WeAreBaked Posted September 6, 2014 Share Posted September 6, 2014 Icons of a bunch of items i've been adding to the game such as toys, foods, bags, marijuana, drugs(cocaine, pills)..all the items are in the game and all work and have recipes(well the ones that need recipes have them) but im trying to work on some custom context menus before release having issues with limiting the new menu to show for one item.....but here are the pics Petra and gaunti12 2 Link to comment Share on other sites More sharing options...
WeAreBaked Posted September 6, 2014 Author Share Posted September 6, 2014 i guess i should go into a little more details with my plans....the cig butts are for a new water filter im making...im trying to alot of the stuff seen in "the colony" shows because they were inventing from junk like in pz. but all the smoking products works already because of the built in smoke menu but i would like each item to have its own menu, most of the images were actually stuff just shrunken down, which actually makes them look rather gamey and spritey making them look perfect in game....i also added a bunch of professions and traits....in the end this will be a complete over packed mod with way to many items...more screens of items in game in like 2-3 mins...you can grow your marijuana, i took this code from the marijuana mod the already exist because it was very well done...my issue with it was many the wording of it...preparing your bowl rather then pack it...so i redid everything except the farming aspect with my stoner pov if you will....i suggest the creator smoke more weed and code less ;p but there was also a large amount of glass and acrylic bongs which i thought was unneeded, lowered it to 1 acrylic bong and 1 glass but also added wood pipes, glass, pipes, vaporizers. gaunti12 and Petra 2 Link to comment Share on other sites More sharing options...
WeAreBaked Posted September 6, 2014 Author Share Posted September 6, 2014 iono what with these..am i only allow one image per post? Petra 1 Link to comment Share on other sites More sharing options...
Russian man azazazaz Posted September 20, 2014 Share Posted September 20, 2014 Icons of a bunch of items i've been adding to the game such as toys, foods, bags, marijuana, drugs(cocaine, pills)..all the items are in the game and all work and have recipes(well the ones that need recipes have them) but im trying to work on some custom context menus before release having issues with limiting the new menu to show for one item.....but here are the pics Link to comment Share on other sites More sharing options...
DuranDuran Posted September 21, 2014 Share Posted September 21, 2014 All right. After seeing the icons, the two images with additional professions, and especially after read your future intentions, I was very interested. However ... After reading this: ...you can grow your marijuana, i took this code from the marijuana mod the already exist because it was very well done...my issue with it was many the wording of it...preparing your bowl rather then pack it...so i redid everything except the farming aspect with my stoner pov if you will....i suggest the creator smoke more weed and code less ;p I have to say one thing, as you like the suggestions. I have several suggestions for you. First, read this: http://theindiestone.com/forums/index.php/topic/2530-mod-permissions/ "Note: mods that do not have any explicit permissions are assumed to have "Credit Where It's Due" as their default." Second: If in addition to not give credit to the creator of the code / mod, where you literally copies much of this mod, using a code that is not yours, of a mod that is currently in active development and support .... If in addition, you have the nerve to do ironic suggestions about his work ... Oh man, you've lost my interest completely. I am a person looking for the free use of the mods, and if a mod has no updates during a long time, or its creator does not respond to PM, I support someone else continue with the development of the mod. But with a mod with continuous development and support is another story. And in my opinion, you've exceeded the limits. I am normally a lurker, and I do not usually to actively participate in the forums, but I had to say this. I will advise the creator of the Marijuana mod who increases the restriction on the permissions in his mod, at least in this case. And in addition to not download your mod future, I will report your comments. It's nothing personal, but even if I liked a lot your ideas, I not liked your ways. Link to comment Share on other sites More sharing options...
Geischfelt96 Posted September 21, 2014 Share Posted September 21, 2014 He's got opinions, man. Watch out. Link to comment Share on other sites More sharing options...
Connall Posted September 21, 2014 Share Posted September 21, 2014 Yes, it should be pointed out that TIS does not allow the use of another modders code, unless there's terms put in place that say you have permission to use the code in question. If it's found, the original author will be alerted and any links to the mod posted on the site will be taken down and earn warning if not a suspension. If the original author can not be contacted and they haven't stipulated that the source code can be used then it defaults on not being allowed to be used (if I'm not mistaken, I'm sure RoboMat is better versed in this than I.) Since you do openly admit you're using the code, I suggest otherwise. Should you release the mod with the code in there, the actions as described above will be taken. First, read this: http://theindiestone.com/forums/index.php/topic/2530-mod-permissions/ "Note: mods that do not have any explicit permissions are assumed to have "Credit Where It's Due" as their default." Second: If in addition to not give credit to the creator of the code / mod, where you literally copies much of this mod, using a code that is not yours, of a mod that is currently in active development and support .... If in addition, you have the nerve to do ironic suggestions about his work ... Oh man, you've lost my interest completely. Please don't call people out on this. Just report them and move on, and let the mod team deal with the problem. Since no code/mod has been released I'm not going to do anything but one of the other moderators might feel differently, so I will defer this to them. Link to comment Share on other sites More sharing options...
Maska_zgz Posted September 21, 2014 Share Posted September 21, 2014 I do not like these fights. He has an opinion about my work, opinion which of course I do not agree, but he has every right to say it. The amount of code written in my mod is great, yes, because I like to do a large number of recipes and items to add variety to the game. If he does not like, he can make a new mod to his liking. Thanks for the PM, but I had seen this thread a couple of days, and the truth, I have not given any importance. It is true that in the thread of my mod no specific restrictions on its use, so it's my fault. However, please do not continue with this topic. I'll put as restriction "Ask for permission" and if WeAreBaked wants use my work and ask me, I give the permissions to use my code without problems. Variety is good. Kirrus 1 Link to comment Share on other sites More sharing options...
Kirrus Posted September 21, 2014 Share Posted September 21, 2014 I do not like these fights. He has an opinion about my work, opinion which of course I do not agree, but he has every right to say it. The amount of code written in my mod is great, yes, because I like to do a large number of recipes and items to add variety to the game. If he does not like, he can make a new mod to his liking. Thanks for the PM, but I had seen this thread a couple of days, and the truth, I have not given any importance. It is true that in the thread of my mod no specific restrictions on its use, so it's my fault. However, please do not continue with this topic. I'll put as restriction "Ask for permission" and if WeAreBaked wants use my work and ask me, I give the permissions to use my code without problems. Variety is good. Thanks for clarifying Link to comment Share on other sites More sharing options...
WeAreBaked Posted October 4, 2014 Author Share Posted October 4, 2014 well lets say this first , if you have ever modded for project zomboid you would know that the code behind what i did(adding the items i added) is all very easy coding with no need to copy, accept for the farming, so if it's the farming your upset about i understand if not i apologize for even mentioning your name in my post and giving any credit what so ever to his work. I was/am/ and always have been under the impression that mods were intended to make the game better and if you can fix something do it. If you look at my coding you will not see any of the marijuana mods exact coding in it at all, and if your going to says you have never looking in another persons mod to see how you get started what files are required your simply a liar. It's like sayin i can't invent multiplication because someone invented addition first. The only real reason i even gave Maska_zgz a shout out is because i respected his work but if you'd prefer i just call it "THE WEED MOD" with no mention to what you have started is fine by me.........as you can see by my pictures i have added tons of stuff more the the marijuana mod besides marijuana so i cleared didnt just change his object names/coding. Nothing special was done in the mod like with 'The Walkie Talkie' mod so their is nothing to really give credit for other then the farming, which didnt seem hard just no reason as it would be the same. Link to comment Share on other sites More sharing options...
Cap1139 Posted October 18, 2014 Share Posted October 18, 2014 So what is the status on this project?? Link to comment Share on other sites More sharing options...
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