that I thought "if they aren't fixing it, then they must want it in game" and I left it at that. Can't wait to see what the (eventual) stable desura build will look like! Link to comment Share on other sites More sharing options...
Foof811 Posted August 28, 2013 Share Posted August 28, 2013 Well I'd prefer it to not be pitch black all night, since that's not how it works in real life. It's not pitch black until about 11-12, and then the sun starts to peak and shed a little light around 3-4, then turns over to dawn.It ultimately depends on the time of year for how long or short the nights are, and how dark they are. Here in Arizona, in the Summer, the sun sets at around 8 PM and comes up at around 5 AM, and the nights are much brighter, with some nights especially during full moons looking like practically broad daylight. In the Winter and Fall, the sun sets at around 6:30 PM and doesn't rise until about 7 AM, and the nights are much darker. I could imagine they are the same way in Kentucky. So it would be nice to see seasonal based day/night cycles with increased brightness in the summer months. Link to comment Share on other sites More sharing options...
RobertJohnson Posted August 28, 2013 Share Posted August 28, 2013 The light depends on the season and the phase of the moon already. Every dawn/dusk has been taking from real Muldraugh 2011's weather. So the night will be a bit lighter when it's full moon, etc... Rathlord 1 Link to comment Share on other sites More sharing options...
Subsistence Posted August 28, 2013 Share Posted August 28, 2013 Did you manage to fix the bug mentioned on Mondoid? Any news on release? Link to comment Share on other sites More sharing options...
harakka Posted August 28, 2013 Share Posted August 28, 2013 If the bug was fixed, or any news were available, it'd read so in the first post. Or we'd already have a new build to test. Link to comment Share on other sites More sharing options...
RobertJohnson Posted August 28, 2013 Share Posted August 28, 2013 Bump ! Added severals things in the OP Link to comment Share on other sites More sharing options...
ExcentriCreation Posted August 28, 2013 Share Posted August 28, 2013 You can now add a sheet rope over self-made windows frame, let's build a stairway to heaven with a sheet rope !Crafted door fixed ! I don't want to jinx it, but.... I'm predicting Insta-deaths on 3rd story sheetropes Link to comment Share on other sites More sharing options...
kuno86 Posted August 28, 2013 Share Posted August 28, 2013 [New Stuff]When destroying something with items inside it (e.g. crates), the items are dropped on the ground.If you destroy a crate and there's another crate on top of it, the crate fall. Very nice, i was just about to request those But there is something that always annoyed me:Zombies always stay on player-made walls when they hit them until they destroyed it or you distract them.I think that is a bit unfair, because a zombie would probably seek for a wall-hole rather than destroying player-walls where they don't care about normal walls.This would only make sense if the zombie could see you through/on top of the wall... Link to comment Share on other sites More sharing options...
RobertJohnson Posted August 28, 2013 Share Posted August 28, 2013 I don't want to jinx it, but.... I'm predicting Insta-deaths on 3rd story sheetropes Really ? Get ready for.... STAIRWAY TO HEAVEN ! (I'm also a Led Zep fan...) : Climbed it without any problem Gingerdick, Suomiboi and RegularX 3 Link to comment Share on other sites More sharing options...
ExcentriCreation Posted August 28, 2013 Share Posted August 28, 2013 You can now add a sheet rope over self-made windows frame, let's build a stairway to heaven with a sheet rope !Crafted door fixed ! I don't want to jinx it, but.... I'm predicting Insta-deaths on 3rd story sheetropes Wait.... forget that, does this Fixed various carpentry bugs.You can now add a sheet rope over self-made windows frame, let's build a stairway to heaven with a sheet rope !Crafted door fixed ! mean that "crafting clutter" & the inability to select foreground walls/doors/windows, 2nd story & up, has been looked at? Link to comment Share on other sites More sharing options...
ExcentriCreation Posted August 28, 2013 Share Posted August 28, 2013 I don't want to jinx it, but.... I'm predicting Insta-deaths on 3rd story sheetropes Really ? Get ready for.... STAIRWAY TO HEAVEN ! (I'm also a Led Zep fan...) : Climbed it without any problem Nice! So we'll need 3 sheetropes for 3rd story, 4 for 4th & so on? (each to their own but old school rock vocals put me off a bit.... they're still better than post-hardcore\emo vocals though ) Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 28, 2013 Share Posted August 28, 2013 Bump ! Added severals things in the OP Huzza! Link to comment Share on other sites More sharing options...
RobertJohnson Posted August 28, 2013 Share Posted August 28, 2013 Nice! So we'll need 3 sheetropes for 3rd story, 4 for 4th & so on? (each to their own but old school rock vocals put me off a bit.... they're still better than post-hardcore\emo vocals though ) That's it, 1 sheet rope per floor, but only 1 nails, whatever the floor you are. Cool thing with that : Build stairs, then you build your safehouse at the second floor, add a sheet rope, destroy the stairs.... Invincible fort !Well... Untill I finish gravity stuff... (Psssss : They're still better than almost everything in da worlz, and I saw Robert Plant on stage, so I know what I say.. ) Rathlord and Kaptain Kallum 2 Link to comment Share on other sites More sharing options...
k12314 Posted August 28, 2013 Share Posted August 28, 2013 Nice! So we'll need 3 sheetropes for 3rd story, 4 for 4th & so on?(each to their own but old school rock vocals put me off a bit.... they're still better than post-hardcore\emo vocals though )That's it, 1 sheet rope per floor, but only 1 nails, whatever the floor you are.Cool thing with that : Build stairs, then you build your safehouse at the second floor, add a sheet rope, destroy the stairs.... Invincible fort !Well... Untill I finish gravity stuff... (Psssss : They're still better than almost everything in da worlz, and I saw Robert Plant on stage, so I know what I say.. )Gravity = Needing to figure out where to put supports on your safehouse in the sky so it doesn't collapse under you and kill you.And since I'm horrendous at any form of mathematics required to do so, I'm just gonna Ann Frank it and hide in an attic when those are added. Link to comment Share on other sites More sharing options...
ghostfall Posted August 28, 2013 Share Posted August 28, 2013 Cool thing with that : Build stairs, then you build your safehouse at the second floor, add a sheet rope, destroy the stairs.... Invincible fort !Well... Untill I finish gravity stuff... Is it possible to destroy stairs now? with the sledgehammer??i'm playing build .16, but i don't get the right-click-context-menu option, at least not with the sledgehammer in my primary hand.but i also have some mods installed, maybe it's them?? stoked for build .17 btw., yeah, yeah, yeah, hoping it's coming.... soooooon!!! Link to comment Share on other sites More sharing options...
RobertJohnson Posted August 28, 2013 Share Posted August 28, 2013 Well, with the sledgehammer you should be able to destroy stairs, it work here.. And I don't think I make some bug fix on that... I'll test in .16 to be sure ghostfall 1 Link to comment Share on other sites More sharing options...
OldWorld Posted August 28, 2013 Share Posted August 28, 2013 Any news on an ETA? I know never to expect an ETA, but do you reckon there's a chance it'll be released today? Link to comment Share on other sites More sharing options...
ghostfall Posted August 28, 2013 Share Posted August 28, 2013 Well, with the sledgehammer you should be able to destroy stairs, it work here.. And I don't think I make some bug fix on that... I'll test in .16 to be sure I don't get the context option on ANY object.didn't tried .16 vanilla tough, always modded it before starting a new world.when i"m home, i"ll download a vanilla version and try it there (if i find a sledgehammer in time :cool: ) Link to comment Share on other sites More sharing options...
Gingerdick Posted August 28, 2013 Share Posted August 28, 2013 I don't want to jinx it, but.... I'm predicting Insta-deaths on 3rd story sheetropes Really ? Get ready for.... STAIRWAY TO HEAVEN ! (I'm also a Led Zep fan...) : Climbed it without any problem nice observation point))) what about z-guys they can see you as well as you can see them? Btw i suggest a "crates fence". It gives you benefits - undestroyable by zombies / still can be use for storing items / imposible to climb over / cheaper then regular fence(wall) / you can fight with group of zombies with plank (or fire arm) an they can`t hit you back (distance is our friend). Yes they can see you but thats all they can do. Same for garden but with Rain collector barrels. Link to comment Share on other sites More sharing options...
EnigmaGrey Posted August 28, 2013 Share Posted August 28, 2013 Any news on an ETA? I know never to expect an ETA, but do you reckon there's a chance it'll be released today?You've been here long enough to know better than this. Link to comment Share on other sites More sharing options...
Rathlord Posted August 28, 2013 Share Posted August 28, 2013 Btw i suggest a "crates fence". It gives you benefits - undestroyable by zombies / still can be use for storing items / imposible to climb over / cheaper then regular fence(wall) / you can fight with group of zombies with plank (or fire arm) an they can`t hit you back (distance is our friend). Yes they can see you but thats all they can do. Same for garden but with Rain collector barrels. Why would they want something that insanely, game-breakingly overpowered? Link to comment Share on other sites More sharing options...
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